A Cleaner Death
A baleful green light suffuses the air, casting an eerie glow across the war-scarred landscape. Towering monoliths of obsidian metal rise from the earth, angular structures etched with pulsing glyphs humming with arcane energy. In the distance, a colossal pyramid-shaped tomb complex looms, half-buried in the dust. From its direction, a phalanx of skeletal warriors marches with mechanical precision. Each clutches a crackling energy weapon: Gauss Flayers dripping with destructive power. At their feet scuttle metallic scarabs, swarms of insectile machines weaving through the dust.
I am the last surviving member of my squad. I was their sergeant.
The Third War for Damnos persists despite the swelling casualties, revealing the xenosâ desperation for this world. Our records show they do not or cannot utilize Warp travel, yet they have employed stone portals that replenish their ranks after every battle. Lord Marneus Calgar reclaimed it personally, purging the xenos with the aid of the Imperial Guard and the Deathwatch. Yet clearly his cleansing was not thorough enough. New crevices are opening across the planet, spitting out columns of unliving soldiers like devils from the underworld.
All the brothers under my command are dead.
Our small strike force is buttressed by many of our successor chapters. Beside me fight a squad of Libators, known for their practice of ritually spilling the blood of their enemies. They must be frustrated that our foes have no bodily fluids. Clad in vibrant yellow, these brothers carry plasma guns that fire potent blasts capable of melting these xenos to slag. Not just the troops, but also the enormous arks, the xenosâ troop transports, who arrive with regularity to reinforce any emerging cracks in their advance. Their lines break only briefly before they reform.
My bolt rifle clicks empty. I have nothing to reload it with. I reach down to the body of Brother Metreos and take his firearm. This was his fourth mission as a tactical marine. I remember the trials where he had proven himself a candidate. Perhaps he entertained visions of centuries of service in the Adeptus Astartes. His duty cut short, he died well. He and the rest of the squad held the bridge for thirteen sleepless days, six of those in constant combat.
Something new comes, tall and terrible. A slender, tripod-like machine stands upon three spindly legs of burnished bronze and steel. From its rounded carapace, a network of glowing conduits snakes into a hulking energy cannon perched atop its chassis. It is an arcane fusion of sleek metal plating and coiled power cores that pulse with eldritch light. The central "headâ houses a crystalline, phosphorescent orb, half-enclosed by a curved armored shell. Its cannon roaring, the giant automated walker decimates the Libators standing alongside me before their incinerators can reduce the xenos machine to ashes.
The time for my sacrifice has come. I take the Krak grenade in hand.
The xenos do not react as I break from cover. They do not respond to anything, victory or defeat, life or death. They are unfeeling. I, however, well up with hate. I hate these machines and whatever abominable intelligence created them. I hate the pride that deludes them into thinking they can oppose the Imperium and win, much less survive. I hate that I only have one life to give in the defense of humanity and the glorious vision of the immortal God-Emperor.
I set the grenade to detonate and charge at the spider-like machine. The Triarch Stalker's cannon tracks me. Green light builds in its crystalline core. The world goes white with ionized air and superheated metal.
And then nothing. It always ends here, in the split-second before annihilation that never comes.
Blinking awake, I feel the cool stone slab that serves as my bed underneath my naked form. My bionic hand lifts me to a sitting position. This modest cell, with its unadorned, unpolished metal walls, affords me what few private moments I am permitted. The scarce furniture houses my weaponry and devotional items. The chronometer declares that I have slept for almost three hours. I dress myself in a simple, off-white robe and leave my quarters for the refectory. A waiting servo-skull greets me in the corridor. A single glowing bionic eye bathes my features in crimson light.
"Sergeant Marcellus Gracchus," the disembodied voice tells me. Parchment celebrating the posthumous ministrations of this skullâs previous owner dangles from the floating cranium. "Watch Captain Kassiel would like to speak with you in the Hall of Sentinels, at your earliest convenience."
No sooner do I emerge than duty calls. "Very well," I reply with a grunt.
Two serfs approach as the servo-skull drifts away. Lobotomized mortals, they attend to me with serene expressions. "Will you be taking food and drink today, my lord?"
"Five liters of distilled water and a bowl of that nutrient-enriched gruel."
"We have already prepared a feast for Lord Ulfgar, if you would partake."
Grimacing, I enter the dining room and see the Space Wolf, hunched over and back to me, propped upon a bench, greedily shoveling handfuls of food into his mouth. Platters of roasted boar, dripping with fat and spiced with wild herbs, sit beside heaping bowls of barley porridge, sausage, and still-steaming flatbread. Ulfgar raises an eyebrow and downs a mug of what I assume is mead or ale, the liquid trickling down his chin. He flashes me a broad, sly smile as I take a seat on the bench across from him.
"Why did you have the thralls prepare such a lavish banquet?" I ask.
"Lavish?" Ulfgar chuckles. "On Fenris, this would be considered a modest spread. The cooking would be much better, too. To say nothing of the quality of the ale."
Reaching across the refectory table, I rip a roasted leg of meat and bite into it. It is warm and tender, if a bit on the dry side. "How are you finding the Deathwatch?"
His lips part, flashing his elongated canine teeth. "I long ago realized every battle is part of the same eternal war, brother. Whether I spend the next few centuries spilling alien blood or that of traitors and heretics matters not one iota to me. I have done both, and I find that the xenos and the betrayer die with the same liberal application of force."
I had expected him to treat his seconding as an honor, not to express such aloofness. "I am sure there must have been some adjustment, especially given your age. Four centuries as a Firstborn Marine before undergoing the Primaris surgery, if I recall the records I saw correctly. This must be your first mission away from your fellow sons of Russ."
Another swig of ale, and Ulfgar laughs without mirth. "Yes, they finally found a way to get rid of me. Four hundred years strapped to a jet pack and I havenât died yet. Not even undergoing the Rubicon Primaris killed me. Did you know what they do with the mischief-makers in my chapter? When youâre just starting, they give you a pistol and a chainsword and tell you to charge. But if you have a taste for causing trouble and acting without thinking, they make an assault specialist out of you. When it happened to me, I took it as a challenge. Every encounter with humanity's enemies was a chance to show the elders what I was truly capable of. My bitterness and bravado drove me to greater feats of valor." He strokes his beard, emphasizing the patches of salt mixed in with the pepper of his naturally raven-colored hair. "A Wolf of my age and deeds is usually made a bodyguard. I tried it. It didnât take." More grim laughter.
