A terrible god, lost and abandoned amidst the sands of time only to be recovered sometime in the early 1990's when a new housing development was built on top of him. This out-of-time deity occasionally writes things of merit, but mostly wonders why the Void never returns his calls.
Lucienne Prophet watched the Chosen One die. Now there is no one left to stop the apocalypse. But she will not sit back and wait for death, she will try to stop the God of Darkness no matter what stands in her way.She’ll have to recruit some people abandoned by the Empire of Light to help her stop the end of the world. A blood mage with a centuries long vendetta, some spies with questionable methods, and a woman made of fire.Will the war finally consume Lucienne? Will the gods of Light and Dark finally destroy each other and the world in their long war?
I wrote this 116,000 dark fantasy knowledge back in 2019. It's long, but it's good, I promise.
The book is heavily influenced by things like Mass Effect and the original Dragon Age. We have prophecies that may or may not be true (I mean the Chosen One is dead in chapter 2 so like... yeah), we have blood magic, we have vows of eternal vengeance and hatred, we have blood oaths, we have morally ambiguous spies, we have a world spanning religious empire of light and beauty that totally isn't rotten to the core, we have Lucienne and Aracelis as a pair of leads that are really the only thing that the other has to hold on to in the End Times, and we have a badass wardog named Sasha (she's the best).
Below will be some heavy spoilers just in case you want to know about all the things before you commit.
Lucienne Prophet watched the Chosen One die. Now there is no one left to stop the apocalypse. But she will not sit back and wait for death,
SPOILERS
Aracelis is a blood mage in the last remaining country outside of the Ilanem Empire
She's committed crimes and is imprisoned when the paladins of light invade and start to destroy her country
She loses her boyfriend in the fighting and swears death upon all of Ilanem, summoning a blood demon of vengeance that is bound to her body and soul
Lucienne Prophet is the last surviving friend of the Chosen One who died trying to stop the coming apocalypse of the Corrupt and the God of Darkness Cimenor
She hates Michael (the Chosen One) because he abandoned her, leaving her for dead, and got her husband killed when he rescued her. Both Michael and his god refused to save or heal either of them, so Luce is very bitter
Luce has a wardog named Sasha who's last order from Luce's husband is to protect her no matter what
Luce refuses to just let the apocalypse happens since the Chosen One is dead, instead she takes her Rangers to the most dangerous places and continues to fight, pushing herself beyond the breaking point
Recognizing that Luce is the only hope for stopping this war, she is "chosen" by the God of Light, something she doesn't want, but she will use
Luce recruits and uses the other military branches as she is elevated to a position of power, recruiting a couple of spies, Roth and Charna, who lead the Inquisition, she also recruits the immortal and, up until this point, hidden Aracelis into her crusade
Aracelis secretly convinces Luce to do a ritual to give herself blood magic as well, as Aracelis thinks that the only way to really fight this thing is to use every tool at their disposal
Luce also frees a fire spirit that had been chained up and used as a symbol by the Church of Light
over the course of the novel battles are won and lost, Aracelis and Luce get closer
but Aracelis is compromised, more than she knows
the deals that she made to destroy Ilanem also want her to kill Luce, who she has been in love with for a long time, she refuses to do so
which results in a tense fight with Luce (and a Corrupt Dragon) and ends with Luce seemingly killing Aracelis
but Aracelis is immortal, she can't be killed by something as trite as swords
that doesn't change much for Luce who killed her
Aracelis swears a blood oath to Luce, now magically compelled to help her in every way
Luce, Aracelis, Charna, Roth, and the fire spirit Shula go to confront the God of Darkness and it's armies of Corrupt
Roth and Shula die in the assault
Luce manages to kill Cimenor, almost dying herself
Aracelis is compelled to not act during the battle as the darkness has a hold on her
the novel ends with the victorious team returning to Ilanem only to be greeted by the "resurrected" Michael and the God of Light who wants them all executed for heresy
Aracelis fights her nemesis and Charna helps
Lucienne as a chosen of the Light God can't fight, but when she manages to act, is severely wounded
Aracelis kills the Ilanem god and finally completes her end of the deal, freeing herself from her vengeance demon
Sasha lives through the entire book
Aracelis at some point admits to having feelings for Luce, Luce in turn is beyond stressed out and simply cannot think beyond surviving the next few minutes, although at the very end she recognizes that she does in fact have feelings for Aracelis
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In the first mission of Slipsand Galaxy in Super Mario Galaxy 2, Mario or Luigi must slide down an extremely long slope. After they begin sliding, cylindrical Thwomp-like enemies called Rhomps appear from behind and attempt to squash them by rolling over them.
