I’ve been seeing a lot of “blue prince would be better if the RNG wasn’t there” and I think it’s a lot of people who haven’t truly understood the mechanics of the game yet.
There are rooms that edit other rooms, there are rooms that make new rooms, there are rooms that can only generate in certain areas, there are rooms that can only generate with certain keys, and there are rooms you just simply haven’t added to your drafting pool yet.
If RNG had not been added, and you were just given all the blue prints, there wouldn’t be any mystery left to the game.
If you’ve been grinding to solve a singular puzzle, but feel like you keep getting blocked, look for a different answer. It is never “point A+point B=Point C”, too many rooms are interwoven, because this is a house with too many rooms to fit into its walls.
The RNG is not getting in the way, you just haven’t found another way around yet.













