If you have no idea why Iâm interacting with you itâs probably related to a side blog I have or a personal interest in something (it might not be but thatâs my best guess). Early 20s, he/him.
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Currently runs:
@hatm00n - reblogging art

if i look back, i am lost
Sade Olutola
DEAR READER

JBB: An Artblog!
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Today's Document

titsay

Janaina Medeiros
YOU ARE THE REASON
he wasn't even looking at me and he found me
Xuebing Du
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izzy's playlists!
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@corvidaedeer
If you have no idea why Iâm interacting with you itâs probably related to a side blog I have or a personal interest in something (it might not be but thatâs my best guess). Early 20s, he/him.
-
Currently runs:
@hatm00n - reblogging art

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âA man is talking on the telephone behind a glass partition; you cannot hear him but you see his incomprehensible dumb-show and you wonder why he is alive." (Albert Camus, The Myth of Sisyphus and Other Essays)
"My favorite way of explaining the disconnect between others and us due to our ASPD comes from Albert Camus: watching a man use a payphone from the other side of the glass, and the disconnect and lack of knowing what it is really for as he gets animated in speaking. My partner put it best with the idea of feeling as if we are living on just another layer of reality that most donât see or ever are aware of." (W/5+ Names, Personhood and Plurality)
How to format, print, and bind a zine
This is a consolidated version of previous posts on zine making, with more detail and screenshots. For a version of this post on gdocs, click here.
This is a step-by-step guide on how to use InDesign (or similar programs) to format and print a zine. This can be used for fanzines, sketchbooks, anything. Itâs also only one way to do things - there are as many methods as there are zines under the sun. If youâre interested in other ways, searching for zinemaking on youtube would be a start.
Two articles by writer Ana Valens were removed at the demand of Vice owner Savage Ventures, the latest in multiple deletions at the site
Last week, Steam quietly announced a new rule banning âcertain kinds of adult-only contentâ that âmay violate the rules and standards set forth by Steamâs payment processors and related card networks and banks.â Following this, reporter Ana Valens wrote a series of stories on Viceâs video games vertical Waypoint about an organization called Collective Shout that took credit for the changes on Steam as part of a campaign aimed at payment processors. Valens says Viceâs owner, Savage Ventures, demanded the removal of the articles; Valens and several other Waypoint writers quit in response. Two articles were removed from Waypoint Sunday morning: a July 18 article titled âThis Group Takes Responsibility For Steam's Payment Processor Censorship Policies--They Just Implied 'Pervert Nerds' Cause Society's Problems and a July 19 article titled âGroup Behind Steam Censorship Policies Have Powerful AlliesâAnd Targeted Popular Games With Outlandish Claims.â Valens told Aftermath she was informed by Waypoint managing editor Dwayne Jenkins Sunday morning that leadership at Savage Ventures had ordered Jenkins to remove the articles; Valens informed Jenkins that she would quit her Waypoint contributing role if this happened and, once it did, announced her departure. Valens said that both articles had been edited and approved by Jenkins, though did not go through pre-publication legal review. Valens told Aftermath that, as far as sheâs aware, there was no legal threat from Collective Shout or other entities over the contents of the articles, though tells Aftermath itâs âpossible that [Savage Ventures] simply were afraid of one coming eventually.â Â As PCGamer notes, âThe two retracted articles from Waypoint appear to be the first among the games press to point out the connection between Collective Shout and the recent changes on Steam, a connection which is public knowledgeâ âby Collective Shout's own statementsâ âand not an allegation made by Waypoint against the group.â
20 July 2025
Collective Shout, Itch.io content bans, and radical feminism
Just in case anyone wants to argue that the recent wave of anti-nsfw (and specifically âanti-pornâ) campaigning isnât based in transphobia and specifically transmisogyny, here are some fun facts about Melinda Tankard Reist, the Director of Collective Shout (the organization behind most of these campaigns):Â
She was also a founding director of Womenâs Forum Australia, a conservative think tank that actively campaigned against abortion legislation, spread conspiracy theories about the health dangers of wi-fi, and succsefully got trans-positive sex ed books taken out of stores after abusing and harrassing employees.Â
She worked as a political advisor to Brian Harradine, a far-right Australian Senator with ties to conservative Christian groups who opposed same-sex marriage, abortion, and pornography.Â
She publishes her books through Spinifex press, a self-described âradical feministâ publishing house that has worked with other transphobic authors in the past.Â
And some about Collective Shoutâs Campaigns Manager, Caitlin Roper:Â
Wrote Prositution Narratives, a collection of stories meant to act as evidence for the abolition of sex work (edited by none other than Melinda Tankard Reist, published by Spinifex Press).Â
Compares queer theorists to âpaedophile rights activistsâ.
