it sucks so bad that on top of everything else going on i’m 5’3
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Lint Roller? I Barely Know Her
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@delicata-squash
it sucks so bad that on top of everything else going on i’m 5’3

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stay vigilant. there are still people out there who will try to convince you that eating fruit is somehow bad for your body
Also I have to spread this beautiful kakapo image (by Andrew Digby) I saw this evening on bluesky... her baby lint... protecting my mould spore...
Deadly egg recall
The FDA has upgraded an egg recall issued last month to “Class I,” its highest risk level, as it warns the public that consuming the products could cause “serious adverse health consequences or death.”
The recall of 1,589,577 dozen white-shell eggs and brown cage-free shell eggs was initially issued by Midwest Poultry Services in late July, which warned they might be contaminated with Salmonella Enteritidis.
According to the company, the eggs were produced and distributed from farms in Texas between June 6 and July 3 and have sell-by or best-by dates between July 20 and August 17. The recalled egg cartons have either the code P-1950 or 0840962 and Julian Dates between 157-184.
source: X
Recalled eggs were shipped to foodservice and retail customers in Texas, Oklahoma, and Louisiana. Recalled eggs were available to consumers at Kroger stores in Texas and Louisiana; Brookshire Grocery stores in Texas, Oklahoma, Arkansas, and Louisiana, and other smaller retail and foodservice outlets in these states plus Mississippi and New Mexico.
Texas, Oklahoma, Louisiana, Arkansas, Mississippi, and New Mexico are the currently affected states.
Is there a word for occupying the space where normies think you're a freak and freaks think you're a normie?
I tell a woman with a 9 to 5 office job about the slightly niche speculative fiction novel I just finished and she goes "Oh, that's...interesting. I hadn't heard of that."
I tell a grungy chick I met at a dive bar about the same book and she kinda scoffs and goes "Okay" like I said my favorite show is Sesame Street

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MY STUPID FUCKING CAT WONT STOP TRYING TO TOUCH THE BEEHIVE
northwoods vrbo with outdoor hot tub
trout themed (of course) but also bee themed, honey scented soap and bee mugs and bee decor around. lots of bee stuff
unfortunately, also wasps nesting directly under the hot tub.
tried to be real careful getting the cover off and respectful of their space. but um. got too close
bee themed hot tub experience. right behind the right knee.
ICE is spending millions on shock gloves designed to overpower subjects through intense, localized pain.
Headline: The Painful Truth of Exactly How ICE’s New Shock Gloves Work
Publisher: Wired
Archive link: https://archive.ph/O7TKI
Date published: 13 August 2026
Selected text from article:
With the revelation that ICE will spend up to $20 million by March on gloves that can deliver painful electric shocks to subdue an individual, according to a notice published earlier this week by the Department of Homeland Security, it's worth looking at how this apparel, designated as a nonlethal tool for law enforcement, actually works.
When activated via a one-second press on a wrist switch, conductive pads embedded on the palm and undersides of the fingers of the gloves can transmit high-frequency electrical pulses directly to the wearer’s point of contact on a subject. A rechargeable battery and microprocessor module tucked inside a zippered pouch on the cuff powers the entire system.
The electrical pulse overstimulates nerve endings in the subject's peripheral nervous system, resulting in pain that inhibits coordinated muscle movement, but without causing systemic muscle lockup. The pain induced is localized to just the area touched by the glove's conductive pads. The manufacturer claims the gloves result in a subject's compliance in less than three seconds and leave no burns, marks, or scars.
[...]
Crucially, the GLOVE has limitations, chief among them that for the device to work effectively and deliver its restraining pain shock, it must come into contact with the subject's bare skin. According to Compliant Technologies, the gloves won't work through dry clothing or thick hair. The gloves will work, however, if the subject is wearing thin, wet clothing, such as soaked T-shirts or blouses. The GLOVE also does not like being dunked in water and will likely be rendered inoperable if this happens.
Michael Crowley, a senior researcher at Omega Research Foundation—an organization that tracks human rights abuses committed across the world by people using police, security, and military equipment—is concerned that the GLOVE is seemingly designed not to restrain or incapacitate, but to hurt.
“CD3 technology inflicts pain," Crowley says. "The company talks about it as a de-escalation solution, but the whole idea of it is to get control or influence somebody through pain. Omega considers it to be an inherently abusive technology that should not be manufactured, sold, or used by law enforcement officials, including ICE.”
These are going to be used exclusively to torture people.
thought too hard about MRI machines today and had this come to me in a vision
mri accident is literally one of my biggest anxiety freakouts. i dont care about being in the tiny loud tube, im so scared of a secret piece of metal i dont know about in my body will tear through me like a knife through butter. what if i ate a quarter in my sleep
Quarters George who eats a $10 roll of quarters every night is shredded into a fine mist my the MRI
TIME TO POST ONE OF MY ALL TIME FAVORITE IMAGES!!!!
Back when I worked at the hospital, I had to take MRI training and it was my favorite thing every time. It was only like 10 minutes long and went a little something like this:
Hey. The MRI is basically a really big magnet and by basically I mean it is and we literally never turn it off. It's like really big. Really really big and powerful and The Magnet is always on. We don't turn it off Ever, for any reason. We mean it bro, The Magnet is literally always on. It's crazy strong and will definitely kill you. So don't bring any metal into the MRI room, man. You will fuck up the machine (because The Magnet is always on) and then you will die (again, because The Magnet is always on). Here's some fun questions for you to test your understanding!
1) The ______ is always on.
2) The Magnet is ______ on.
3) How often is The Magnet on?
4) The Magnet is always __.
5) The Magnet is always on. T/F
6) The Magnet is usually on but we know to turn it off for you because you're a very special boy :) T/F
7) My weak fleshy body can survive the wrath of The Magnet. T/F
8) Look at this 500 lbs steel hospital bed, which The Magnet has crumpled into an origami crane. Imagine if that was you.
9) Is The Magnet ever off?
10) Sometimes we turn The Magnet off. T/F
Thank you for taking MRI training. We hope you learned that The Magnet is always on, because it is. It's on Right Now and it will be on every time you come to the MRI. Have fun and remember: The Magnet is always on!
I love you MRI training. The Magnet is always on.

