UVs - Texture Space vs World Space
UVs - Texture Space vs World Space and how to use them to your advantage! (example downloads soon) #gamedev #UE4
UVs and world coordinates are much easier to understand when you break them down by what they really are; simple XYZ graphs.
What are UVs?
UVs are the equivalent of the positive coordinates in an XY graph:
Bottom left is the origin of the UV space. And although technically this space is contained within 0 to 1 in both the X and Y axis, these coordinates tile infinitely in each direction,ā¦
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