These crow lady comics, that I can only trace to “some anon on 4chan”
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$LAYYYTER
Aqua Utopia|海の底で記憶を紡ぐ
PUT YOUR BEARD IN MY MOUTH
will byers stan first human second

oozey mess

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@captainmackaymouse
These crow lady comics, that I can only trace to “some anon on 4chan”
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[overwatch discussion post] i have to wonder. Okay. bear with me. it would be like the single most foundational change they could possibly make. but i wonder if potentially a solution to role/team comp issues is to do away with roles entirely. imagine the roster as just The Roster, no tanks, damage or supports. deadlock does this even though the characters tend to loosely fall into these categories, but it’s not a strict slot system so theres not really a hard line between what a character “should” or “shouldn’t” do. deadlock gets away with this by being a completely different type of game of course and the nature of builds facilitates that. but overwatch could easily be a casualized rendition of that formula if they were to expand perks. maybe characters should just have more perks to pick from for a pseudo ”build” system. that’s a different discussion though. sub roles are ironically a good step in this direction, as tons of people suggested that subroles could potentially not be role locked so wrecking ball could be classified as a flanker or reaper could be a bruiser, etc, something along those lines. remove roles, rethink subroles as the new roles, shuffle people around as needed.
the main thing at the end of the day is that like. Genuinely. tanks do not work in practice in pvp if we’re being real. it’s a concept borrowed from pve games that just doesn’t truly translate to something symmetrical. It’s a miserable experience to play as when they’re weak or even just okay and game ruining for everyone else when theyre even a little too strong. role queue exists vc you genuinely have to force someone to be tank if there’s gonna be a tank every game instead of every 5 games. but you literally cannot have the actual concept of a Tank in a pvp setting because you can’t just be there to draw aggro, you have to be able to secure kills and fight and be a threat, because if you’re not a threat, no one actually has to shoot you first. which defeats the concept. but that introduces the genuinely impossible tightrope walk that is balancing a tanks tankiness with their lethality which has proven time and time again to be utterly impossible. so like fuck it. remove roles, make everyone one category, start balancing from there, removing the whole concept of the designated “Shoot Me” role and then maybe we can get somewhere eventually that isnt just a cyclical repeat of tank metas. if everyone’s a dps then no one is.
I think this would have been a good design decision for the developers to have made in like, alpha, but at this point they’re in way too deep. Tanks are at the core of the game and how it’s designed, the reason healing works Like That (i.e. tuned to be able to cancel out multiple sources of damage entirely) is because of tanks, and the reason healers have the kits they do is because their healing works like that, and the reason DPS characters are all so burst heavy is so they can punch through supports HPS values, and so on. Even the maps show it, the reason objectives are so wide open is because tanks are meant to be walking map terrain, etc. it’s a game build on a cursed, unfun principle that it’s spent a decade desperately trying to mitigate, it’s like the opposite of what people claim is the case with MTG and lands.
IMO the actual way to fix Overwatch is to get rid of hero mirroring. Deadlock is twice as good as it would otherwise be because of the fact that there’s only one copy of a hero per game, and Overwatch not releasing out of the gate with a roster size able to support this was a catastrophe waiting to happen. But the roster IS big enough now, and being able to tune different tank heroes around each other would be way easier without having to also account for somehow making mirror matchups fun. Not to mention the cascading effects on comp diversity for all roles
It's so mean that people say a catfish's barbells are facial hair. She doesn't even have any facial hair, they aren't whiskers: she has sensitive barbells. They are closer to tongues than to any other body part. Certainly not beard hair! You're just jealous that she can navigate dark and murky waters and you can't. It's not even a mustache at all. Be nice to her.
HEARTWARMING:
Mo & Krill is Overwatch's FIRST gay character! This is a BIG WIN for diversity in gaming, folks!
lets modulate epigenetic stress with mama

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Polycules should be able to trade people like sports teams do
Listen -- you're a good defender and your pussy is fantastic, but that's not what our team needs right now. We're trading you to Greater Boston in exchange for someone who has a car.
Sending a utility top to Chicago in exchange for two prospects (the next two girls to transition there have to move here instead)
Crosswalks exist to test your will in the face of adversity which is why i always walk directly in front of oncoming cars
One time I went on a date with a girl whose sincerely held belief was that crosswalks endanger pedestrians by letting them think they can cross the street safely and thus relaxing from the rabbit-like state that all people must adopt to earn their way to the other curb. We had this conversation while we ate dinner, myself one handed, because my other arm was in a sling from the recent injury I’d sustained from a car hitting me in a crosswalk.
i could never watch marvel rivals esports because like... i don't know how to explain it, but it all feels completely weightless. it's like watching someone smash paper dolls against each other
It’s almost like a parody of the modern state of the Superhero Genre right, like most of the selling point of Rivals’ game design is the abilities looking cool and seeming powerful in a vacuum, but in an actual match when all of these are going off at once it beautifully cancels out into a wet paper bag fight where periodically everyone glows slightly brighter as they press their ultimates and then nothing has really changed. The only way fights end is because someone fucked up, which is an ironic display of skill expression for how much it renders the majority of the neutral game (and thus all the “sick looking” superhero powers) meaningless and interchangeable.
i just wanted to draw catwoman
(via Wild Green Memes for Ecological Fiends)

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going to queer meetups in the lands between and some raya lucaria student calls me butch because I wear full armor
I have a helmet because I don't want my skull to get caved in, emerald
It's crazy how many women in Deadlock look like absolute coked up perverts (/pos) and then you throw Paige in there and she's this absolutely stacked nerd who's out here talking about King Arthur and not realizing her ass is in a different zip code and all these women like Silver and Holliday and Mina are looking at her like a dog that managed too get into the kitchen without supervision during Thanksgiving dinner
Oh my fucking god.
do i want to come to "the circus"? (apprehensive) describe it with two adjectives first
I really like that whenever people draw gajinkas of birds they pick the more vibrant and colourful of the two morphs. That birdgirl is often not only very transgender but clocky as hell. peace and love.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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for my pride month buzzer beater, I'm cranking the demon beasty dial on my girl up to 11
*trying to do a horny fantasy post but desperate to not be derivative* the girl taking off her shoes is actually a member of the Kar'anath, an original fantasy species from my own homebrew. They're actually pretty different from elves. They're psionic for one thing. Also it's not even lore-compliant for her to have been wearing shoes