"Your chapter would not have offered you, and the Deathwatch would not have accepted you, unless you had proven yourself many times over against the xenos."
The grizzled Wolf shrugs. "If the requirement is to have slain myriad alien races in countless different ways, then I am qualified. The Chamber Militant of the Ordo Xenos needed decorated veterans of campaigns against the alien. My chapter needed to do something with a rascal who refuses to die. These interests aligned, and here I am."
"You have a rather fatalistic perspective on your presence here."
"Only a fool fights fate, brother. I am who I am, and I know my limits. I will never command, for example, not even as a sergeant, like you. I am a force to be unleashed. There is no shame in that. Simplicity brings a certain sort of clarity."
"Then your mind must be very clear indeed, brother."
I do not utter the words, even if I may be thinking them. The source is Varis. His skin is the color of burned wood, his eyes orbs of vivid red. His appearance results, or so I have heard, from the reaction of the Salamandersâ genetics to the high radiation of their homeworld. An Ork contraption had raked his visage sometime in the past, leaving rows of stitches across his charcoal countenance, most noticeable where they intruded into his closely cropped hair. His other significant characteristic is his shortness. Whereas most Primaris Astartes stand over eight feet tall, Varis, without his armor, barely clears seven feet. I do not doubt that, as a young neophyte, he received no shortage of abuse for his diminutive stature.
"Were you using the time to sleep as well, Varis?"
"No, Sergeant. I was training with Brother Creon in one of the exercise chambers." The fortress had many such places where members of the Deathwatch honed their skills. "I worked up an appetite sparring with him. We taught each other a few things."
I grin, heartened to see that at least some of my brothers had embraced cooperation over individualism. Varis squeezes my shoulder gently as he sits down beside me. Like me, he has also forgone his armor for a loose-fitting robe.
"Go ahead and help yourself," says Ulfgar, his words empty of sincerity.
Varis does so readily, picking up a plate and surveying his options. "Did you have Urron and Cecina make all this food for you alone?" he asks incredulously.
"Who?"
"Donât you know the names of the mortals who cook our food?"
The Wolf scoffs. "And why bother to learn the names of thralls?"
"They prepare our food, so we need not trouble ourselves. Itâs the least we can do." Varis looks to me. "Donât you agree, Sergeant?"
I smile politely as I eat. "I must admit, I did not know their names either." Long ago, the existence of menials had faded into the background, beneath my attention. Their service was essential, but the same procedures that had deprived them of any capability for defiance had also robbed them of any remarkable personality traits.
Varis inspects a plate of roasted vegetables. "Sergeant, I heard you served on Damnos."
My mouth stops mid-chew.
"Damnos?" Ulfgar sounds impressed. "Damned hard fighting, Damnos."
The magnitude of this understatement sends me reeling. The memory of my dream, still so fresh in my mind, plays back behind my eyes. Thankfully, years of conditioning and tutelage under Chaplain Isaias mean I repress the trauma aching to intervene in my waking mind as well as my sleep. With their heightened senses, my brothers could notice the subtle whitening of my knuckles, the gritting of my teeth behind my lips. If they do, they say nothing. "All three campaigns against the Necrons. To lose the planet a second time leaves me mortified."
"I did not serve there, but my brothers did," Varis says. "They spoke admirably about their comrades from the Ultramarines. True and valiant until the bitter end. No shame in that."
Varis and I mirror each other with twin smiles. The bright white of his teeth stands out against his onyx skin and fiery eyes. His sinister appearance belies the humanity of his chapter.
"Thank you, brother," I say. "Perhaps one day we will fight together to reclaim Damnos again."
"That would be good fortune."
"This camaraderie is making me lose my appetite," Ulfgar grumbles. "I was here first."
The reproach is genuine but so unvarnished that I cannot help but laugh as I rise from the bench. "I must be going. Captain Kassiel asked to speak with me."
"Another mission?" Ulfgar asks eagerly.
"We shall see."
From the refectory, I cross the colonnade into the Hall of Sentinels. Tall pillars, etched with the sigils of the Ecclesiarchy and the Holy Inquisition, rise to a high domed ceiling. At its apex, an enormous crystal disc admits the cold gleam of the systemâs dying star, a pale light that pools in measured circles across the chamber. Seven recessed braziers burn fragrant incense woods. Floating servo-skulls drift between them, silent and watchful.
The floor under my boots is obsidian, cut and polished until seams disappear. The Hall is vast, more than two hundred paces. Null-field generators hum low in the walls, and vox-dampeners hush whatever stray signal tries to leap the threshold. Hololith projectors crouch in shadowed recesses, waiting to bloom. No chairs or seats of any kind here. Everyone who enters stands as a deliberate reminder that our duty never sits easy.
At the chamberâs heart stands Watch Captain Kassiel, examining a data-slate. He wears his armor, Deathwatch black, the left pauldron burnished silver, the Blood Angels' blood-drop badge visible on his right. His helm is absent, so his hair is visible: short, pale blonde, and thin. His face is pale as marble, the planes clean and hard, and his eyes are a cold, ice-blue that catches the crystal light, making him seem carved from stone.
"You wanted to see me, Captain?"
Kassiel sets down his data-slate, the motion precise. A cherub drifts overhead, its mechanical wings whirring softly. "Your after-action report on the Ixion mission. Thorough work."
I wait. With Kassiel, compliments are preambles to criticism.
"You cited unit cohesion as 'critically deficient.' It was your first time leading a kill team.â
"I was a sergeant for decades before the Deathwatch."
"Not the same. Your Ultramarines move like parts of a machine because you've drilled together for decades. The Deathwatch doesn't have that luxury. We only take long-serving veterans, warriors already forged by their chapters. By the time they're skilled enough for our needs, they're individuals as much as products of their unique cultures."
