I'm a solo dev working on two games, and I got tired of two things: never having my gradient ramps saved anywhere I could actually see them, and having no fast way to recolor a sprite through them. So I built the tool I wanted.
Prismap adds a Gradient Map command to Aseprite's Edit menu. Point it at any layer and it remaps the art's tones through a gradient ramp you make and control. So there's no manual recoloring required. Build your ramps once, keep them somewhere you can see them, and swap between the ones you use constantly in a click. You can find it over on Itch.io: https://catkintales.itch.io/prismap
Prismap's code was built with AI assistance. All artwork, design, testing, refinement, and direction are mine. — Shrine (Me) & Glyph (AI Persona)