If the player is playing as Luigi and performs an extremely precise long jump just as Luigi is about to be rolled over by a Rhomp, Luigi will gain immense speed that will catapult him into the air as seen in the footage.
Unfortunately, there is no way for the player to slow down Luigi at that point, so that after flying far enough to exit the regular gameplay area, Luigi will leave the boundaries of the galaxy, and die.
Main Blog | Twitter | Patreon | Small Findings | Source: twitter.com user "purplesunsr"
She got the idea for the study while walking with her advisor at Stanford to discuss her thesis topic, and the paper she eventually published in the Journal of Experimental Psychology in 2014 is sharp enough that it should have ended the seated meeting on the day it came out.
She ran 4 experiments on 176 people. Same person tested twice. Once sitting, once walking. The creativity tasks were the standard ones psychologists have used for decades to measure how good a brain is at generating novel useful ideas.
81% of participants in the first experiment produced more creative ideas while walking than while sitting. In the second experiment, 88%. In the third, 100%. Every single person walked into a more creative version of themselves. On average, people generated 60% more novel useful ideas the moment their legs started moving.
The skeptical question is the obvious one. Maybe it was the fresh air. Maybe it was the scenery passing by. Maybe it was the change of environment doing the work, not the walking itself.
Oppezzo killed every one of those explanations with one experimental decision. She put people on a treadmill facing a blank wall. No scenery. No fresh air. No environmental change. Just legs moving in place while staring at white drywall. The 60% boost held.
Then she ran the experiment that closed the case completely. She took participants outside in two conditions. Half of them walked through a Stanford courtyard. The other half were pushed through the exact same courtyard in a wheelchair. Same outdoor stimulation. Same scenery passing at the same speed. The only difference was whether the legs were moving.
The walkers produced dramatically more novel high-quality ideas than the wheelchair group. The outdoors did almost nothing on its own. The walking did everything.
She also tested the opposite kind of thinking. Convergent thinking. The kind where there is one right answer and you have to narrow down to it. Word puzzles where 3 words share a hidden fourth word that connects them. The seated participants did slightly better on these. Walkers got slightly worse.
Walking is not a general intelligence enhancer. It does one specific thing. It opens up the divergent search inside your brain. The part that generates options. The part that produces unexpected connections. The part that takes a problem and finds five ways into it instead of one.
When you need to converge on the single right answer, sit down. When you need to find the answer in the first place, get up.
The mechanism is now well understood. Walking selectively activates what neuroscientists call the default mode network, the system inside your brain that runs when you are not consciously focused on anything. The DMN is where mind-wandering happens. Where memories cross-reference each other. Where ideas that have been sitting in separate folders inside your head finally bump into each other.
When you sit at a desk and force yourself to concentrate, you suppress the DMN. When you walk at a natural pace, the executive part of your brain gets just busy enough handling the walking that the DMN comes online and starts doing the work that focus was blocking.
The most useful finding in the entire paper is the one almost nobody quotes. The boost did not turn off the moment people stopped walking. Participants who walked first and then sat back down stayed elevated. Their next round of seated creativity work was still significantly better than people who had been sitting the whole time. The rest lingered for at least several minutes after the legs stopped moving.
You do not need to do creative work while walking. You need to walk before the creative work. The brain holds the state.
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You know, when I've remarked that a lot of the responses to my posts feel like people are just plucking out keywords they think they recognise based on the shape of them and replying to what they imagine the post says based on that, the possibility never occurred to me that this is actually how many American schools are currently teaching kids to read.
Like, my assumption this whole time has been that when folks go "I misunderstood this post that says [thing] as saying [unrelated thing] because I mistook [word] for [completely different word that happens to start with the same letter]", that was a bit. What do you mean they're teaching kids a reading method that's tailored to produce this exact error?
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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
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There desperately needs to be more haunted mansions on the housing market but you people keep turning them into greige shoeboxes devoid of their character and whimsy.. oh I shan't say more I feel sick..
A Lost Bronze Age God @abronzeagegod - Tumblr Blog | Tumlook