"The Codex provides universal principlesâ"
"The Codex is a tool, not a scripture." Kassiel's ice-blue eyes fix on me. "Or are you suggesting your Primarch was wrong to revise it after his return?"
The words sting more than they should. I force my jaw to unclench. "No, Captain."
"Good." He moves to the hololith projector and activates it with a gesture. "Because I didn't summon you here for a debate about the Codex or battle doctrine. Inquisitor General Danai requires an escort. There's a dispute between a Rogue Trader and several of the Gordian Crusade chapters: the Death Chanters, Sable Striders, and Forge Keepers."
It takes a moment to process. "You want me to act as a bodyguard?"
Kassiel's patience sounds razor-thin. "You and Sergeant Burundai will project the Emperor's authority while Danai conducts her adjudication. You report in six hours."
"Have these chapters forgotten we're here to purge xenos, not fight amongst ourselves?"
Something dangerous flashes across Kassiel's face. "The dispute is the Inquisitor General's concern, not yours. Your assignment is to keep her alive. Danai has enemiesâmundane and otherwiseâwho might see an opportunity." He deactivates the hololith. "You may sympathize with your fellow Astartes in this matter, Sergeant, but the situation falls entirely within her purview. Am I clear?"
"Understood, Captain." I give a crisp salute.
"Dismissed. And Gracchus?" He picks up his data-slate again. "Next time you write an after-action report, remember: I don't need you to explain what went wrong. I need you to tell me how you'll do better."
Standard protocol for an escort mission of this type is to research the individual being escorted and the most credible threats to their life. In the case of Miranda Octavia Danai, Inquisitor General of the Sarnath Cluster and long-time member of the Ordo Xenos, there are a plethora of potential assassins. Amongst her fellow mortals, these include Cold and Rogue Traders she has deprived of their profitable but heretical xenotech. Some of her peers, those of a Puritan or Monodominant streak, have unsuccessfully accused her of being a radical heretic and a closet xenophile, and it is reasonable to surmise one or more could attempt foul play. And then there are the innumerable alien warlords she has bested or foiled, as well as the surviving kin of those she has killed. It does not help that the Cluster is a war zone on multiple fronts, theaters of the ill-fated Gordian Crusade. This means contingency plans for unintended brushes with combat, not just intended ones. No doubt, Kassiel had spoken true that I was chiefly chosen for this role to enhance Danaiâs status by proxy, but the motives of the Inquisitor do not concern me.
The dispute involving the Chanters, however, does bother me. Pride and arbitrariness have claimed more Astartes for Chaos than any daemon. The Death Chanters, Sable Striders, and Forge Keepers came to the Cluster as the new generation of Space Marines hungry to prove themselves. Yet instead of a glorious conquest of worlds longing for liberation, most of their present battles revolve around fruitlessly chasing xenos raiders into the void, purely to keep trade lanes secure. The Emperorâs avenging angels, used as mere security to placate the already obscenely opulent merchant houses. I sympathize with my younger brothers, who must yearn for a purpose far more suited to the God-Emperorâs purpose than their current lot.
Yet it is no alien nemesis they face but a mortal with the standing of a Chapter Master or an Inquisitor. Beatrix Karbo comes from ancient Terran nobility, but her pedigree is irrelevant in the Veiled Region. This is the state of nature, wild and lawless, across entire systems. And she has carved out a domain over which she enjoys great authority or autonomyâor at least until the Crusade reaches its borders. Now her familyâs Warrant of Trade means the Angels of Death must show deference to a mortal, they who have flattened cities and subdued empires. Can the Chanters and their brethren curb their thirst for glory and humble themselves?
Burundai is waiting for me after my research and meditation. He stands as relaxed as he can be in power armor. Even at rest, his face reveals a storm behind his eyes. The Khanâs kindred cannot be at rest for too long. Their passion for speed makes duties like these grating.
"Are you well, brother?" I ask.
"The shuttle to the Saint Ephraim is waiting."
Get it over and done with as soon as possible. Not surprisingly, this is the White Scarsâ approach to doing the unpleasant but necessary. The sympathetic thing to do is remain silent, I realize, and the only sound on the voyage to the Inquisitorial cruiser is the rattling of the craft.
The Saint Ephraimâs docking bay booms with cavernous echoes. Two of the Inquisitorâs acolytes wait to greet us. One is a muscular female clad in flak armor, while her companion is a short, stocky older man with a shaved head and a forked goatee. As Burundai and I draw near, they incline their heads slightly and make the sign of the aquila with their hands.
We move together toward the lift galleries that will carry us up into the command levels of the ship. On the way, the acolyte in flak armor introduces herself as Iva Vaith, while the older man goes by the mononym Uzari. They seem, for mortals, at ease around Astartes.
The lift carries us upward in silence. Burundai offers nothing, and I see no reason to fill the void. Vaith, however, does not share our comfort with quiet.
âThere was a time when the presence of a single Astartes would have left me awed, my lord,â she says, âbut several tours with the 76th Oswestrian and half a decade with the Inquisitor General have left me jaded. Donât get me started about the Daemonhost incident on Kamenica! I still have nightmares about that one. Yet somehow I have resisted cynicism and have retained my positive disposition throughout the years, isnât that right, Uzari?â
The older man murmurs his agreement.
There is something about the way the air seems to shift in Uzariâs vicinity, a subtle pressure that presses against the edges of my consciousness. My enhanced physiology registers the sensation as one might register a change in atmospheric density, yet it manifests not in my lungs but in the deeper recesses of my mind. The phenomenon is not unfamiliar, but this is different. Where a Librarian's power announces itself with the clarity of a battle horn, Uzari's presence is a deep, still ocean: immense, ancient, and controlled with a discipline that speaks of decades, perhaps centuries, of mastery. The pressure intensifies for a moment, then recedes, and I realize the older man has glanced in my direction, his eyes holding a knowing quality that confirms what my gene-enhanced instincts have already warned me. Whatever else Uzari might be, he is certainly no ordinary retainer, and the Inquisitor General keeps formidable servants indeed.
