Hey everyone! After seeing the recent anniversary of New Horizons on March 20th, I wanted to do something about it. I thought converting the floors would be easy, but it was a lot more difficult than I anticipated. Animal Crossing uses a 1024x1024 texture that stretches across the entire floor, while the Sims works in a tile by tile system. A workaround I did for the nonseamless floors was to use 8x8 rugs, so not all of these are actual floors. I did this because I originally had them as regular floors and scaled them by 8, but this didn’t allow freedom of where the pattern was placed. The seamless ones are floors, and I changed the scaling from 1 to 4 to give it the same appearance as it would in Animal Crossing, which worked out quite well. The Sims 3 was worse with this, because I could not figure out a way to change the scaling. Unfortunately, this means ALL of them are rugs in The Sims 3. Create-A-Style is left enabled to allow ease to choose between swatches when its placed down, but I used an overlay for accuracy, so you can’t actually change how they look. Also, if you’ve played New Horizons you’d know some of these are supposed to be animated. That’s something I will have to work on and learn. I believe I could do it for the Sims 2 and Sims 4, no idea about Sims 3 though.
I hope I made the best decision to handle this conversion. My goal is to keep the appearance it had in New Horizons to allow people to recreate their favorite Animal Crossing character’s homes, while keeping our freedom in the Sims. You can refer to this UV scaling tutorial I made here if you don’t like the scaling of the floors I chose. You can also change the model of the rugs to make them smaller or bigger if you wish.
Animal Crossing: New Horizons collection files for The Sims 2 and The Sims 3 are updated here
The Sims 2 and The Sims 4 - seamless 4x4 floors are found under the flooring section. 8x8 nonseamless floors are rugs, under Decorative > Rugs.
The Sims 3 - All floors are rugs, under Decorative > Rugs. Bundled by tile, wood, carpet, brick, stone, outdoor and miscellaneous.
moveobjects on may be needed for placement of rugs in certain situations.