If you're looking for my detailed thoughts on anything specific in the new DR chapter, just shoot me an ask đĨ Otherwise, I'll probably only address a topic if it's relevant to a theory or random thought of mine.
YOU ARE THE REASON
2025 on Tumblr: Trends That Defined the Year
Xuebing Du
đĒŧ
Monterey Bay Aquarium
trying on a metaphor

Andulka

titsay

@theartofmadeline
Cosimo Galluzzi
Sade Olutola
Sweet Seals For You, Always
Today's Document
todays bird

âŖ Chile in a Photography âŖ
almost home

JVL
let's talk about Bridgerton tea, my ask is open

Discoholic đĒŠ

seen from Malaysia
seen from Ecuador
seen from Spain
seen from Ecuador
seen from United States
seen from Ecuador

seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States
seen from United States

seen from United States
seen from United States
seen from Australia

seen from United States
seen from United States
seen from United States
@abyssalmemorial
If you're looking for my detailed thoughts on anything specific in the new DR chapter, just shoot me an ask đĨ Otherwise, I'll probably only address a topic if it's relevant to a theory or random thought of mine.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âĸ No registration required âĸ HD streaming
When I say "Dess is the Knight," I don't mean it metaphorically or rhetorically or poetically or theoretically or in any other fancy way.
I believe Dess is the Knight. Straight up.
Would it be a leap to say that chapter 5 disproved the idea of the Final Tragedy pertaining to Ralsei or Kris? Because I feel like Susie would've been far more concerned with hanging around/comforting them had she just learned about some terrible fate that will soon befall one of them. Instead, she's uniquely focused on Noelle, someone who isn't even present for the adventure, throughout the entire chapter...
Y'all think the game is foreshadowing something? Because I sure do.
Kris and the soul are one and the same, and that's why Kris hates it so much
a long-winded diatribe
This is my hill to die on.
Kris is not possessed by an extradimensional heart-shaped ghost, Kris is a lost teenager full of self-hatred, inner conflict and self-control issues.
The body and soul are two parts of Kris. The soul does not take agency away, it is agency. The soul is not Kris's possessor - it is Kris. The soul is not the player - Kris is the player because they have the soul. And that's exactly what Kris hates.
THE PHRASING
First, we choose everything. Our body, our mind, our likes, our name. And then we hear:
This is the statement of theme. Front and center. What this game is about, is choice to be who you want, or lack thereof.
to paraphrase, "You (player) are Kris. You like what you like - whether you like it or not. You want what you want - whether you want it or not. You have many needs that you don't need. You didn't choose your name or species, and most definitely not your fate. You didn't choose yourself, but that's who you are."
Kris is not a blank slate, but they are still you. If you don't like being Kris - how fortunate! You have that much more in common!
Narration repeatedly conflates you and Kris, speaks of your body parts acting on their own. The soul, too, is phrased both as "Kris's SOUL" and "Your SOUL".
Many claim the narration is unreliable, but ignoring verbatim text is an easy way to justify anything. Narration has never provably lied to us thus far.
Ralsei, too, drops these gems right at the beginning of the game:
And this is what we see in a book:
What if they don't lie? Would the game still have sense and thematic weight?
WHEN AND WHO DOES KRIS DISOBEY?
There are few things we actually choose, and most of those we end up doing more or less literally. Most player options are what Kris can conceivably think of and say.
Many options will be mumbled, rephrased or resisted - which is something real people also do. Have you never struggled to say something, even if you mean to? Have you never started saying a sentence, only to realize it's kind of fucked up and corrected yourself?
Have you noticed other characters do it as well? Sometimes they even have a different font for it. Noelle does it a lot.
The more emotional conflict Kris has over an action, the more likely it will fail. Of course Kris would be tempted to look at their brother's love letters, look in his room in Queen's palace, or read a book on humans. Of course they'd also have difficulty doing so.
Why couldn't we read the letters before? Why only now? Because that's not a thing Kris would do. Not then. They didn't feel like it.
VISUAL METAPHOR
In any other piece of media - without the baggage of Undertale's meta commentary, if you saw a character rip their heart out and toss it in a cage, what does that mean?
Would it help the case if they're a traumatized, alienated, mentally ill teenager with a broken family?
They feel like shit, so they lock their heart away and indulge in some pie. When the most powerful adult in town makes them betray their friends, it will at least ease the pain to toss it in a box and get shitfaced on chocolate syrup. If you must obey, it's easier if you can't refuse, if your volition isn't home.
When Susie asks to walk her home, "not now" really sounds more like "we don't wanna end the chapter quite yet" - much like previous chapters. But it still feels bad to say "no", so Kris immediately regrets this choice, gets rid of their agency and complies.
What does it mean to beat your heart up? Does it matter, that Kris does it while Noelle - their old best friend and crush, flirts with Susie - their new best friend and crush? When Noelle calls them weird, says their cherished moments were forced? When they're busy betraying Susie at the same time?
What about after doing something really, really wrong to your friend?
All of this begs the question - why would Kris do any of these horrible things? Why would the player do any of these horrible things? I don't know. I didn't, after all. I walked Susie home and never played snowgrave. But there are people who do, and Kris can be like them, too.
***
Within Undertale's baggage of meta commentary, Kris is the Chara parallel. We know they're capable of (becoming) far, far worse with no player involvement.
None of these are conventional ways for video game protagonists to behave, but Deltarune is hardly conventional. It's also not the first, Disco Elysium's protagonist has at least 27 voices in his head, and the player is one of them.
ASCETISM
Kris will not love themself of their own volition. Why would Kris think they deserve to be happy?
They don't. That's why Kris refuses to play piano. "Concert for you" - a concert for Kris, the only kind of music that they deserve. But they will play on two occasions: 1. The soul is gone - and with it, emotional turmoil 2. They have no other choice - the best excuse under the sun God forbid they enjoy themself.
