WARFRAME: The New War (Part 1)
So spoiler heavy for people who haven't played this quest yet, obviously lol.
So I finally got around to playing the New War, after much faffing around with building weapons and warframes and doing other bits and pieces - and also, just to be clear, I have actually finished the whole quest, it's just the bloody thing is so huge and mind boggling I've decided to split it into two posts. So, post sacrifice, I did spend a little time beefing up my frames and trying to figure out how to use amps. I grabbed Gara and Gyre, and left Equinox sitting on the bench alongside Limbo and Excalibur, as I'm getting pretty close to getting the free warframe slot from the Nightwave thingy, and I made the plunge and grabbed Oberon's prime set which is also currently sitting in the "in progress" pile. I also managed to pick up Mesa from the Tennocon 2026 twitch stream, but I suspect I won't be using her much - I wasn't that keen on her playstyle.
Playing through the prelude chapters was interesting - finding out that the Lotus was actually a brainwashed sentient who had been manipulated into fighting against her own kind was really interesting, plus it tracks with how the Orokin have been portrayed as manipulators who will use anything and anyone to achieve their own ends. It was also a bit of a surprise to see how Ballas had been... rescued, though I can't say I felt that sorry for him.
With all that said, my initial response to "The New War" was to have FF14 flashbacks because of the warning before starting the quest lol. Anyway, to the surprise of no-one my jaw was absolutely on the floor when the cutscenes started off showing the massive Sentient attack ships laying siege to the various outposts on earth and venus. It dropped even further when, after the cutscene ended, it turned out we were going to be playing through the initial part of the invasion as a grineer! I have to admit, playing as the grineer was really interesting, getting a tiny insight into their mindset from their own point of view - especially the fanatical obeisance to the grineer queens. It was also (sadly) a good display of just how bad my aiming is lol. I'm so used to using either Titania's pixie abilities, or just blasting everything with Wisp's solar rays, that when I actually had to just use the guns everything got so much harder! It was also a bit of an eyeopener as to just how much of a one-man-army the Tenno are; Had it been Evey fighting in the trenches, they would have torn through the Sentients and taken down the portal on thirty seconds flat, but as a grineer mook, even with all their savage training, it took much longer.
The Corpus mook POV on their gunship was also an interesting little view into their lives, but I struggled a bit with the gameplay in that section which took away from it a little. I haven't really utilised pets in the same way that you have to deploy the Moas, and so it was a bit of a pain to figure them out and I ended up having to restart that section over quite a few times. I also feel like the charcterisation wasn't quite as strong as in the grineer section; I do find it kind of hard to believe that the corpus mook shook off his brainwashing and did something as selfless as a valiant last stand against the sentients, but I do still think it was a really cool moment.
and then the cavalry arrives, and once again I'm put through a gameplay element that I've basically never done when Evey shows up in their Railjack! I'm given to understand that the railjack missions aren't the most popular, and from the few times I've done them I can see why; They do seem to be absolutely geared towards group play, with everyone taking on specific roles which require you to, in a sense, let go of a lot of control. At any rate, I can only assume that the Devs made this section pretty easy by comparison, as I managed not to get myself blown up even once! In saying that, there was a bit of an awkward moment when you have to blast the Murex ship with a particular kind of gun and I didn't know how to do it. I ended up just randomly button mashing until I realised I had to jump out of the pilot's seat and fire a completely different gun.
I won't talk too much about the section with Teshin - this bit felt a lot more like playing in a warframe, and I admit I got a bit frustrated at this point. I found a few times I got swarmed by the sentients, and where a warframe would have been able to get out of there no problem, Teshin got stunlocked and overwhelmed. I also found the element switching thing to be a little tedious, given how slow most of the attacks were - I stuck to lightning stance wherever possible!
Anyway, after guiding Teshin into the central chamber of the Murex battleship and seeing what had become of Lotus / Natah / Margulis(?), as she watches Teshin repeatedly struggle and ultimately perish against Erra was kind of a shock. I had assumed (at the time) that the Sentients were in total control, but no, that ass Ballas has been playing puppeteer behind the scenes. Evey arrives too late to save Teshin, and makes a frankly astonishing attempt to save LoNaMar; that shot of the Operator stepping out of the warframe to grab her hand was so freaking cool. And then this happened.
WHAT!? WHAT!? EXQUEEEEEEZE ME!? Did I just watch Evey die!? WHAT!??? QUOI!??!?!? QUE!?!?!? NANI THE FUCK!? AND WHOMST, PRAY TELL, IS THIS MYSTERIOUS MASKED STRANGER!? more to come ;P

















