Hiya! Can I convert your cc? Specifically the skin tints overlay to the Sims 2? I've been trying to find a skin tint overlay for so long and it's the only one I can actually find :>
Go head. IDK how it'd work though, this piece uses a Sims 4 blend type that works similar to "Multiply" on editing software's.
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Improved Turn-On & Turn-Offs: Physical Features, Fashion revamp and other improvements
At Lovestruck launch, I created this mod to remplace Outfit Colors by Physical Features for Turn-On & Turn-Offs.
In the meantime, I also added multiple new options to improve other parts of those Turn-On & Turn-Offs. Each modification is made on different files, meaning that you can pick & choose what you want to include in your game! It should only require the LoveStruck expansion pack.
Download here: SimFileShare 🧩
Last update - 01/11/24: Life & Death, new traits added, should work fine for any patch after that + German and Swedish translations (thanks to @simpyre & Kats !)
Translations: Available in French, Spanish, Portuguese, German, Swedish & Polish. Feel free to contact me for helping to add additional languages!
More detail under the cut:
Physical Features
File: DISL_PreferenceCharacteristicsUpdate_TurnOn
I replaced the Outfit Color preferences, as I know many of you won’t use them, to create those traits:
💪 Body Types: 4 preferences that correspond to a different combinations of the two fitness sliders
🧔 Facial Hair: the facial hair that are categorized ad length 1 (out of 3) are not considered for this one. If your sim has only a few hairs on the chin, it’s out of the scope
🐻 Body Hair: all levels of back hair, level 2 & 3 of chest hair, level 3 of arm of leg hair only. Only one item required.
💄 Make-Up: two items of make-up at least (I didn’t include eyelashes, as I know it will be used idependently of make-up)
👁️ Eye Color: blue, green or brown eyes. Unnatural eye colors are not included.
❤️🔥 Tattoos & Piercings: one item required, of course, earrings don’t count as piercings in this case.
I also increased their impact on attraction as it was initially very low (that made sense for outfit colors)
As EA tagging for fashion styles (and in most cases CC tagging) is really inconsistant and make no sense - a leather harness is basic fashion, hipster clothing is so out of date...), I wanted to turn those preferences into something that can be used in regular gameplay to increase and decrease attraction easily. It still has a lower impact but it can help!
👗 Classy, Festive, Sporty Outfit: a simple one, that correspond to the outfit category your sim is wearing.
🧥 Comfy Outfit: this one corresponds to cold weather outfits, everyday outfit with confortable items (sweater, jacket...) or pyjamas that don't include underwear.
🩲 Barely Clothed: this one corresponds to outfit including underwear or swimwear elements (or no shirt).
🧢 Hats, Glasses: those ones are straight-foward, they test if the outfit includes a hat, or glasses.
💍 Over-Accessorized: this one tests if the outfit includes 4 accessories or more.
⬛ Leather: this one corresponds to outfits including leather (outside accessories).
I tried to be as smart as possible in terms of correspondance between the new preference and the preference it replaces (Classy replaces Polished, Leather replace Rocker, Comfy replaces Outdoorwear...)
Initially, the skill threshold is very low, only a level of 3 is required. This file increases the requirement to a level of 4 for teens, and a level of 6 for young adults and older.
Initially, the tooltips for those ones are wrong 😐 I updated the tooltips (in all languages) and the value required: Wealthy Sims require a total value (cash + house value) of more than §200.000, and Broke Sims a total value of less than §25.000 or less than §1.500 in cash.
As my initial mod linked here, this one rebalances and add new traits to the tests, including lifestyles (some were already there) and Character Value traits from Parenthood.
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Will CAS unlocks ever feature the female facial hair unlock again? I’ve been trying to find something similar but have had no luck.
I haven't figured out how to make it work properly yet :/
as an alternative you could recategorize the facial hair to an unused bodyhair category using S4S
would you ever consider/attempt to unlock the facial hair category for fem sims?
Yeah, once I've released a version of CASunlocks with it. But it was just to test it on CAS because on live mode the games removes the facial hair on female sims :/
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Hey yo, this is really tiny but special mod I've been working on to work like what I think people thought my BSO mod was, so after a lot of testing, seems that it is posible to have something alike my BSO mod with any sim with no base required!
Info // Currently the mod supports:
All ages
Male and Female
Human and Alien sims
SimulForge makes CAS face presets to work like in the following gif:
Slight shape adjustments and improve skin details.
Download: Patreon
Public Release on 11th July
Enjoy!
This mod consist in a bunch of presets, the customizable full-face presets and EA presets clones modified to customize the full-face ones, applying slighty shapes and skindetails.
Once you applied the full-face preset following this post instructions, you'd be able to do something like this:
Download and other information under the cut
Cameron and Harvey specifications:
Each one consist in 8 CAS presets two principal and 6 others that are a variant with less value of the principal preset.
Located in Forehead
Infants to adults
Masculine and Feminine
Human, Alien, Vampire, and Witch sims
Download: Patreon
Early access - public release June 22th
Twitter
I highly recommend using the presets in the the 'Tray Sim' included with this mod, which is a sim with no sliders, a perfect base for my presets.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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