Is a vocal advocate and supporter of FiLiA, a radical feminist conference that has repeatedly argued that âtrans rights are inherently in conflict with sex based womenâs rightsâ.Â
And, just for fun, some things you might not have known about Collective Shout:Â
Campaigned to have the visas of Tyler, the Creator and Snoop Dogg revoked on the basis of rap music âglorifying sexual violence against womenâ.Â
Has partnerships with several transphobic âwomenâs rightsâ organizations such as Exodus Cry (whose founder compared abortion to the Holocaust) and the National Center on Sexual Exploitation (which supported the EARN IT act and lobbied against the legalization of same-sex marriage)

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Bopper: âYou know this really does question my culpability in this.â
Vivian: âYou trying to say weâre some kind of suicide note?â
Bopper: âWell from the beginning I predicted this, that this would be the outcome. And think about- I have to reflect back on what I predicted. And what I wanted. I wanted to be right. You know. In essence, what was I wanting? I was wanting self vindication over, not only someoneâs death, but I wanted self vindication in seeing a second person die.
And so when we sit here and we make predictions - and I make predictions and I make guesses - in some way breaking down that barrier of separation between myself and the game I lose the metagaming and I become part of it. Like invested in the diegesis of it.
Maybe thatâs what Monokuma wants. To become a monster, to make death a commodity for catharsis. To make it be something that you buy and spend and trade for âam I right? am I wrong?â instead of reflecting on the situation itself. Perhaps the game itself is what pumped the poison into my veins and revealed the darker side that I didnât want that.â
Vivian: âMaybe.â
Bopper: âYou know in some ways this game is just like Spec Ops: the Line if it were more clever. Ultimately the frustration- Iâve gotten 50,000 views and dozens of frustrated comments on my Spec Ops video, and itâs a lot of people upset that thereâs a game that forces them to confront that they want to see death and violence, and they want to see it as entertainment.
And I think Danganronpa- Spec Ops couches itself in a hyper realistic setting, itâs obviously extremely over the top in terms of the sheer scope and volume of it. It is video game coded with a realistic aesthetic, with a realistic coat of paint. This, by hyperstylising everything, I think plunges you into a different level of abstraction.
How much can you abstract violence, chaos, suffering, and pain, before you actively root for it and can completely dissociate yourself from it? I wonder.â
From a conversation between Professor Bopper and Vivian on âReal High School Teacher Plays Danganropa: Trigger Happy Havoc (I Know Nothing About It) Part 9â
Solo Journaling RPGs for Otherkin
Note: I have not played most games on this list, they were included based on premise. Some are cozy, some are horror-based--make sure to read descriptions, content warnings, and reviews before playing! They also have different price points. Some are free, name-your-own-price, or might have community copies available, but most are under $15.
This list is absolutely not exhaustive, there are HUNDREDS of games out there! If you have any suggestions, let me know and I can add them to the list!
Comment from BryanLu0 on âSome Personal Thoughts on âA Refutation of âA Refutation of Joseph Andersonâs âThe Witness - A Great Game You Shouldnât Playââââ thatâs from Jatsko:
âVideo games are not made for critique, but neither are books, or movies, or any art. It just happens to be a helpful tool for creators to âimproveâ their art by understanding what the audience likes and dislikes about it, and also for the audience to understand if the art is for them. But you should still try to draw your own conclusions about anything, and not blindly accept other peopleâs opinions.â
Oh yeah while I'm here you all should read What Happens Next.
Like, ...
...
... you all should ABSOLUTELY read What Happens Next.
dog names 0
[ Patreon | artist's Twitter | retrospring ]
âi think i would rather get stabbed again than have tiktok users descend like vultures on my social media, zooming in on pictures of my messy bedroom to analyze the tedious minutia of my deeply average life.â - emma berquist, true crime is rotting our brains âyour fingers up inside of me/feel like fingers down my throat/everything is fine in heaven/but iâll never get to know.â - nicole dollanganger, âangels of porn iiâ
The lack of ancient time travel stories is existentially terrifying
Through all the ancient myths and legend that exist, it's horrifying to think that none involved traveling to the past. There were some with sped up time or people sleeping a long time. But travel to the past just wasn't a thing that existed as a concept.
Today, it's everywhere. There's not a single person who hasn't heard of time travel. But in ancient stories, even the gods themselves are subject to the whims of time.
It seems like such an obvious thing to tell stories about too. Who hasn't made a mistake and wished they could go back and do it over again? It's so basic.
Yet it's like through all of human history, nobody even considered it until the couple hundred years. It's as if the idea was so incomprehensible that we couldn't think of it.
Until, that is, after we did.
That makes you wonder though, what possibilities are out there that might still be so obvious be we haven't thought of yet? And why couldn't we think of time travel before then?
We all think of imagination as unlimited, and yet something as simple as getting a do-over on a past mistake is unheard of over thousands of years of fictional stories we've recorded.
Time travel in stories isnât just a new concept I think, just it wasnât the âmodernâ sort of time travel (where machinery is used). Like the concept of âsleeping for (x) years and waking up in a different time,â or âtravelling to a different time through dreams.â Some of this isnât exactly modern time travel in the sense it isnât strictly âgoing to the pastâ or âgoing to the futureâ but I think it plays around with the idea of time.
To give some examples of what I mean from a basic web search.
According to Wikipedia:
âSome ancient myths depict a character skipping forward in time. In Hindu mythology, the Vishnu Purana mentions the story of King Raivata Kakudmi, who travels to heaven to meet the creator Brahma and is surprised to learn when he returns to Earth that many ages have passed.[1][2] The Buddhist PÄli Canon mentions the relativity of time. The Payasi Sutta tells of one of the Buddha's chief disciples, Kumara Kassapa, who explains to the skeptic Payasi that time in the Heavens passes differently than on Earth.[3] The Japanese tale of "Urashima TarĹ", [4] first described in the Manyoshu tells of a young fisherman named Urashima-no-ko (澌ĺśĺ) who visits an undersea palace. After three days, he returns home to his village and finds himself 300 years in the future, where he has been forgotten, his house is in ruins, and his family has died.[5] In Jewish tradition, the 1st-century BC scholar Honi ha-M'agel is said to have fallen asleep and slept for seventy years. When waking up he returned home but found none of the people he knew, and no one believed his claims of who he was.[6]â
Sources (for that quote):
1. Dowson, John (1879), "Revati", A classical dictionary of Hindu mythology and religion, geography, history, and literature, Routledge, archived from the original on September 7, 2017, retrieved August 20, 2009
2. The Vishnu Purana: Book IV: Chapter I, archived from the original on May 27, 2022, retrieved January 8, 2022
3. Debiprasad Chattopadhyaya (1964), Indian Philosophy (7Â ed.), People's Publishing House, New Delhi
4. Yorke, Christopher (February 2006). "Malchronia: Cryonics and Bionics as Primitive Weapons in the War on Time". Journal of Evolution and Technology. 15 (1): 73â85. Archived from the original on May 16, 2006. Retrieved August 29, 2009.
5. Rosenberg, Donna (1997). Folklore, myths, and legends: a world perspective. McGraw-Hill. p. 421. ISBN 978-0-8442-5780-8.
6. â"×××× - ×ץ×ת ×Ş×˘× ×ת פרק ×". mechon-mamre.org. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
Additionally
I donât know how accurate that all is, but I think itâs a decent starting point to figuring out if stories like the one you mentioned existed. A lot of stories historically and in general exist on oral history and unfortunately a lot of languages have died out and/or forcefully erased over time, so there sometimes are gaps in what people have access to/know of - but not all of them are gone.
how old are we talking?
Ramcharitmanas, an epic poem from the 16th century by Indian bhakti poet Tulsidas, depicts a character Kakabhushundi going back in time to witness the childhood of Rama before returning to his time.
輿éčŁ xiyoubu, a satirical addendum to Journey to the West written by čŁčŻ´ dongyue in 1640, depicts Sun Wukong travelling back and forth in several points in time via a hallway of mirrors.
The idea of time being linear (and thereby something you can choose to go "back" and "forth" in) is from Abrahamic religions, I believe. There are other religions that consider time cyclical, so time travel can look more like altering the speed of time, etc.

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The lack of ancient time travel stories is existentially terrifying
Through all the ancient myths and legend that exist, it's horrifying to think that none involved traveling to the past. There were some with sped up time or people sleeping a long time. But travel to the past just wasn't a thing that existed as a concept.
Today, it's everywhere. There's not a single person who hasn't heard of time travel. But in ancient stories, even the gods themselves are subject to the whims of time.
It seems like such an obvious thing to tell stories about too. Who hasn't made a mistake and wished they could go back and do it over again? It's so basic.
Yet it's like through all of human history, nobody even considered it until the couple hundred years. It's as if the idea was so incomprehensible that we couldn't think of it.
Until, that is, after we did.
That makes you wonder though, what possibilities are out there that might still be so obvious be we haven't thought of yet? And why couldn't we think of time travel before then?
We all think of imagination as unlimited, and yet something as simple as getting a do-over on a past mistake is unheard of over thousands of years of fictional stories we've recorded.
Time travel in stories isnât just a new concept I think, just it wasnât the âmodernâ sort of time travel (where machinery is used). Like the concept of âsleeping for (x) years and waking up in a different time,â or âtravelling to a different time through dreams.â Some of this isnât exactly modern time travel in the sense it isnât strictly âgoing to the pastâ or âgoing to the futureâ but I think it plays around with the idea of time.
To give some examples of what I mean from a basic web search.
According to Wikipedia:
âSome ancient myths depict a character skipping forward in time. In Hindu mythology, the Vishnu Purana mentions the story of King Raivata Kakudmi, who travels to heaven to meet the creator Brahma and is surprised to learn when he returns to Earth that many ages have passed.[1][2] The Buddhist PÄli Canon mentions the relativity of time. The Payasi Sutta tells of one of the Buddha's chief disciples, Kumara Kassapa, who explains to the skeptic Payasi that time in the Heavens passes differently than on Earth.[3] The Japanese tale of "Urashima TarĹ", [4] first described in the Manyoshu tells of a young fisherman named Urashima-no-ko (澌ĺśĺ) who visits an undersea palace. After three days, he returns home to his village and finds himself 300 years in the future, where he has been forgotten, his house is in ruins, and his family has died.[5] In Jewish tradition, the 1st-century BC scholar Honi ha-M'agel is said to have fallen asleep and slept for seventy years. When waking up he returned home but found none of the people he knew, and no one believed his claims of who he was.[6]â
Sources (for that quote):
1. Dowson, John (1879), "Revati", A classical dictionary of Hindu mythology and religion, geography, history, and literature, Routledge, archived from the original on September 7, 2017, retrieved August 20, 2009
2. The Vishnu Purana: Book IV: Chapter I, archived from the original on May 27, 2022, retrieved January 8, 2022
3. Debiprasad Chattopadhyaya (1964), Indian Philosophy (7Â ed.), People's Publishing House, New Delhi
4. Yorke, Christopher (February 2006). "Malchronia: Cryonics and Bionics as Primitive Weapons in the War on Time". Journal of Evolution and Technology. 15 (1): 73â85. Archived from the original on May 16, 2006. Retrieved August 29, 2009.
5. Rosenberg, Donna (1997). Folklore, myths, and legends: a world perspective. McGraw-Hill. p. 421. ISBN 978-0-8442-5780-8.
6. â"×××× - ×ץ×ת ×Ş×˘× ×ת פרק ×". mechon-mamre.org. Archived from the original on December 29, 2022. Retrieved December 29, 2022.
Additionally
I donât know how accurate that all is, but I think itâs a decent starting point to figuring out if stories like the one you mentioned existed. A lot of stories historically and in general exist on oral history and unfortunately a lot of languages have died out and/or forcefully erased over time, so there sometimes are gaps in what people have access to/know of - but not all of them are gone.
From a YouTube Comment made 5 days ago (as of Sep 10, 2023) on a video titled âHeartstopper vs. Only Friends (the politics of visibility)â.
