I'm an artist with an obsession for robots and all things mechanical and colorful. I'm (usually) a hopeless optimist and wish for the best for everyone!
Brothel for former or dropout mech pilots where an android fembot with a deep voice hooks them up to a pod modeled on a cockpit and tells them to be a good dog
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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You know that sort of technological/sci-fi aesthetic that was most prevalent in the late ‘80s to the mid-’90s that used a lot of grey to beige colors and angular shapes with heavily rounded edges and corners?
Syd Mead was certainly a big influence, though a bit sleeker than most examples:
One of the greatest exemplars of the aesthetic is the interior of the Enterprise-D on Star Trek: The Next Generation:
It seems to be designed to appear both futuristic and welcoming. The plastic usually has a grainy texture so it doesn’t look so shiny and cold. Light sources are soft, with the lightbulbs concealed behind corners or plastic coverings that diffuse the light; it was also usually a bit dimmer to feel more indoorsy and cosy. Pure whites are shunned. Chairs and couches are made to appear comfortable at first glance (even if weird angles and slopes would compromise comfort in practice). Ceilings and walls slope inwards, accentuating the low, cosy feeling. It makes me think of being in an airliner, since airliner interiors have a similar aesthetic (that worked to ST:TNG’s advantage; since the interiors reminded me of an airplane, it felt like they really were in a spaceship).
In some ways it seems to be a softer, cosier update of the ‘60s space age aesthetic, and there’s a smooth transition to the colder, shinier Y2K aesthetic.
I have to hold a lot back, because I don't know how to communicate well without overwhelming an audience.
Let me show you.
I'm right now figuring out how to explain a summary of over two years of investigation into mecha feet and contact-patch design, which led to me designing many MANY foot designs I came up with based on fighter landing gear, tank design, hovercraft, omniwheels, screw vehicles, and my personal favourites: marginal terrain vehicles and the Landmaster of Damnation Ally, which overcomes the shortcomings of 4+ generation Knightmare Frames [...]
(eg, their lack of omnidirectional motion, which they had to solve by transitioning to a psudoquadraped both with the Akito of Exile's 4-leg mode using its arms as walking limbs and the Queen Asura, which is not the same thing as a psudotetrapod because a quadraped has a abdomin structure closer to a jumping spider with the legs arranged inwardly for the front and outwardly for the back, and a tetrapod is radial pushing legs out at square or diamond angles relative to the abdominal centroid)
...and of Artos/Armored Trooperoids of Votoms [...]
(which had problems of a small tarus or hoof style foot with zero longitudinal arch which results in a lack of clearly defined calcaneus and thus no formal heel which would allow terrain gripping via the relative motion of the arch and phalangal body of the toes the heel like a beak -- all to encorporate the wheel in the arch-space -- which the design partially compensates through the use of a talon mechanism, and an optional structure fitted to the ankle which folds down to form an extended front foot -- which Armored Core's 5th generation later references in the folding falanges of the UCR series -- and late,r the Blue Knight variant directly addresses by extending the foot by 50% to improve the contact leverage with ground surfaces)
This is accomplished by using the stair-climber mechanism as a heel, but encorporating a scissor mechanism. Right now I'm not happy with where it is and I'm still figuring out where the hinge would go to keep it omnidirectional, which again is the common failure of leg-design in these platforms.
This is a MASSIVE amount of information to take in even in this light summary without diagrams to explain what's happening and I'd need help to really express what I actually want to accomplish.
I'm right now deeply conflicted as to how deep I should actually go because we can get very lost in the weeds and I'm not very skilled at diagramming the points I want to make and I have an entire taxonomic and anatomical language for mecha that I remove from my work when I present it to the public most of the time.
Like do I go into the development path, do I go into the evaluation of evolutionary paths I see like throughlines connecting things like how we got from knightly designs in Panzer World Galient or Dunbine (the first isekai) informs Tekkaman Blade informs Xi Gundam informs Escaflowne informs White Glint informs Unicorn Gundam and Banshee informs NWGIX/V, etc, etc?
Like there's an entire lineage and family line there being Albidimiles -- albidimiles being a portmanteau of albido (white) and miles (knight) -- not to be confused with the line Samonaut, which are essentially samurai-astronauts commonly belonging to Gundam.
Since we're dealing with design memetics, common concepts of conventional phylogenetic development don't apply since through a genetic lens, mecha is incredibly dependant on horizontal transfer -- eg, passing of information via contact, so adaptions happen not always convergently but frequently in direct parallel, as an arms-race does.
So that's an example of what this is like when I don't filter any of it for an audience, and it very quickly goes off into the weeds.
What I really need to go to the next level is an editor who understands the concepts I'm dealing with; for example, do I talk about the inherent transness of the L-Gaim Mark II and Nagano's own history with gender expression as a mechanical designer and how he expresses those feelings of femininity in his work, or do I go full schizo and present the world with my wild "Nagano-Egg Fashion-Sapphoid-Mantis" theory which is in itself a total fever dream born of conjecture gleaned entirely from his work and photographs of him leering at Tomino instead of his wife at his own marriage?
I need someone to reign me in, but also be able to support me in this capacity -- ie, a research partner who's happy to let me toil in the weeds and then is happy to help me represent these ideas and understand what you as an audience can actually make sense of.
What has happened is I accidently over-studied the design part of mecha and understudied the illustration part which I'm actually very poor at.
I can go so much deeper than I do regularly, but making sure I don't lose people is a challenge I've never managed to solve so I mostly just write for myself and then only turn it into a post if someone has a question.
I'm guessing you don't remember the heights of Gundam Wing's shipping wars because they happened before you were born -- which taught the internet to organize its fanfiction by tag and was the generational explosion of its day.
You will never know the shitstorm these two created with GW1x2, and how many folks figured out who they are because of GWING fanart and stories.
Then Gundam 00 did it again with Locktie
Produce new material, or accept your fate.
This is the outcome of all fandom across all of space and time: Fans grow up and move onto other things.
Just as that was our fate in the before-times, you too are now relinquished to history.
It will happen again.
You will find new love, and you will find new happiness, just as we have.
Don't let your soul be weighed down by the gravity of nostalgia. Do not become trapped by the old ways, or you will never find the newtypes of joy in your life.
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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I wanna do some deep analysis here for branding or whatever, but a comic I like had a funny and clever joke that made me laugh and that's worth mentioning sometimes
Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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Youtubers will see some super tame sfw furry art and be like, “OH GOD WHY AAHHH MY EYES!!! WHAT IS THIS??!? WHY WOULD YOU SHOW ME THIS?!?”
And the art will look like this: