Oh thank god FINALLY I have some kind of internet connection down here! Though this seems to be the only site that will load... I suppose I'll have to make do.
Hello, internet! This is Marshall Ebott-- yes, from the family the mountain and the national park was named after, let's get all that out of the way now-- and I am NOT dead! I've just been stuck in a cave system under Mt. Ebott for the past two years or so. Do not bother trying to send any rescue parties, it is literally impossible for anyone to get out of this place and it would only place more people in danger. Again, to emphasize, DO NOT SEND A RESCUE.
Anyways, while I've been down here, I have made perhaps some of the most shocking and world changing discoveries that will forever change our understanding of the natural sciences of this world. Beneath the surface of Mt. Ebott lies an extensive network of caves and tunnels, and within these caves an entirely unique ecosystem has been flourishing right under our very noses. Not only that, but but I have found conclusive proof that a physical substance that can only be described as "magic" exists, and has enabled an entirely new class of life to develop; organisms so fantastical and unlike any other creature on this planet that I still struggle to comprehend them in their totality.
Nevertheless, I have spent the most of my time here attempting to study these creatures, and have compiled a series of catalogs to document my findings, which I will be slowly posting here in addition to occasional updates on my personal life. Given how outlandish it all sounds, I'm sure many of you will not believe me, and it is completely within your right to do so, but I cannot in good conscience keep this research from seeing the light of day. If you do find yourself intrigued, however, feel free to send questions my way and I will answer them to the best of my ability.
Thank you to anyone that bothers to read this. Marshall, out!
Fel's Notes: Hoi! This is the irl author of this blog, Felvahkiir. Most of the content on this blog will be from the POV of the character of Marshall Ebott, but I'll also pop in to add some lore details and answer questions that Marshall won't know the answer to. If you want to direct an ask to me specifically, please begin your ask with "Hey Fel," or something along those lines, otherwise I'll likely answer as Marshall. You can also ask me questions on my main blog as well.
Rules:
-Don't ask me when certain characters or lore entries will be posted. I have a life outside of this and won't always update regularly; please have some patience! They'll be done when they're done.
-Please do not send me NSFW of any of the characters (or myself, while we're on the topic). I'd rather it not be made at all, but if you really can't help it then at least have the decency to keep it to yourself.
-On rare occasions I will do art requests, but don't expect it often. I will not draw any sexually explicit art. Gore/horror are fine though.
-Do not use my posts for AI. I don't care what your reason is, I don't wanna be part of it.
-If you draw/use any of the Underden character or concept designs please be sure to credit me as the original creator below the art.
Tags:
#underden (general tag)
#underden bestiary (for species/character's general data entries)
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Fel's Notes: More lore! This time talking about food in the Underground.
The types of food available in the Underground is very limited compared to the surface, considering how difficult it is to grow many edible plants with low/no sunlight. Different regions have different flora and fauna available, though trade between places allows for most of the local cuisine to be consistent. The farms in Waterfall grow various mushrooms and root vegetables in large amounts, using magical lanterns to provide the crops enough light. Plenty of monsters just eat their meat and plants raw, but some others cook their meals via the use of magical fire (a select few monsters even have the ever-luxurious sparkstove, an invention by the former Royal Scientist that uses copper wire coils activated by a spark of magic to heat food without having to constantly stoke a fire). Some common dishes include
Water (duh)
Dandelion Root Coffee/Tea (roasted dandelion roots crushed into powder and brewed)
Pine Tea (crushed pine needles brewed into tea)
Golden Flower Tea (golden flower leaves brewed into tea)
Dandelion Roots (eaten like carrots)
Carrots (eaten like... carrots)
Potatoes (often cut into chunks and either roasted or boiled)
Salad (dandelion greens, potatoes, carrots, and mushrooms)
Various roasted meat dishes (bat, mouse/rat, vole, snake, lizard, and salamander are common, most other meats are rare to find; meats considered a luxury are groundhog, weasel, badger, bird, squirrel, rabbit, deer, and human)
Eggs (a luxury; very rare to find and hard to actually get, but very delicious)
Crayfish (boiled)
Cave shrimp (boiled)
Various fish dishes (often roasted in large amounts but sometimes eaten raw)
Snail (requires a lot of preparation and patience but some monsters find them worth it, though of course some monsters also just eat them raw)
Roasted centipedes (only centipedes, millipedes are toxic unless theyāve specifically evolved to resist it)
Soooo many soups (like seriously, they can and will make soup out of anything)
The only additives they really have for meals is onions and salt, though technically monster dust can be added to any recipe to spice things up. Probably wouldnāt taste super great to humans, though.Ā
All monsters are lactose-intolerant, since they donāt exactly have access to milk and wouldnāt evolve the enzymes necessary to digest it. They also donāt have sugar, honey, or easy access to edible fruit, so most human food would seem ridiculously sweet to them (the only sweet food they really have is dandelion blossoms lol). Would they like our food? Ehh I dunno, depends on individual preference I guess, but it would certainly be an acquired taste for most of them. Human food falls into the Underground through Waterfall occasionally, but it usually gets ruined by the moisture and/or spoiled before anyone finds it.
_ New Logbook Begun
_ User: Marshall R. Ebott
_ Logbook Name: U.S.O-10 (Moldessa)
_ Logbook Type: Written
_ First Updated: 4/25/2123
_ Last Updated: 1/12/2125
_ Displaying Entry
Species Name: Juggula (Juggula juggula)
Habitat: The Ruined Catacombs
Average Height: ~2 ft /0.61 m
Average Weight: Not measured
Diet: Autotrophic (photosynthetic symbiosis)
Temp. Regulation: Ectothermic
Abilities: Projectile conjurationĀ
Disposition: Docile
Threat Level: 1
A strange organism that at first glance would appear to be a slimy, bulbous plant. Their egg-shaped bodies are supported by several root-like appendages that dig into the ground. Two thick pseudopods sprout from their heads, which can be swung to fend off anything trying to take a bite of them. Their green color comes from the algae stored within their bodies, and the mucus layer secreted from their bodies provides an extra layer of defense against both moisture loss and potential predators. Not sentient and completely stationary; not much of a threat at all.
USO-10 appears to be in a symbiotic relationship with the large amount of algae stored within them, offering protection from predators in exchange for nutrients. They are only found in the Ruined Catacombs, stationed underneath holes in the caveās ceiling that allow for direct access to sunlight. They reproduce via budding, growing an additional pseudopod and shedding it to eventually form a new, genetically identical organism. Many of the predators in the Ruined Catacombs will seek out these creatures in particular as their algae-filled center is rich in nutrients, though they have to endure the creatureās persistent smacking as they feast.
It's been a good while since I've last given an update here, I know. I would apologize for the inactivity, if not for...
Well, there have been some new developments around here. For starters, in one of my recent field studies in Waterfall, I found another person. Human, to be precise; a human child. They were soaking wet and scared out of their mind, so of course I couldn't just leave them there. I suspect they may have had a run in with the resident Swamp Nymph, seeing as how they avoided the river like the plague the whole way. My drake was quite confused as to how there were now two humans in her home, but we've all been slowly warming up to each other. It's harder to find enough resources to split between us, but we've made do so far. We have to.
I still don't know much about the kid. I suspect that they can't talk, or at the very least are unwilling to. I've guessed that they can't be any older than ten, but their name, where they came from, how they managed to come this far... it's all a mystery. They seem to understand me just fine, though. Even tries to help me out from time to time. Goodness knows I need it. Part of the reason I'm even sharing these entries now is... well, to put it lightly, I'm not entirely sure if I'm up for such extensive field research anymore. I offhandedly mentioned my health issues somewhere earlier, but they've started catching up to me now.
...I should probably elaborate, shouldn't I? It's not like I'm dying or anything like that (if I am then the Reaper is taking his sweet old time), but I'm certainly feeling a lot worse off since... about a year or so now, I think. I've always had random joint issues and difficulty with too much exercise, but nothing alarming. Well, there was that one time I passed out for a few seconds for no reason, but that was probably heat illness or something; it was the height of summer, after all. I never really went to the doctor as much as I should... costs too much to be told the same few things every time, you know? Though I'm certainly paying for it now.
Sorry, I'm rambling a bit. Bottom line is, I've been getting short of breath a lot more often now, and-- most concerningly-- passing out at random. I have no idea why this suddenly started happening, but I suspect my prolonged exposure to raw magic may have something to do with it (as I noted in an earlier log). There seems to be two different... types? Modes? Variations? ...Um, variations of it as well. The first seems like a typical fainting spell; you know, the lightheadedness, the dizzyness, then you wake up a few seconds later on the floor-- scary, but not too bad all things considered. The second... the second one is what's made me pull back from my studies. It starts out with everything feeling... almost tingly, like pins and needles? With a slow building headache and then a sensation where I feel... not present? Like, I'm physically there, of course, but it doesn't feel like it, it feels almost like I'm falling asleep while I'm still awake, or something. And then I wake up and suddenly it's been days. Not moments. Not minutes. DAYS. Just, poof! Gone. Thankfully it seems my drake always comes looking for me if I'm gone too long, as I've always woken up back in her den, but... I have no idea why this happens, and I can't help but feel afraid that my luck will run out if I push it too hard. Unconscious for days in the wild, with only a matter of time before some opportunistic carnivore happens upon my still and defenseless body... no, I cannot allow my story to end like that. So, as much as I hate it, I have to play it safe. Just until I can figure out what the hell is wrong with me. But fear not! I'll still be posting what I have gathered in the meantime.