Inquisitor General Miranda Octavia Danai sits in a large leather upholstered chair at the head of a shining mahogany conference table, two decks beneath the main bridge of the Saint Ephraim. I feel no more confident meeting her despite my research. She wears an austere monastic robe draped over an armored bodyglove, an Inquisitorial icon dangling from a chain wrapped around her right arm. She has no hair, but whereas Uzari has lost his naturally, her whole head is hairless. Her eyes, deep set and wise, glitter with intelligence as we enter.
Around Danai is her entourage. There are a half dozen Inquisitorial novices of interrogator rank or below, flanked by bodyguards in striped tunics and plumed helmets holding halberds in extended arms. A huddle of dark-robed savants waits nearby, and a dozen cherub servitors in the form of pudgy infants with golden curls and round, dimpled cheeks circle above.
The conference room is large, but Danai's soft, melodic voice carries effortlessly. "Ah, yes, the esteemed battle-brothers of the Deathwatch. Sergeants Burundai and Gracchus, isn't it?"
Burundai and I agreed that I would handle most of the interfacing with mortals during this assignment. "Correct, Inquisitor General. We are ready to do our duty."
Danai gestures at her large retinue of acolytes and bodyguards. "They are redundant with you here, noble Astartes, but I hope it is no insult if I permit them to stay. Truthfully, it is my sincere if artless wish that reason and unity prevail today over petty skirmishes and vendettas."
I feel the urge to say I share this hope, but I dismiss it as beyond my station.
Shortly after, Burundai and I take our posts on either side of the Inquisitor General, standing as she remains seated. Figures emerge from the anterooms along the sides of the hall and take their seats. On one side of the long table are Astartes like me, burly transhuman supersoldiers, their appearance that of rugged human men interbred with hulking muscular giants.
Closest to Danai sits the chapter master of the Death Chanters, Mortdecai Hesau Urijah, dressed in bone-white Primaris power armor trimmed with charcoal. His helm removed, strands of greasy, straw-colored hair frame a pallid face unmarred by scars or bionics. Too rough and pale to be handsome, he nevertheless has a species of charisma appealing to those who serve under him, paired with his tendency to lead from the front. The Chanters are among the most celebrated chapters to emerge from the Ultima Founding, despite their relative novelty. Their newfound glory has dimmed since their reassignment to the trade routes of the Veiled Region.
Beside Urijah is Doreth Tion, leader of the Forge Keepers, cousins to the sons of Ferrus Manus. Unlike Urijah, little of his human face remains. The upper right quarter is gone, replaced by a red bionic eye encased in a solid black casing that complements the dull steel silver of his chapter's armor. His scalp is covered with more metallic plating than hair or human skin. A thin tube snakes from the inside of his left nostril and into his aquila-emblazoned chestplate. The right side of his mouth is a gaping gash, revealing a striking mix of enamel and metal teeth. The human remnants of his face, from his caterpillar-like eyebrow to his deep-set gray eye to his thick piscine lips, are ugly but expressive. When his natural eye rests on Burundai and me, the caterpillar jumps, and he offers a solemn nod of respect to us. His mouth, the half still with lips, twists into something like a smile. Our presence here gives him some assurance.
Lastly, furthest from the Inquisitor General at the other end of the table is Eldric Luceon. He shares Urijah's ashen complexion but none of his allure. With hollow cheeks, livid scar tissue, and a shock of unkempt hair the color of the cold void, his demeanor undercuts the noble visage found in most Astartes. He broods in the way so characteristic of the Raven Guard, from whom he and the other Sable Striders claim genetic descent. His aspect is as lightless as the deep violet armor he wears. Out of the three, he alone makes no pretense of etiquette. He is openly sulking, radiating his displeasure without any regulation or restraint. I am embarrassed for him.
After a few moments of uneasy silence, the Rogue Trader enters. She is young, much younger than I thought, early in her natural lifespan. Golden implants dot her cheeks and forehead. One side of her head is shaved to the skin; the other has long platinum blonde hair spilling over her shoulder. A simple midnight black bodyglove hugs every curve and dip of her bony body, loosely covered by a snow-white fur coat. Her entourage is the largest of all, even greater than the Inquisitor's, including her senior officers and their deputies and assistants, along with a platoon of heavily-armed human mercenaries. If meant as a show of force to intimidate, it underestimates how much damage three chapter masters could do if they threw loyalty to the wind. Perhaps for Beatrix Karbo, extravagance is simply her modus operandi.
Karbo takes a seat across from the chapter masters. There is only one seat reserved for her side of the table, but her coterie of retainers stays pressed close to her. A man directly on her right, a stocky man in tailored finery, takes a large inhale and bellows: "Hail Beatrix Karbo! Grand Duchess of the Alta Marches, Grand Duke of Turneck, Countess of Proxima Orionis, Marquessa of Daroca, Baroness of the Stasiak Reach, daughter of the great Kristof Karbo, granddaughter of Mykhayl Karbo, known as Mykhayl Magnus Karbo, great-granddaughter of Uliana KarboâŚ"
The recitation of the Rogue Trader's noble titles and dynastic lineage takes almost fifteen minutes before its climax. By then, the only person without glazed eyes is Danai. She remains warm and attentive, waiting long enough for the room to become silent before she begins.
"Two things are beyond dispute in this case," she says. "First, no one denies the loyalty of anyone at this table to the Imperium or the God-Emperor of Humanity, blessed be his name. Second, the time of each of us, including myself, is precious. Every moment we spend here is a moment we could have been defending or consolidating the Imperium on this frontier. So, let us cut to the quick: the Karbo dynasty claims the Astartes have neglected their duty by failing to properly secure the trade lanes connecting its settled worlds, putting the Crusade at risk."
"Slander!" Luceon hisses. "She insults our honor!"
Danai's thin lips curl into a frown. She slams a clenched fist on the table with an impressive thud. "I will have no more of that, Lord Luceon, or from any of you." She is calm and firm. "There is no time. I aim to be as efficient as possible. Allow me to summarize the facts."
