An intro to something completely different;
Sorry about the 3 month delay between this and the last post. You'll find out soon that this isn't strictly a write-up about video games but I have been working on another one about an actual game which should be done a couple days from this. Anyway,
Video game movies have always been pretty interesting to me from the perspective of someone that really likes both mediums, more notably the way games are portrayed in an art form that's far more established and with a longer line of prestige and cultural importance. I've always subconsciously thought of it as a kind of older and younger brother dynamic but regardless, the ones that fall more into the younger camp have mostly known about this for years and it definitely results in a lot of complicated feelings about how worthwhile the medium actually is.
But despite Roger Ebert famously being an old coot about the whole thing alongside several others, movies have kinda not been able to help revolve every occasional decently budgeted story about the New Thing that's evidently causing a lot of commotion and as will become definitely more obvious down the road, very profitable for better or worse.
I've had this project in the back of my mind for 4 months and I figured now was as good a time as any to get it actually in full gear so without further ado;
Sorted by release date, these are all the video game movies Wikipedia cites as "centered on video games", a couple of more were added since I compiled this but I figured letting Free Guy be the "final boss" of this project would be fitting. It'll almost certainly be the toughest on me mentally but we'll get there.
I'll go through all of these alongside my typical game coverage, but these aren't going to just be film reviews, my goal is to primarily examine how filmmakers interpret and use video games in their own work, which is why I'm not doing movies based on video games (way too many to count and most are just their own kind of film as opposed to anything about video games). I've only seen 7/46 of these so far, you'll figure out which when we get to them.
With all that out of the way, let's kick things off with...
Tron (1982)
I was honestly pretty surprised to find out this was what's apparently the catalyst of video game movies but by all accounts, it's far better than what I had expected. Double surprising too seeing how mixed everyone else seems on it despite being so famous.
The premise is actually relatively typical for an 80s adventure movie but it's layered underneath a lot of jargon that doesn't seem to even make much internal sense. It's all stuff that'll generally sound like it makes enough sense on its own until you think about it for even a minute but it's bold as hell to put this much trust in the audience to know that it all ultimately doesn't matter and it's just in service to the story and aesthetic.
And the aesthetic is like, wew. It is a genuine marvel to look at and absolutely not even cuz of the CG. All the actors seem to have been greenscreened and then have their frames waterpainted over and it makes for a super interesting effect. It's obviously not flawless and there are clear artifacts from this process but it does also result in everyone having this slight sort of shakiness which made the whole world feel a lot more unstable which is cool cuz everyone is literally just a program.
The visuals in general feel so much more ahead of the curve than they have any right to, everything's illuminated and highlighted with LEDs. Even obvious tricks like reflective water have so much bloom that you forget it's literally just water, straight up I don't know why Razer doesn't adapt to this kind of aesthetic wholesale instead of the sometimes ugly bloomy lights they tend to go for.
All that alongside the slightly bit-crushed and reverbed audio design makes for a data-driven universe that's as dreamy as it is alien, which considering the kind of cultures and interests the internet cultivated, which this also kinda predicted in its own way. The downtimes really showcase The Grid's cold vastness, even the action scenes don't get that bombastic all things considered.
The video game stuff itself is a lot closer to something tangibly real than I expected too, the motorcycle races are contextualized as competitive multiplayer Snake and the other games are also, kinda silly but it's not impossible to picture them as their own VR esports, in this case being algorithmically perfected by various AI vessels, as you do.
Anyway, this project's off to a shockingly stellar start. Things will definitely vary in terms of quality from here on out but this far exceeded expectations. A good kick-off to what is definitely gonna get worse down the road, but hey, we're pretty far from that still. We can bask in the goodness of genuinely enthusiastic video game movies before formulas had become perfected and took genuine risks. Still, Tron happened a year before the game crash so things are probably gonna look fairly different from this point on, but that's alright. We're still in the experimental era, anything's possible.