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Something’s wrong with my dog I think it’s gay
lowkey being anti-pretentious abt Media is actually quite a bit pretentious. i find people who do this kind of holier than thou "i only consume popular media because I'm not a pretentious performative prick like you and unlike you i am in touch with The People" quite worse than being an uptight cinephile or whatever
flingo
It's actually a bit surprising to me that we haven't seen contemporary meta brainfuck indie games do more than they have with 1990s point and click adventure games' penchant for developer-intended softlocks. That feels like something you could very easily spin as Saying Something.
Honestly, having grown up with this bullshit is probably a big part of the reason I'm fascinated with player-hostile game design. Giving a puzzle three different solutions with fully voiced and animated reactions to each, except two of those solutions render the game unwinnable in ways that won't become apparent until hours later is a level of "fuck you" that most modern games with pretensions of player-hostility can only dream of!
@lunchm34t replied:
what adventure games softlock you like that?
I'm usually loathe to suggest TV Tropes as a resource, but given that only a person who's entirely unacquainted with the genre would be asking that question, a primer is probably warranted. Check out the Unwinnable By Design article and read the preamble for context on the types of softlocks we're discussing, then hit either the "Sierra" or "Infocom" links (yes, those two publishers each have their own dedicated sections!), pop open the "Cruel" tab, and get ready to read some stuff that makes you mad.
There really is only one correct way to play some of these games huh.
A critical piece of context that a lot of modern gamers completely miss is that Douglas Adams' adventure games are works of parody not only in terms of their narratives, but also in the sense that they're rather vicious parodies of adventure games as a genre. Each of their absurdly obtuse puzzles is lampooning some puzzle design trope or set of tropes that was legitimately commonplace at the time they were made, and many of the really nasty bits are crafted specifically to piss off experienced adventure game fans who otherwise wouldn't get caught out by that sort of thing. They're outliers in the genre only in the sense that they're putting forth extra effort to be annoying about it – most games of the type pull the exact same shit entirely without remark!
(Honestly, the player-hostility of Hitchhiker's Guide to the Galaxy tends to be tremendously overstated owing to a combination of effective marketing and the fact that it's the only adventure game from that era that any significant number of current-gen gamers have ever actually played. In terms of sheer fuckery it's considerably friendlier than stuff like, say, Codename: ICEMAN.)
were these like, rented out blockbuster-style and the devs got a cut out of said rent, or
It helps to understand that point and click adventure games are one of the first genres the Git Gud crowd really fixated on, and a lot of these early design trends revolved around catering to that crowd. It only got reframed as a genre for filthy casuals in the wake of a demographic shift in the mid 1990s that saw the genre's player base skewing strongly female; it's practically the only example of a video game genre's reputation flipping directly from "hardcore" to "casual", and one of the most striking illustrations of the fact that which kinds of games are considered "real" games is more about identity politics than mechanics.

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vegan mac w garden peppers 🫑
I love when pop psych people who are convinced childhood is a general solution to all problems say “in adulthood, you either recreate or reject dynamics or experiences you had as a child”. I suppose that’s sort of impossible to really disagree with, as the set of “doing something from your childhood; or; not doing something from your childhood” logically contains every possible experience.