One of Danai's acolytes hands her a tablet inside a brown leather sleeve. Her fingers dance across its screen, and a hololithic image projects into the empty air. Vidclips of Imperial spacecraft, not military but commercial, cycle in a loop. In each short but intense scene, the vessel comes under attack. The raiders move with inhuman speed and precision. Barbed craft of alien design, dark-hulled and blade-prowed, dart through the void like predatory fish. Darklight lances slice through engine blocks with surgical accuracy. Boarding pods pierce hulls. The attacks last minutes, sometimes seconds, before the convoys inevitably surrender.
"Resource shipments from worlds within the Karbo viceroyalty to revitalize the Gordian Crusade are arriving at their destinations less and less frequently. Around fifty trillion cubic feet of promethium is unaccounted for. I hear offensives by the Astra Militarum have stalled on several fronts, not due to defeat in the field, but because they lack the resources needed to advance."
"Drukhari," Doreth says, his mechanical voice flat with recognition.
"A Kabal," Karbo adds bitterly. "They call themselves the Bleeding Moon. They command a flotilla of fast raiders, maybe six vessels, maybe seven. They strike our most valuable convoys and vanish before our escorts can respond. My captains report the same pattern: disable the convoyâs escorts, strip the vessels of cargo and crew, and disappear into the void. The crew they take alive are never seen again."
"Such matters are beneath us," Urijah says flatly, leaning forward. "The Karbo dynasty has a large enough fleet to protect its convoys. Our attention lies elsewhere."
"You mean your doomed campaign on Xi Serpentis Secundus," Karbo breaks in, her voice husky and sardonic. "How many of your brothers have died on that misbegotten world, my lord? What does it possess, other than a species of fungoid that has proven near impossible to kill?"
Urijah's jaw tightens. For a moment, something flickers across his faceâgrief, perhaps, or shameâbut he buries it quickly. "It can be killed," he says, his voice low and dangerous. "And I have witnessed it. We have lost thirty-seven brothers on Xi Serpentis Secundus. Each one died advancing the Imperium's borders. Each one gave his life so that humanity might claim what is rightfully ours. Meanwhile, a Trader measures victory solely by their profit margins."
"Enough." Danai's voice cuts through the rising tension. "Keep your temper in check, Lord Urijah. No one disputes that your chapter's reason for being was to assist in the reconquest of the Sarnath Cluster. However, the duties tasked to you by the Lord Militant include protecting the trade routes upon which the Crusade relies. Hunting Drukhari raiders may not be as glorious as conquering new worlds for the Imperium, but it is still a necessary function."
Doreth shifts in his seat, his bionic eye whirring as it focuses on Karbo. "Lady Karbo possesses the wealth to purchase mercenary armies and fleets to defend her convoys. She could put an end to these raids if she wishes. But she brazenly commands us to, as if she were our superior."
"Even if I could afford to invest so much of my enterprise into enhanced security for every convoy passing the outer rim," Karbo says, annoyed, "frontier mercenaries are no match for the monsters we encounter here. Monsters like these Drukhari, raiding the Imperium with impunity⌠These are the threats for which the blessed God-Emperor created your kind. Yet you continue to refuse to contend with these enemies of humanity out of what? Pride?"
"Pride?" Doreth's voice rises, something almost human breaking through the constant mechanical rasp. "My chapter lost half its strength at Kor'las while defending a manufactorum complex against Ork invaders. We bled so that the Crusade could have tanks and ammunition. We have earned our pride, Trader. What have you earned besides wealth?"
"Careful, lord," Karbo says coldly. "Without my wealth, the Crusade grinds to a halt. Even your chapters depend on supplies that I provide. Your pride is built on foundations I provided."
Luceon laughs, a bitter sound. "Listen to her. She thinks herself our patron."
"The Trader has a point," Danai says, steepling her fingers. "My lords, you cannot pick and choose where you fight your battles. I understand you are hungry to prove yourselves against the most challenging foes, but doing so does nothing but drain the Imperium of resources. Remember, we are on the fortunate side of the galaxy, still in the Astronomican's light. The mind boggles at the logistics sustaining the Indomitus Crusade alone. The Gordian Crusade must do more with less. The Lords of Terra say they want no more distractions in this affair."
"The Lords of Terra?" Urijah repeats the words in disbelief.
"Bureaucrats," Luceon scoffs, voice barely above a whisper. "Bureaucrats who have no idea what it is we're up against here. We all know what the real priority is for the Terran lords."
"And what would that be, Lord Luceon?" Danai asks slowly.
Luceon rolls his eyes, stands with great effort, and hoists a languid finger in the direction of Karbo. "All that matters is that the wealthy elite continue to line their pockets! She loses a few convoys, and suddenly the Imperium must bend to accommodate her. Meanwhile, my brothers die in obscurity, hunting xenos in the darkâ"
Danai presses her hand to her temple and closes her eyes. The air in the conference room grows heavy, pregnant with invisible pressure. I feel it even through my enhanced physiology, a prickling sensation that crawls across my skin like insects. Luceon staggers mid-gesture as though struck by an invisible hand. His accusing finger drops, and both hands fly to his temples. His cadaverous face contorts, his jaw clenching so hard I can hear the grinding of teeth from where I stand. His knees buckle, and he collapses back into his seat with a graceless thud, his armor scraping against the chair, the chair scraping against the floor. He hunches forward, breath coming in sharp gasps, fingers pressed white-knuckled against his skull.
The silence stretches. Luceon remains hunched in his seat, breathing hard. The other chapter masters watch him with expressions ranging from concern to barely contained fury. Karbo's entourage shifts nervously, hands drifting toward sidearms before her stern glare stops them.
Danai lowers her hand and clears her throat. The pressure in the room dissipates like air from a punctured seal. "Forgive me, Lord Luceon," she says, although her tone carries no apology, "but we will maintain decorum during these proceedings."
Luceon straightens slowly, jaw working as if testing whether it still functions. He says nothing. But his eyes, when they meet Danai's, burn with resentment.
Danai allows the silence to linger before resuming. "Now, where were we? Ah, yes. The matter of convoy protection."
