Hello, sorry to bother you! I know you're answering a lot of asks on this topic but as someone whose been curious for a long time I figure I'd come to you. I've always dreamed of a purely blank world, no ugly EA decorative buildings, at the most I'd love to delete everything from the worlds we have except maybe some trees and water. How would I go about this? I'm willing to use Studio, TOOL, or any other mods if possible.
hi! you're not bothering me, and i just realised for all the yammering i've done about my save file i haven't actually made a proper tutorial yet. woops
so removing world objects is achievable two different ways
1 (The Surprisingly Easy Way):
You can go into the .world files with Sims 4 Studio, navigate to World Object Data, click on the 'Edit' button next to Lots, and click the Remove button on any objects you don't want. There are more objects to remove in World Data as well. A quick visual guide:
Then you just replace the .world file you edited, similar to the way you'd install a lighting mod. The upside to this way is that you can stop certain objects from spawning, like the Seasons roller rink and seasonal food stands. The downside to this approach is that if you want to use a custom lighting mod, you'd need to import the creator's files (with their permission ofc, if you plan to share your edited .world file). Also, you have to re-replace the files whenever the game patches.
2 (The Also Easy, but Incredibly Tedious Way):
You can make each debug world object invisible/un-interactable by changing the Model and Footprint resources in Object Definition to zero (S4S will auto-fill the correct number of zeroes). Here is a tutorial on this method
This is the way I've done it for my save, so people can place the files in their game once and be done with it, no updates necessary, if they don't want the optional lighting (softerhaze has very kindly allowed me to use theirs!) or terrain colour edits.
I like this way because it's persistent, but I wouldn't recommend it if you'd be bothered by the objects disappearing in other worlds. If you hide an object this way, all instances of it are hidden, not just the ones in a certain world.
if you have any questions you can send me another ask or private message!