Some concepts of the game and one of my favourite fandom is very good idea! But all I need is to make the character designs here so yeahhhh-
I called this game..
Obscured Eyes: The wild garden
So this game is quite similar that one mascot game that is popular (for example DW etc) and I had thoughts about them being called as "Survivors"
And their deformed selfs are mostly called "Mirrored" or "Anomaly"??
And I could say that I will be making the stats of what it looks like in the next reblog!
And I would say that there might be some gardens or even forest or maybe the biggest huts etc for doing objectives to escape the area! There's two skills that you will have: "Lock picking" and "Puzzling" skills
Those skills are mostly being as skill checks for lockpicks and for Puzzles are for extracting (or maybe putting pieces to finish the task)
And one is called "combat" and this skill is mostly for defense health and even so you can be how strong your defense it is!
And one you all know is the "Speed" skill it's just how some games have that of how quick you are and I would say for stamina is just for it to call "energy" it can be based on for fleshshifters or maybe just shapeshifters that can make to shapeshift but at cost at 50% or 25% energy being taken of which survivors they are! (Probably mostly two that can do like Elizabeth and Penelope for example)
And that Combat skill can be for shield role or for focus roles
And health: the health can be three or more depends on the character that they are based on!
And I really tried my best to have a idea for mechanics and also designing the characters first!
Hope you guys liking this concept! ^_^

