Karbo clears her throat, visibly emboldened by the Inquisitorâs display. "The Drukhari have cost me seventeen convoys in the past six months. The Bleeding Moon and their ilkâ"
Danai raises a hand. "Perhaps a compromise. The chapters could rotate patrol duties, freeing each to pursue their campaigns while ensuringâ"
The lights flicker.
It is subtle at first, a momentary dimming that could be dismissed as a fluctuation in the ship's power grid. But my enhanced senses catch what the mortals cannot: a wrongness in the air, a pressure change too slight for human perception. Beside me, Burundai shifts, his hands tightening on his bolter. The twitch of the light lasts just milliseconds, but our instincts react.
The second flicker lasts longer. Emergency lumens pulse along the ceiling, bathing the conference room in an amber warning light. Klaxons sound, distant, then closer.
"What is this?" Karbo demands, rising from her seat. Her mercenaries close ranks around her, weapons drawn, heads swiveling between Danai and the three chapter masters.
Vaith touches her ear, listening to something on her vox-bead. Her face drains of color. "Inquisitor General, we have multiple hull breaches on decks seven through twelve. Boarding craft. Unknown configuration."
"Unknown?" Danai's voice is sharp. "Identify them."
"The cogitators are scrambling, ma'am. Some kind of interferenceâ" Vaith stops mid-sentence. Her eyes widen. "Dark Eldar."
The name lands like a grenade in the room. The chapter masters rise as one, reaching for weapons that are not present. Karbo's entourage erupts into panicked chatter. Only Danai remains seated, her expression unreadable, her mind working, her demeanor blank.
"Drukhari," she corrects softly, almost to herself. "How long since the breaches?"
"Ninety seconds, ma'am. Maybe less."
"Then they are already here."
The first explosion we hear is far away, on the other side of the ship. Then another, closer. The walls shudder. Dust falls from the ceiling in thin streams. Another blast, closer still, and the floor shakes beneath my boots. The sound isn't muffled anymore. It's sharp, percussive, eating through corridor after corridor. Metal screaming against metal. Something structural is giving way. The blasts come faster now, each one louder than the last, until the noise is everything.
The conference room's main doors explode inward. Through the breach pour nightmares in razor-edged armor. The Drukhari move like liquid shadows, their segmented plates gleaming with an iridescent sheen. They are tall and impossibly slender, their movements too fast, too fluid, as if the laws of physics bend around them out of fear. Splinter rifles chatter, filling the air with crystalline shards that hum with toxins. Karbo's mercenaries fall first, their screams cut short as the poison works quickly, bodies convulsing before they hit the ground.
I draw my combat blade and bolt pistol in a single motion. Burundai is already firing, his shots tracking the lead raiders with practiced precision. One Drukhari falls, chest cratered by a mass-reactive round. Another stumbles, then rights itself and keeps coming, grinning with needle-teeth. Not all devils and demons are spirits, nor do they all come from the Immaterium.
"Protect the Inquisitor General!" I roar.
The chapter masters have armed themselves with whatever they can find. Urijah wields a ceremonial sword torn from the wall, its edge singing as he carves through a Drukhari warrior. Doreth's bionic arm has extended some kind of integrated weapon, a compact melta that reduces an attacker to slag. Luceon fights with bare hands and feet, each blow delivered with the cold efficiency of Corax's sons, snapping necks and shattering limbs.
Vaith places herself between Danai and the breach, her hellpistol barking. Uzari stands beside her. The air around him warps and crackles. A Drukhari lunges at him, blade raised, and simply ceases to exist, unmade by a thought. The old man's eyes blaze with cold fire.
More pour through the door. Too many. They flood the chamber like water through a broken dam, their laughter high and cruel, the sound of predators who have cornered their prey.
"They're after me!" Karbo screams. "I knew it! The Kabal of the Bleeding Moon!"
"Silence."
The voice cuts through the chaos like a blade through silk. The Drukhari attack falters, warriors parting to make way for two figures who enter the ruined doorway with unhurried grace.
They are clearly sisters. The resemblance is unmistakable: the same angular features, the same predatory bearing, the Aeldari appearance, but a dark and twisted version of it, a version that has fully embraced sin and depravity. Their armor is more ornate than their subordinates', worked with sigils that seem to shift and writhe. One carries a long, serrated glaive that drips a purplish, viscous fluid. The other holds twin xenos pistols of intricate design.
The one with the glaive speaks, her voice melodic and mocking. "The Rogue Trader flatters herself. You are nothing more than simple prey for us, mon-keigh."
Her sister laughs, the sound like breaking glass. "Though we may take you anyway! For sport!"
"Sylandri. Vethras." Danai's voice is calm. Too calm. "I wondered when this day would come."
Karbo's mouth falls open. "You know them?"
"We know her," the glaive-wielder hisses. The playfulness drains from her face, replaced by something venomous. "She murdered our sister. Yrithiel. The best one of us."
"Yrithiel led a slave raid on Calth," Danai says flatly. "She butchered three thousand Imperial citizens. I tracked her for six years. I gave her a cleaner death than she deserved."
Vethras raises one of her pistols. "And now we give you what you deserve, Inquisitor. We have waited decades for this moment. Dreamed of it. Savored the anticipation."
"Your sister screamed," Danai says. Her voice carries no emotion. "At the end, she begged for life and cried out for mercy, mercy that I did not give her. I want you to know that."
Sylandri's shriek is wordless, primal. She lunges at Danai, glaive sweeping in a killing arc.
Uzari intercepts her. His psychic barrier flares, catching the blade inches from his throat, but Sylandri is prepared. She twists the glaive, and something in its hilt pulses with dark energy. The barrier shatters. The blade continues its arc and takes Uzari through the chest.
The old psyker looks down at the weapon protruding from his sternum. His mouth opens, but no sound emerges. Sylandri leans close, whispering something in his ear, and twists the glaive before ripping it free. Uzari crumples, a geyser of blood spurting from the open wound.
"No!" Vaith charges, hellpistol blazing.
Vethras puts three splinter rounds through her throat.
Vaith staggers, hands clutching at the crystalline shards embedded in her flesh. Blood wells between her fingers. Then the toxins hit. Her legs go first, a sudden, violent tremor that drops her to one knee. Her skin flushes dark, purplish veins rising beneath the surface. She tries to speak, manages only a wet gurgle, and foams at the corners of her mouth. Her body convulses once, hard, as if bludgeoned by some invisible object, and she falls beside Uzari's body.