Of course their room is plain, it's a visual reminder that Asriel is so much better than us. In trying to emulate their angel of a brother, Kris only ends up a horned devil child. Toriel's room is locked to keep the sweets from us. They can't have nice things because they're a sinner - something the town priest does not believe in, but Toriel does, Asriel did, and so Kris probably does too - whether they want to or not.
It takes Susie to get us the first wall star and clean up the bloodstain. Ralsei gives us our fully decked out room.
Susie and Ralsei have similar struggles with their sense of self-worth. Susie's room is even more barren, she hasn't known much love in her life and can only express her needs by force or threat. Ralsei's is just a cell - he has no compassion for himself and must learn that he deserves comfort at all.
Ralsei going splat on the floor is funny and all, but he does it for pretty sad reasons.
Susie and Ralsei don't lock all their niceties away so an extradimensional meta-entity can't spy on them. They don't have niceties to lock away. Neither does Kris.
SPAMTON
Spamton is no counterexample.
Spamton's one real signifier of unfreedom is the strings, which could mean many things. He thought power would make him free, but power comes with strings attached, said almost verbatim right as the fight begins:
Spamton is a puppet. There's no mention of a puppeteer. He didn't choose to be this way, and he does not like it. He thinks, if he becomes big enough of a shot, somehow his Spamtonhood will pass too - but he can't choose that.
No split personalities, no foreign entities talking for him. His new body and even its conspicuous pop-out heart-on-a-string both have the same face, his face, as if to make it more obvious.
He is a chained prisoner inside himself, a cage for his own soul. Spamton can see his strings, but everyone has their own. Agency is a very scarce resource in Deltarune.
So, where now does Spamton want to obtain his agency?
Oh, right. The game does, after all, tell us numerous times that the SOUL is a source of agency.
Something we do actually see, is Spamton addressing the heart as Kris, and still implying they are not free:
Silly strings, garbage can and heart on a chain being obviously himself projecting onto Kris.
PINK
Pink is a lot less ambiguous.
She is composed of a soul and body, but they are the same person most of the time. They split when the soul's fears and body's desires conflict.
Pink has visible strings like Spamton.
There is not even room this time for a spooky off-screen puppet master, no mysterious phonecalls, no ties to Gaster or the Knight. The only puppeteer here is the ghost, who is also Pink herself.
She's repressing her feelings, that's all. And how does she receive closure? Learning to accept her own duality - acknowledge both her body and soul's needs.
Much like Kris, Pink also wants to belong within a group (monsters/flowers) that is not her own kind (human/ghost).
***
In neither of the above cases is the soul a harsh master usurping control. It's always a prisoner. The body is the cage. But the body is also you.
CONCLUSION
The soul is Kris, and it is Kris's agency. Kris has the power to choose, that's why they are the player character.
This reading is the most consistent with the text, relies on the fewest assumptions, and it's the one that underlines its central themes and emotional arcs, rather than get lost in theorizing about extradimensional possession or guilt-tripping the player.
Making the player into a foreign entity, extracts all the most interesting parts of Kris - the internal conflict, self-hatred, emotional back-and-forth - and offloads it onto conflict with an external force.
The notion of agency, choice and freedom in Deltarune is a lot more nuanced than "freedom=choice=agency is when noone tells you what to do and it's good". We are repeatedly shown characters, who are prisoners of their own mind, who become less free by pursuing freedom, who find freedom in constraints, or who refuse to be free, whether it's good for them or not. Agency is not always what you want, and not always what you think.
You may not like seeing it, but still, it's what they call "you".
I'm not even slightly convinced that Normal NPC actually killed Onionsan, but you won't catch me arguing with anyone about it considering the idea has led many to finally consider Gaster an antagonist.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âĸ No registration required âĸ HD streaming
thanks for walking me home
For some reason, people are taking the notes asgore made and Ralsei and Susie's speculation from them as saying the knight made the fountains before Dess disappeared, and this debunks Dess due to timeline fuckery. Which is kinda insane when Asgore never saw the knight (going by what we gather from said notes) and only found a black shard from the 0th fountain, not even mentioning potential nonlinear timeline fuckery.
Literally nowhere was it ever stated that the Knight made the 0th fountain, so I have no idea where anyone would've pulled that idea from. Additionally, Asgore makes it abundantly clear that he has no fucking clue who made the fountains; had he seen the Knight even once, that absolutely would've come up in chapter 5.
Asgore is also a pretty smart dude, and I have faith that he would've connected the Knight to the Holidays had he ever seen themâgiant antlers n' all. The only reason Susie hasn't made the connection yet is because she knows effectively nothing about the Holidays, much less the fact that Noelle has a missing sister.
Since I am so #indenial what do you think are the chances of Kris and noelle just waking up in roots instead of the way less fun option
I think Kris and Noelle waking up in ROOTS is by far the most likely outcome, especially with the Mantle game in mind.
ROOTS is presumably the Shelter's dark world. And based upon the "garbage noise" in Noelle's basement, it seems the Shelter extends beneath most, if not all, of Hometown. With this in mind, it's reasonable to assume that the Shelter has a second entrance, one which may be located beneath or across the lake.
In other words, I think we're brute forcing our way through the lake in the Weird Route to access the Shelter early. And the reason we absolutely need Noelle with us is because her Snowgrave will be required to win an otherwise unwinnable fight in chapter 7.
Bro, the sheer amount of people I've seen who think Kris and Noelle will enter the Depths from drowning, assuming they even did drown...
Y'all... that isn't how it works. That isn't how any of this works... đđđ
The way I was looking at my screen after walking Susie to her apartment building at the end of chapter 5 and getting hit with the "you know that's not what I meant."

