"What's in the box" "You'll see"
noise dept.
Lint Roller? I Barely Know Her
2025 on Tumblr: Trends That Defined the Year
trying on a metaphor
YOU ARE THE REASON
NASA
The Stonewall Inn
The Bowery Presents

ā
One Nice Bug Per Day

he wasn't even looking at me and he found me
let's talk about Bridgerton tea, my ask is open
art blog(derogatory)

gracie abrams
Monterey Bay Aquarium
Today's Document
RMH
Show & Tell
ojovivo
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@chiibitiger
"What's in the box" "You'll see"

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Satoshi Kon - Editing Space & Time Letās honor one of the greats. RIP.
And now that all the ten intended Dragon Age makeup tests have been done, here is a set of all of them.
edit: added fenris and flemeth to the list. stupid tumblr for limiting photo posts to 10 photos max.
dragon age: inquisition + color palettes (part 1)
handletheheat.com
This is SO important.
this is on my obligatory reblog list
THIS IS VERY COOL FOODY AND SCIENCEY
always chill your cookie dough if you want still chewy/soft cookies after a few days (or if youāre shipping them).
keepās the bastards from spreading out too quickly in the oven and therefor keeps them nice and soft in the middle while keeping them from suffering from that underdone soggy thing that some times happens.
THANK YOU ALTON BROWN
@copperbadge
This site is super informative, and itās actually one of the sites I consulted when I was concocting the Fuck It Brownies recipe ā just tons of good info.Ā
That saidā¦the person doing the testing/eating often has a very specific kind of outcome they want, and it is almost never the outcome I want, which I find kind of hilarious. Itās very much a sense of āthank you for testing and rejecting several recipes, I will take reject #2 because we want drastically different things out of a muffin.ā
@dragovianknight - cookies! and stuff! for science! maybe this would help narrow down the chocolate peanut consistency?

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How to do āextraāĀ facial expressions!
Drawing basic facial expressions is not the hardest. Most people can draw a sad face, a happy face, angry etc., but making more multidimensional expressions is more of a challenge.Ā I have gotten a lot of compliments on how I draw facial expressions, (specifically āangsty onesā) telling me that they are very dramatic and well⦠expressive! And there are actually only a few things I think about when I draw faces that take them to the next level, so I thought iād illustrate them all here!
SUPER IMPORTANT TIP BEFORE WE START: Look at your own face when you draw faces. Even making the face when you are drawing (you donāt even have to look at it), will give you some sense of how the face muscles pull and where things fold and stretch, because you can feel it. You are the best reference when it comes to facial expressions!
AnglesĀ
Draw the head in an angle that matches the expressions you want to make. It is not a requirement, but is going to add to the effect.
Symmetry vs asymmetryĀ
A face is rarely symmetric. Unless the face the character is making is 100 % relaxed or even dissociating, the eyebrows, mouth and facial muscles will have different placements of their respective side. This image shows the dramatic impact asymmetry has on a face:Ā
Thatās the difference between a smile and a smirk!
The first oneās likeĀ āoh yeah?ā and the second is likeĀ āoH YEAH??ā
The āballoon squishing principleā
This is something I did subconsciously, and I didnāt know about until I made this tutorial. And this principle goes hand in hand with an asymmetric face. Basically, if you squish one part of the face, you need to even out the empty space byĀ āinflatingā the other part of the face so that it doesnāt appear shrunken. The picture hopefully explains it:
TeethĀ
Donāt forget to add the gum when the mouth is open to its full potential!
Squinting and folding
Adding folds around the eyes when a character is squinting makes a HUGE difference. It makes a smile more genuine and a growl more intimidating. Adding folds to the face in general makes your characters more lifelike and āvisually relatableā. Like, they look human, and less plastic or fake.
and so on..
Pupils and irisesĀ
The placement of the iris and pupil in relation to the eyelids is very important! The less of the white you see, the more relaxed the character is.Ā
And then of course eyebrows and eyes go hand in hand!
Gestures, spitting, sweatingā¦Ā
Adding more elements than just a face is key to making the character actually look like they are feeling what you want them to feel. Just the tiniest sweat drop adds to their anxiety, spitting adds frustration to their rage, slouching shoulders, waving hands, a double chin, extreme angles, the list goes on! Add whatever and see what kind of impact it makes! Does it do the trick? Great! Add it!Ā
Over exaggeration!!Ā
Remember that you can almost always exaggerate more. Donāt be afraid to do drawĀ ātoo muchā because youāre just experimenting. See what works and what doesnāt. What do you like to exaggerate?
Now that you know some theory, itās time to practice!
Practicing!!Ā
The 25 Essential Expressions (a classic! Iāve done it multiple times)
And the one I do when Iām bored:
Fill a page with circles and fill them in with different expressions. Try and exaggerate as much as you can!Ā
This is mostly for experimenting. They are quicker to draw than complete faces, but the same rules should apply!
And thatās about it!
I donāt know if I covered everything in this tutorial, since some things might be obvious for me, and this post perhaps only scratches the surface. So feel free to send me a message if you want an explanation about something more in depth! Thank you for reading! And now DRAW!!!Ā āØšØ
i never know what to do with the body when i do these so hereās one of those things with armsā¢
The Jungle Book (2016) | visual development by Vance Kovacs (x)
The Back and Spine
(Fact Source)
Follow Ultrafacts for more facts
OMG SO FRACKING CUTE

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1. Ah Fai was a chief animator for McDullāsĀ animated features. Heās super cool. Ultimate senpai.Ā
2. Previous post on breakdowns right hereĀ
Some thoughts on acceleration and force
I presented this in the order of how I slowly understood the trick of delivering force -Ā first an abstract concept of impact taught by Ah Fai, then a more complicated discovery on the acceleration pattern, last back to a more abstract concept of breakdowns.Ā
Like Iāve previously stressed, 2D animation is everything but one single approach. Thereās no one rule that rules them all, but interchangeable ideas with math, or physics, or music, etc. Thereās no āperfectā animation either, but what is perceived as organic and dynamic. E.g., using the Fibonacci numbers to animate didnāt bring me a perfect animation! On the other hand, a tiny change in the pattern could already make the feeling of force so much more powerful.Ā
Not so much of a tutorial than a personal experience. I hope you find this interesting hahahaĀ
National Geographicās Top Photos Of 2015.
Beauty
OMG Iām done T v T
Cuphead (2016): Ā A single player or co-op ārun and gunā platformer, heavily focused on boss battles. Inspired by 1930s cartoons, the visuals are hand drawn and inked and the music is all original jazz recordings.Ā
Dha Sword
Dated: 19th century
Place of Origin: Burma or Thailand
Measurements: overall length 34.5 inches(880mm); blade length 26.25 inches (675mm)
The binding on the grip is very intricate, having some bronze and brass fittings on the hilt. The scabbard has some rattan bindings present. The blade is multi-fullered very much like some Indo-Persian or Chinese blades, decorated with silver and brass koftgari, notably at the heel with a peacock (the national bird of Burma), and numbers/letters on the other side. The spine of the blade is inlaid with a panel of bronze at the base, and the lower third is decorated with very intricate rope twist brass decoration. The remaining length is grooved, again very much like some Indo-Persian / Chinese blades.
Source: Copyright Ā© 2016 Runjeet Sing

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Rapier
Dated: circa 17th century
Culture: English
Source: Copyright Ā© 2016 Historical Arms & Armor
I am the inquisitionā¦
⦠Maker forgive me
OMG I dieeeed