"Burundai," I say. "With me."
We move as one, the White Scar and the Ultramarine, two warriors forged in different traditions but united in purpose. Burundai hits Vethras low, his combat blade seeking her hamstrings. I engage Sylandri, my bolt pistol barking at her guard as she closes the distance.
She is fast. I have fought the Aeldari before and know of their exceptional dexterity, but this one is fast, remarkably so. Her movements are a blur of lethal grace, each strike flowing into the next without pause or hesitation. I am driven back, my enhanced reflexes barely keeping pace.
"You are not common prey," Sylandri purrs, following me like a shadow with every dodge and weave. "You are Astartes. A rare vintage. My Haemonculi will savor you for centuries."
I do not respond with words. I react with more violence.
My bolt pistol clicks empty. I discard it and grab her glaive with my bionic hand, ignoring the searing pain as whatever acidic substance coating the blade begins to eat through the metal. With my other hand, I drive my combat knife toward her throat.
She twists away, but not fast enough. The blade opens her cheek from ear to chin.
Sylandri screamsânot in pain, I realize, but in outrage. I have marred her. To the Drukhari, so vain despite their appearance, so repulsive to human eyes, such a wound is worse than death.
Behind me, I hear Burundai roaring. He has Vethras on the defensive, his blade a whirlwind that she struggles to match. For all their speed, the Drukhari are not Astartes. They cannot absorb punishment as we can. Vethras is bleeding from a dozen wounds.
But so is Burundai.
I see it too late. A splinter round lodged in the gap between his gorget and helm. Another in his hip joint. A third, a fourth. The toxins are slowing him, dulling his transhuman speed.
"Brother!" I call.
He does not answer. He cannot. His jaw is locked, muscles seizing as the poison floods his system. But he keeps fighting, keeps pressing Vethras back through sheer will.
Sylandri uses my distraction. Her glaive slips past my guard and opens my side, carving through ceramite and flesh. Pain lances through me, white-hot and immediate.
I stumble.
She raises the glaive for the killing blow.
A bolt round takes her in the shoulder, spinning her away from me. Luceon stands at the edge of the melee, a bolt pistol in hand. His hollow face is splattered with alien blood.
"Get up, brother," he snarls. "Die on your feet."
I rise.
The room has become an abattoir. Karbo's entourage is decimated, and the survivors huddle behind overturned furniture. Danai's bodyguards are dead to the last. The chapter masters have formed a loose perimeter around the Inquisitor General, their improvised weapons slick with Drukhari blood. But we are still holding. We are holding. We are staying alive. Barely.
Burundai is not.
I watch him take a step toward Vethras. Then another. Each movement is agony given form, his body fighting the toxins even as they eat away at his nervous system. He is dying. He knows it.
He charges.
Vethras laughs and raises her pistols. Splinter rounds hammer into himâchest, abdomen, thigh. He does not stop. He slams into her with the full force of a Primaris Marine, bearing her to the ground. What the takedown lacks in finesse is made up for with force. His hands find her throat.
She stabs him with a monomolecular blade, capable of penetrating through ceramite. Once. Twice. A third time, the blade sticks itself in the narrow space under his helm.
Burundai squeezes.
Vethras's laughter turns into a wheeze, then goes silent. Her neck snaps with a wet crack that echoes in the suddenly quiet room, the sound of a crisp, fibrous vegetable torn apart.
Burundai collapses atop her corpse. The alien's fragile body bursts under the weight.
Sylandri sees her sister die. The scream that tears from her throat is not human, not even humanoid. It is something feral, primal, borne from some primitive hormonal cascade.
"RETREAT!" she shrieks. "ALL FORCES, RETREAT!"
The surviving Drukhari do not hesitate. They flow back through the breach like water draining down a sink, carrying their wounded with them. Sylandri is the last to leave. She pauses at the threshold, her ruined face twisted with hatred.
"This is not over, Inquisitor!" she yells. "I will flay the skin from everyone you have ever loved! I will make art of their suffering! And when you finally beg for death, I will deny you even that!"
Then she is gone, vanished into the ship's corridors.
For a long moment, no one moves. The survivors stand amid the carnage, breathing hard, waiting for another attack that does not come.
I cross to Burundai's body. He lies face down, still pinning Vethras beneath him. I roll him over gently, then reach up and release the seals on his helm. It comes away with a soft hiss. His eyes are open, staring at nothing. His face is peaceful.
"He died well," Urijah says quietly. He has appeared beside me, the ceremonial sword still in his hand. "A warrior's death."
"Yes," I say. The word is ash in my mouth.
Danai rises from her chair. She looks older than she did moments ago, the lines on her face deeper. She walks to where Uzari and Vaith lie and kneels between them, placing a hand on each of their foreheads. "Faithful servants," she murmurs. "The Emperor knows your names."
She remains there for the span of three heartbeats. Then she stands, and when she turns to face the room, the moment of vulnerability is gone. The Inquisitor General has returned.
"Lord Urijah. Lord Doreth. Lord Luceon." Her voice carries the weight of command. "It seems our dispute has been interrupted."
Urijah actually laughs, a short, sharp bark. "An understatement, Inquisitor General."
"The Drukhari will return," Doreth says, his mechanical voice carrying an odd note. "They always do. Vengeance is their only creed."
"Then we prepare," Luceon says. His hollow eyes have not left the breach. "Together."
The word hangs in the air. I see the chapter masters exchange glances, something unspoken passing between them. The grievances that brought them here, the wounded pride, the petty disputesânone of it matters now. The xenos have reminded them of a fundamental truth.
Enemies surround us. We cannot afford to be enemies with each other.
Karbo steps forward, her composure shattered but rebuilding. "Inquisitor General, I⌠my resources are at your disposal. Ships. Arms. Whatever is needed to hunt these monsters."
"A generous offer," Danai says. "One, I accept."
She turns to me. Her eyes are old and tired and hard as iron.
