Name: Asher Irving Brooks Occupation: Bodyguard Age: 27 (April 25, 1998)Â Sexuality: Straight Species: Hunter Clan/Pack/Coven?: Fellowship Hometown: Burlington, VT (Later Bellingham, WA) Relationship Status: Recently Single (Whoops) Personality Traits: Focused, Meticulous, Stubborn, Unstable
TW: Gore, abusive relationships, attempted murder of a partner, delusions
001. Your dadâs not dead, but he is a deadbeat. When the custody battle comes, itâs not a fight: he hands you over to your mother and cuts ties as quickly as he could. You never get the time to learn why, not when she pulls you out of school and your days turn into training, to getting ready to live the life she pictured for her son. Youâre Fellowship, not Brotherhood, and she makes sure you know itâs about the Brotherhoodâs witches, the willingness to cut deals and get into bed with things that could do so much more damage than any one vampire or werewolf.Â
002. You grow up in a bubble-wrapped childhood, juxtaposed with the harsh reality of what youâre being taught to do. You ask her to take you on a real hunt and itâs the same every time: not until youâre older, not until youâre good enough at this to be safe. When your first real hunt happens, itâs not what you expected: the adrenaline rush, the chase, the pride of getting a kill is all undercut by the vampireâs slit tendons and your motherâs bloody knife.Â
003. You have real hunts eventually. Bloodsuckers, curse-weavers, and flea-bitten wolves, and you keep score like a game, tally marks in a notebook like youâre working towards something. Thereâs a degree of obligation sinking in, some disconnect from your motherâs fervor for the job. It's restlessness, the idea of doing this forever, no end in sight, no one big thing to get rid of to make it all be over. You get impatient, get sloppy, get reckless, and when the curse hits you, ripping something from you that youâll never get back, you donât even see it coming.Â
004. Itâs not bad luck. Thatâs the silver lining the witch tells you when you finally eat your pride, call your father and get him to get one of his less unbearable magical connections to figure out what that hunt had changed, what that curse had done. Not bad luck, just an absence of good. The odds donât favor you anymore, and they never will. Games of chance break even on the best days, no chance of a push into profit. You canât rely on luck anymore, no chance of chance being on your side.Â
005. Thereâs a bitter taste in your mouth, always. Real or imagined, it lingers after the curse, and you cross the country, looking for new hunts and a new start. You have two jobs now, and thatâs what hunting is, a job. You donât have a passion for it, not really, but you canât imagine kicking it, not when youâve sunk so much of your life into it. You meet her at your other job, the one that actually pays, sitting in a cafe, typing away while she brewed coffee. Juniperâs one of the few good things the universe decided to give to you since that curse hit.Â
006. Itâs two years before you get her to agree to live together, before you finally wear her down. It mightâve been earlier, but with her herbalism stuff being run out of her home and your constant âbusiness tripsâ to hunt out East, it takes some time. Youâre already moving in boxes when she confesses the secret sheâs kept from you, that sheâs a witch, a potioness. That bitter taste starts to make more sense now. The extra time sheâd put into making your drinks, the way sheâd set it aside when she was dealing with others, adding things. The curse back home mightâve taken your luck, but this fucking witch took your heart, made you love her, made you care about her in spite what should have been your better judgement.Â
007. She doesnât get it. She doesnât get that youâre trying to help her with this, that she just needs to stay inside, stay in the fucking basement like you told her, and youâll find a way to fix this. Thereâs got to be a way to cut off someoneâs magic, thereâs got to be some way to do it, some way to salvage the one good thing that was yours, that was given to you.Â
008. There isnât. Fireâs the only way to fix it, to burn this whole relationship off the face of the earth, out of your head. The doors are barred, and the old house is just kindling waiting to catch. Sheâs not yours anymore. Trapped in that house, sheâs nobodyâs. You donât stick around to watch the fire spread further than that door.Â