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âĸ No registration required âĸ HD streaming
I am very much mystified as to why Aqua, the character who's literally meant to embody the concept of "patience," is the absolute least goddamn patient character to appear in Deltarune thus far. Like, what the hell is her deal, bro? It feels like something deeper is going on here, especially with her resemblance to Kris, and I'd love to hear some theories.
HEY. HEY. HEY. HEY. HEY
Can't wait for the next year of discourse over whether Mad Mew Mew proves that Kris is being possessed đ
I bet they won't even acknowledge that it's a canonical example of a system learning to get along. "Wow Kris, all they had to do was talk, huh? Interesting..."
Right? Like, if the game were having any sort of straightforward dialogue about bodily autonomy and "the ethics of possession," Mew Mew's conflict would NOT have been resolved through simple communication and self-acceptance.
Toby Fox is so clearly laying out that Kris's conflict lies within themself as opposed to with an with an arbitrary, "demonic" external force.
I, for one, am so insanely glad that there wasn't an Asgore fight in chapter 5. Had he laid a finger on Kris or Susie, the levels of character assassination would've been unprecedented, bro đđđ
The Deltarune fandom watching in abject horror as the game ends with Kris processing their trauma and accepting the soul, a mere representation of their cognitive dissonance, as a true part of their identity (a decade has been wasted making player slander content when we could've been discussing Kris's character complexities).
Chapter 5's secret boss all but confirms that the game will end with Kris accepting their soul as a core part of themself LMAOOOOOOOOOO

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch âĸ No registration required âĸ HD streaming
Gaster can sit back and watch two teenagers drown themselves and the fandom will still deny that he's Deltarune's main antagonist.
Bit of a hot take, but I don't think we're meeting Asriel in Deltarune. I believe that he'll, at most, only appear in the credits and/or final cutscene. I simply don't see a place for him in the game's main narrative given the vast lengths Toby Fox has gone to separate him from Ralsei.