âI think one of the main issues for me, as a queer Asian person, is just this inherent comparison between Western versus Eastern queer representation. The immediate supposition of âBL is fetishistic and problematicâ is a gross overstatement of the genre, and the things that Oseman said a few years back refusing to associate Heartstopper with ânastyâ Japanese BL manga has stayed with me since I saw it. It establishes this inherent superiority complex in, from what Iâve seen, a lot of fans of Western queer media who ignore the complexities and history of the genre as well as the fans of Eastern queer media who often donât have the same privileges of safe spaces, especially when they then also turn a blind eye to issues that exist in their supposedly morally superior Western media and fandoms. The âdiscourseâ I see that platforms Western queer media while bringing down Eastern queer media (such as the tweet that resurfaced about Heartstopper versus Danmei a month ago) is covertly racist and extremely reductive, lacking the nuance to examine whatâs actually âfetishisticâ nor the complex dynamics that surround marginalities. Itâs so frustrating to see so many talking down from their falsely established moral high ground without actually engaging with constructive discourse on what is âgoodâ representation.
No queer person, no queer media, no queer community is a monolith; the complete absence of media literacy in online spaces these past few years has been extremely damaging to internalized attitudes about queerness.â
hey so does anyone remember what this style of image is called. where you put several images in little boxes and then also put some kind of quotes in. it was popular on tumblr a few years ago. i know it has a name.... it looks kinda like this:
found out its a format created by the blog "a softer world" and the style itself is also called "a softer world!!"
thank you @garnetrena, @quadrilioquy and @paragonrobits for pointing this out!! <3
From this post.
âMoving on to why Rose follows through despite disagreeing with that plan... I think she doesn't, necessarily, disagree on the plan of Killing Pink Diamond. I think that's a possibility although we cannot know for sure. What she's definitely against is the weapon. She doesn't think it's right. And I think it makes perfect sense when you think about her background and her feelings on the matter of destruction: she has the core belief that her nature is inherently destructive and she's deeply ashamed of it, she wishes to make it disappear, to not reproduce that destructive nature ever again.
There is some complex trauma around it that gets triggered when Bismuth shows her the breaking point. She had swore to never hurt anyone ever again but here it is the most Crystal Gem of all telling her that she created a weapon of (at the time) irreversible destruction... As irreversible as Volley's scar. How is she not going to feel responsible for this, after all she created the Crystal Gems, and how is she not going to feel contempt at someone who wants and seeks to do something like this to someone else?
Who says they wouldn't use this weapon against any other gems too? I don't know, I think Rose simply didn't want to get more gems hurt so horribly. Which is not incompatible with killing "herself" (Pink Diamond).
One thing is that Rose is not aware of the impact this action will have when she decides to go through with it. She's under the impression that she's utterly irrelevant and that no one on Homeworld will miss her if she were to be gone (and I don't think she can truly believe it even after that, since she does it a second time).
I think that the major catalyst to this decision for sure was what Blue told her in Can't Go Back. Immediately, she believes the words, fixates on them. Earth will be a colony for as long as she's there to rule. And materializes the idea in her mind. For as long as she's there. If she's not Pink Diamond anymore, if she gives up her status and kills this part of herself, Earth will be free and the war will end. And everyone will be free. She will be free.â
anyways reminder that scars of any kind are morally neutral and not bad or harmful to show. if that shit is healed and not a literal open wound it is not fucking bad. it is not okay to shame or trigger warning a normal fucking part of someoneâs body, including and especially when itâs a sign of physical or mental illness.
look every single time I make posts like this someone comes on my post like ânot self harm scars though! those are triggering!â and fucking. think about what youâre implying for just one second here. youâre saying that if anyone has ever even once hit a mental point where they harmed themself in a way that left a lasting mark they can never show their body uncensored again. this is okay to you? you think this is fucking okay?
also, to expand on this: do not assume you know what are and aren't self harm scars. i have 'traditional self harm scar' looking scars that are not self harm, just that i have a cat and scar easily. i have scars that do not look like self harm scars that very much are. you do not have the right to go up to someone and ask "hey, what are you scars from so i can decide if i can censor your body?", nor the right to assume the origin of someone's scars in order to censor their body. In general, no one's scars or any other part of their body is your business
HEY THIS IS A BANGER FUCKING LINE.
