Torch - Blender Lighting Addon
Blender Interactive Light Addon
Inspired by Katana Lighting tools
Model taken from here : https://www.turbosquid.com/3d-models/free-3ds-mode-head-shoulders-shampoo/922187
Today's Document
Xuebing Du

oozey mess
Lint Roller? I Barely Know Her

Love Begins
KIROKAZE
dirt enthusiast
RMH
Alisa U Zemlji Chuda

Product Placement
Not today Justin

titsay

⁂

Kaledo Art
Game of Thrones Daily
d e v o n
Sweet Seals For You, Always
Misplaced Lens Cap

if i look back, i am lost

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@dottimo
Torch - Blender Lighting Addon
Blender Interactive Light Addon
Inspired by Katana Lighting tools
Model taken from here : https://www.turbosquid.com/3d-models/free-3ds-mode-head-shoulders-shampoo/922187

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Relighting Blender Class room
It was part of fun lighting challenge on my previous company, i try to create a stylized version of it Model taken from : https://download.blender.org/demo/test/classroom.zip
Plant vs Zombie Fan art
Created to learn about blender, and procedural shader https://www.artstation.com/artwork/xJ8G5X
Maya Pipeline Demo Setup using Python 2.7, PyDrive for connecting to GDrive, and pygsheets for connecting to GSheets Music: https://www.bensound.com/royalty-free-music/track/the-lounge
Sneak peak of currently work in progress Nuke Render Manager :)
Currently support:
Multiple Frame render
Multiple Job render
Over network render
Multiple client support (render using multiple pc)
Job submit using batch command
Custom python script for rendering
Many more to come:
Setting job priority
Limit maximum memory usage
Better job management
Other software render manager like blender :)
Search and sort job

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Free to watch • No registration required • HD streaming
Introducing CryptoMatter, an updated version of standard cryptomatte.
It has the functionality to select the object using search and hierarchy of the object. By using this gizmo, you can also select or deselect object directly from viewer instead of changing the picker if using standard version.
Hi Everyone,
I’ve created a gizmo for Nuke called Optical Defocus, basically this gizmo is used to get physically correct defocus based on real life camera formula with adjustable aperture, focal length and circle of confusion settings.
Demo video below:
More data about depth of field can be accessed here: http://www.dofmaster.com/faq.html
Nuke Expression
Recently I've been experimenting with expression node on nuke and apparently it is capable of doing some mathematical equation and since I'm still in the beginning of learning, I want to make some simple line using this mathematical equation, which is:
x = y or can be written as x - y = z
This equation will create a 45 degree line (1st photo) since if x = 1 and y = 1 then the value of z will be 0 and it means that if the x is equal with the y then the value of z will be 0 else the value will be either -y if the value of x is less than the value of y or x if the value of x is more than the value of y. The nuke itself will display the value on the viewer and if the value is 0 or under it will appear black and if the value is more than 1 than it will appear white. You can also look for the coordinate by hovering the mouse on the pixel over the viewer.
So, it seems that we succeed in creating a basic line, but the line that i want is the line that we can move or rotate. So first lets start to make the line move which is actually quite easy. We just need to define the center where the line start. We need to make the center first by adding 2d position knob on nuke (2nd Photo). To do that you can make it by :
Right clicking on node
Manage User Knobs
Choose Add
Choose 2d Position Knob
Set the name as Center
Press Ok.
You can access the value of the knob by using knobname.value in this case since knob name is Center you can use Center.x or Center.y
By default x - y is equal with (x - 0) - (y - 0) where the center is on (0,0) so this time we need to make the center changeable. After that here come the equation to move the line.
(x-Center.x) - (y-Center.y)
It will set the center of the line to the coordinate of Center that we provide. If we move the Center Coordinate the line will follow.
Next we want to rotate the line by certain degree. We will need additional knob where we can change the degree as we want. It can be done by adding Floating Point Slider Knob and set the maximum value to 360 since it is means the whole circle. We will need to change the degree of rotation to radians by using:
radians(Rotation)
Ok next the equation to rotate a point mathematicaly is:
x' = x * cos (theta) - y * sin (theta) y' = x * sin (theta) + y * cos (theta)
Since we already got the x or y then to rotate it we will just need one of the equation either x' or y' (CMIIW):
# Vertical Line (x-Center.x) * cos (theta) - (y-Center.y) * sin (theta)
# Horizontal Line (x-Center.x) * sin (theta) + (y-Center.y) * cos (theta)
Tada!! You have successfully create a rotateable line!!
now we will need to clamp the value so it won't be less than 0 or more than 1, by using:
clamp((x-Center.x) * sin (theta) + (y-Center.y) * cos (theta))
Thanks for reading! Happy Experimenting :)
This Gizmo is will create an easy to use gradient that can be adjusted easily.
Get it here: https://gumroad.com/l/gradientgizmo
How to use : https://youtu.be/pGYDYVZUXow
Install tutorial: https://www.youtube.com/watch?v=Z8kZWr8j3_w
Maxscript is scripting language for 3dsmax (3d Software)
Hi,
I’m publishing my open source script on the github. Please feel free to visit.
Have a nice day!

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The Classic - Fruit Bowl
Trying Fruit Bowl Lighting Challenge during my spare time in the weekend from 3DRender.com that i found in CG Talk. Such a good model by Dan Wade. It was quite challenging for me since i’m not familiar with the sss and never created shader for organic fruits. In the end quite happy with the result and learning things during the process. My responsibilities is shading, lighting, and comp.
Another old entries can be viewed here :
Link
IFW Lighting Artist Test on May 2017
Model provided ( Modeled by David Vacek, design by David Tousek. ), responsible for texture, shader, lighting, render, and compositing.
Peppered
Short Animation project by Light Animation Studio, Semarang. In November 2016, I was hired to create all of the model and texture from environment to character. The time frame from concept to production was only 1 month so it was quite a tight deadline. We were running for the Inamafest, an animation festival in Indonesia. Unfortunately we didn’t make it. Nevertheless it was quite fun experience hopefully we can work again together for another project.
Toggle Material
Toggle Material is used to toggle (show or hide) material in viewport just by using 1 click. It will show selected object material or toggle all scene material if there is no selection.
How to use:
Run the script
Select Object/s or Nothing
Toggle Switch
Installation: Drop The file in max viewport and go to Customize > Customize User Interface > Toolbars > Category: .timo > .timo Toggle Material
Install tutorial : http://i.imgur.com/qR0CaBP.gif or http://i.imgur.com/8F8Gqz6.gifv
Tested on 3ds Max 2015
Cheers! :D
Demo
Download
An Art Test for Streamline Studio. The target was to create environment asset from the reference given within 2 weeks using a 10K triangle limit and a 2048 X 2048 texture split across two 1024 X 2048’s.

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Assasin WIP Inspired by Marat Arslanov Illustration
Crocket
Crocket is a Mascot in the Ciayo World!
This was done during my Entrance Test for Dragon Capital Centre.