"Sergeant Gracchus. I am sorry for the loss of your brother. He died in service to the Imperium. His sacrifice will not be forgotten."
I bow my head. "He was a true son of the Khan."
"See that his remains are treated with honor." She pauses. "And inform Watch Captain Kassiel that the diplomatic situation has⌠evolved. I suspect our relationship with the Adeptus Astartes of the Gordian Crusade will be rather different going forward."
I look around the ruined conference room. The bodies of friend and foe lie tangled together. The walls are scorched and pitted. The stink of blood and toxins hangs thick in the recycled air.
An hour ago, these men were ready to tear each other apart over trade routes and wounded pride. Now they stand united, if only for a moment.
How long will it last?
The shuttle ride back to the Watch Fortress is quieter than the one that took us to the Saint Ephraim. The seat across from me is empty. Burundaiâs body lies in a stasis casket in the cargo hold below, wrapped in a shroud bearing the sigils of the Deathwatch and his chapter. His weapons and armor have been cleaned and catalogued. They will be returned to his chapter, along with a lock of his hair, per the traditions of the sons of Jaghatai Khan. The rites are not my own, but I know them. Every Deathwatch officer needs to know the protocols intimately.
When I arrive, I go directly to the Hall of Sentinels.
The obsidian floor reflects my armored form as I cross the vast chamber. The braziers burn low at this hour, and the dying starâs light through the crystal dome has shifted from pale silver to a dull amber. Kassiel stands where I left him, as if rooted to the same spot. Perhaps he is. Perhaps the Watch Captain never leaves this room. The thought is only half a joke.
He looks up from his data-slate. His ice-blue eyes take me inâthe gouged ceramite, the field dressings sealing my flank, the blood I have not yet washed from my gauntlets.
"Report," he says.
"Sergeant Burundai is dead, Captain. Killed in action aboard the Saint Ephraim. A Drukhari Kabalâthe Bleeding Moonâboarded the vessel during the adjudication and attacked the conference in force. Two of the Inquisitor Generalâs senior retainers were also killed. Her psyker, Uzari, and her aide, Vaith. Multiple casualties among the Rogue Traderâs entourage."
"The chapter masters?"
"They also survived."
Kassiel sets down the data-slate. That alone tells me something. In the time I have served under him, the slate has never left his hand during a briefing.
"The Inquisitor General?"
"Alive. Uninjured. She sends her regards and asks that the Deathwatch be formally involved in the response."
"Response." He repeats the word without inflection. "To what, precisely?"
"The attack was personal, Captain. The Kabalâs leaders were sisters of a Drukhari warlord that Danai killed years ago. Burundai strangled one of them before the toxins took him. The other escaped, wounded. She made threats. She will act on them."
Kassiel is quiet for a long moment. He crosses his arms, the servos in his gauntlets whining faintly. "And the dispute? The chapters and the Rogue Trader?"
"Resolved. For now. Karbo has pledged her resources to hunt the Kabal. The chapter masters have agreed to coordinate patrols of the trade lanes. Luceon was the first to propose it."
That earns a flicker of something on Kassielâs face. Recognition, perhaps, that even the most recalcitrant warriors can be moved when the right enemy presents itself. "Luceon?"
"He fought well when it mattered. Saved my life."
Kassiel unfolds his arms and retrieves the data-slate. The moment of stillness is over. "Danai provoked the Drukhari deliberately. You know this."
I do not answer immediately. I had replayed the confrontation during the shuttle ride. I recall Danaiâs voice, flat and surgical, telling the sisters how their beloved Yrithiel had begged and screamed. There had been no tactical reason to say it. No advantage to be gained by enraging two Drukhari Kabalite leaders armed with poisoned blades in a room full of unarmored mortals.
"I believe she said what was necessary to force the enemy into a mistake," I say carefully.
Kassielâs expression does not change, but something in his posture shifts. He is a Blood Angel. He understands the calculus of rage better than most. "And before that? Her display against Luceon. The psychic reprimand."
"She brought a chapter master to his knees with a thought. In front of his peers."
"And then the Drukhari conveniently appeared, and suddenly the dispute evaporated." Kassielâs tone is dry enough to ignite tinder. "The Inquisitor General is an experienced operator, Gracchus. She knew the Kabal was hunting her. It is possible she chose the timing and location of that conference for reasons beyond simple arbitration."
The implication settles over me like an icy shroud. Danai had known the Kabal would come. She had used the conferenceâthe chapters, the Rogue Trader, all of usâas bait.
And Burundai had paid for it.
"That is speculation, Captain," I say. My voice is even. I do not let it be anything else.
"Yes," Kassiel agrees. "It is." He does not press the point. He does not need to. "I will inform the Watch Commander and coordinate with the Inquisitor Generalâs office. If the Deathwatch is to be involved, it will be on our terms. You will have new orders within the cycle."
I salute. I turn to leave.
"Gracchus."
I stop.
"You kept the Inquisitor General alive. That was the mission." A pause. "You completed it."
From Kassiel, this is the closest thing to praise I will ever receive. I accept it with a nod and walk the long obsidian floor back toward the corridor.
The refectory is empty when I pass it. No Ulfgar devouring his feasts, no Varis offering quiet wisdom. The benches are bare, the tables cleared. I continue past it to my quarters, where the stone slab waits. I remove my damaged armor piece by piece, laying each plate on the rack. The wound in my side throbs as the bodyglove peels away from clotted blood. It is already starting to heal. By the time I wake up the next morning, there may not even be a scar remaining.
I sit on the edge of the slab. The cell is as I left it. Spartan. Familiar. The chronometer tells me I have been awake for over thirty hours. I remember a proverb that Burundai had once told me from his homeworld: "Sleep is the cousin of death." The White Scars are never still.
Except in death, I realize.
I lie back on the cold stone and close my eyes. When sleep takes me, I know what I will dream of. Not Damnos this time. Not the green light and the skeletal legions. Tonight, it will be the sound of a neck breaking under a dying Astartesâs hands, and the silence that follows.
Tomorrow, new orders. Tomorrow, another mission. The xenos do not rest, and neither do we.














