I think this is officially my first post! I wanted to give some updates about where the game is at, and what I’ve been working on.  Sorry I haven’t posted anything since the account was first made, but I needed some time to work up my courage!
As of today, Oct. 31st, B of A is about 1/3 of the way written–and that’s just the script, not the entire coding aspect!  I’m still writing it out, and working on the art in the meantime while I figure out every twist and turn (and every romance)!
The art is about 1/3 done as well; the line-art and basic colors for most of the main talk sprites are complete, with some sprites having multiple outfits and arm positions already!  The background art has been put on the backburner since that’s my weakness.
The battle system is also a work in progress.  It’s a turn-based battle system kind of like pokemon, with items and a variety of attacks based on which character is doing the actions.  I’m ironing out the kinks here with my sister and a lot of help from the Ren'py forums.
The art for the battles has been my most recent priority, and it’s going to be done in pixel art!  I have the battle sprites complete for all five of the playable main characters who engage in the battle system, as well as their basic bounce and blinking animations.
So that’s today’s update!  Pictures coming shortly!