[screenshot of tags that read, âthe human condition can not be censored. And the human condition is fucking scarred.â]

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neocities guide - why you should build your own html website
do you miss the charm of the 90s/00s web where sites had actual personality instead of the same minimalistic theme? are you feeling drained by social media and the constant corporate monopoly of your data and time? do you want to be excited about the internet again? try neocities!!
what is neocities?
neocities is a free hosting website that lets you build your own html website from scratch, with total creative control. in their own words: "we are tired of living in an online world where people are isolated from each other on boring, generic social networks that don't let us truly express ourselves. it's time we took back our personalities from these sterilized, lifeless, monetized, data mined, monitored addiction machines and let our creativity flourish again."
why should I make my own website?
web3 has been overtaken by capitalism & conformity. websites that once were meant to be fun online social spaces now exist solely to steal your data and sell you things. it sucks!! building a personal site is a great way to express yourself and take control of your online experience.
what would I even put on a website?
the best part about making your own site is that you can do literally whatever the hell you want! focus on a specific subject or make it a wild collection of all your interests. share your art! make a shrine for one of your interests! post a picture of every bird you see when you step outside! make a collection of your favorite blinkies! the world is your oyster !! here are some cool example sites to inspire you: recently updated neocities sites | it can be fun to just look through these and browse people's content! space bar | local interstellar dive bar creature feature | halloween & monsters big gulp supreme peanutbuttaz | personal site dragodiluna linwood | personal site patho grove | personal site
getting started: neocities/html guide
sound interesting? here are some guides to help you get started, especially if you aren't familiar with html/css sadgrl.online webmastery | a fantastic resource for getting started with html & web revival. also has a layout builder that you can use to start with in case starting from scratch is too intimidating web design in 4 minutes | good for learning coding basics w3schools | html tutorials templaterr | demo & html for basic web elements eggramen test pages | css page templates to get started with sadgrl background tiles | bg tiles rivendell background tiles | more free bg tiles
fun stuff to add to your site
want your site to be cool? here's some fun stuff that i've found blinkies-cafe | fantastic blinkie maker! (run by @transbro & @graphics-cafe) gificities | internet archive of 90s/00s web gifs internet bumper stickers | web bumper stickers momg | gif gallery 99 gif shop | 3d gifs 123 guestbook | add a guestbook for people to leave messages cbox | add a live chat box moon phases | track the phases of the moon gifypet | a little clickable page pet adopt a shroom | mushroom page pet tamaNOTchi | virtual pet crossword puzzle | daily crossword imood | track your mood neko | cute cat that chases your mouse pollcode | custom poll maker website hit counter | track how many visitors you have
web revival manifestos & communities
also, there's actually a pretty cool community of people out there who want to bring joy back to the web! melonland project | web project/community celebrating individual & joyful online experiences. Also has an online forum melonland intro to web revival | what is web revival? melonking manifesto | status cafe | share your current status nightfall city | online community onio.cafe | leave a message and enjoy the ambiance sadgrl internet manifesto | yesterweb internet manifesto | sadly defunct, still a great resource reclaiming online social spaces | great manifesto on cultivating your online experience
in conclusion
i want everyone to make a neocities site because it's fun af and i love seeing everyone's weird personal sites that they made outside of the control of capitalism :) say hi to me on neocities
Hi there! My name is Hayden Stern and I'm a multidisciplinary artist working on an installation project about institutionalization, "therapy group" within the institution, and the inner worlds we create to survive loss of autonomy. I am looking for survivors of institutionalization and presently institutionalized people (preferably long term institutionalization/residential care, but if you've been a frequent psych ward visitor feel free to fill out this form as well) to respond to a specific prompt either via voice recording or in writing. This form is a way for me to collect contact info of interested participants so that I can 1) gauge interest in project participation and 2) reach out with next steps if you are a good fit for this project.
You will not be asked to share traumatic memories of your experiences - as a survivor of institutionalization myself, I am sensitive to how painful it can be to dwell on these memories. Â However, you will be asked to answer a question you were likely asked while in an institution of some kind, specifically around visualizing a safe space/inner world.
Please share if you're up for it - I'd love to find a wide range of people to participate in this project.
Hi there! My name is Hayden Stern and I'm a multidisciplinary artist working on an installation project about institutionalization, "therap