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Fel's Notes: Seeing as I've searched around and cannot find a cohesive list of all the new NPCS that were added in Undertale's 10th anniversary stream, I'm just going to ignore them and not make any of them canon in this AU. The Underground in Underden is meant to be less populated than normal anyway (with a current population of just under a thousand monsters), so I think it works. Some species just went extinct; such is life, and considering the amount of endlings/critically endangered species down here, it's likely many more will die out in the coming years.
Here I will be translating the language thing on the UnderDen blog.
Translating the Wingdings is hard enough. BUT here we also have to translate it again because the letters seemed to have been replaced with another. A cipher of sourts. It's like a puzzle as the creator or UnderDen, @underden-official or @felvahkiir , had stated in the tags of this reblog stated that they "spent ages figuring out how to scramble this in a way that still produces pronouncable words most of the time". So, it's completely new and unique. And I am determined to figure out what letters replaced what letters and solve the scrambled mysteries!!!! I'm letting out my inner puzzle loving Papyrus for this one folks. I am hoping to find as many letters as possible to be able to create a complete key for translating the cipher.
Also, current key may not be reliable for long as the creator is working on creating a different key.
These will be used to build up the key. Hopefully nothing ends up contradicting eachother.
The Key:
As I am going through each given translation, I am checking every single letter, even the ones that repeat, to make sure that nothing ends up contradicting. I am only human and I make mistakes. I was also doing this in the middle of the night.
A - O
B - F
C - S
D - T
E - I
F - D
G - H
H - V
I - E
J - B
K - X
L - R
M - W
N - C
O - U
P - G
Q - J
R - L
S - N
T - K
U - Y
V - M
W - Z
X - Q
Y - A
Z - P
Missing:
Letters: none
Unassigned: none
Because some letters were not used in what was given to us, I was incapable of instantly creating a key that included the coroaponding letter for every letter in this cipher. Hopefully this doesn't bite me in the butt as I try to translate everything else. I will be updating letters as I go through if I find myself capable of confidently adding to the key.
Started with seven(7) missing letters in the key, curently missing zero(0) letters in the key.
Key has been completed.
Posts
All base translations came from the reblogs the creator made containing them. I didn't want to translate them myself and end up making mistakes that would ruin my attempts and translating this into a way that everyone is capable of understanding. The final translations are also in red for thoese who want to scroll past the presses and my rambles.
(Useing this word, we can infure that in this cipher, Z replaces W, as that is the available combo that makes the most sence here. I shall now update the key.)
(Useing this word, we can infure that, in this cipher, J replaces Q, as that is the available combo that makes the most sence here. I shall now update the key.)
(Useing this word, we can infure that, in this cipher, M replaces V, as that is the available combo that makes the most sence here. I shall now update the key.)
(Useing this word, we can infure that, in this cipher, H replaces G, as that is the available combo that makes the most sence here. I shall now update the key.)
(Useing this word, we can infure that, in this cipher, Q replaces X, as that is the available combo that makes the most sence here. I shall now update the key.)
(This leaves it to were Z must be replace by P, as that is the only remaining possible combo, allowing me to complete the key.)
And there we have it folks. The translated variations of the posts. This was genuinely extremely fun to do. A great way to use my time. Much more effective than sleeping like I probably should have been doing as I'm making this. Oh well. I regret nothing. This was lots of fun and I enjoyed it lots. Hope I find something like this again so I can do something like this again. Thats how much I enjoyed this. I could create my own, but that's not as fun. I want to solve someone else's.
It took me so long to post this after getting conformation that it's okay for me to do so because I kept getting life stuff thrown at me and then forgot about for a while. Oops.
Fel's Notes: Good job! Most of this is right! Though you've now helped me see that I made some typos lol, that'll hopefully be fixed when I change the "language" and update the key. I'm almost done with it now, so the changes should be coming soon.
@arrats-33b would you rather I reveal the key to the new language when it drops, or would you like to try and update it yourself?
I have just gotten done going through the entirety of the content you have on this blog!
It is all very nice. Love what you're doing here and I have become invested in the UnderDen lore.
I also believe that I have managed to create a key to your scrambled language and I have translated everything! It's readable and understandable so I think I got it right. Then again, I was doing this in the middle of the night, so there might be some errors I missed. It was very fun to try to solve. (Not sure how you'll feel about said information being shared, so I'll keep it secret for now unless you clearly state that you're fine with it being out there. I also don't really want to take the fun away from others who want to solve it themselves, but at the same time I also know that others may not want to put forth the effort of solving it themselves. Idk)
I hope you have a wonderful day or night wherever you are. And keep creating wonderful things! ((o(^ā^)o)) Youāre amazing and your doing great!
(Also not really sure if this was good to ask on this blog or if it would have been better to send it to you on your main. Sorry if you would have preferred for me to send this to your main, and sorry of this is too long.)
Fel's Notes: Heya! Glad you've gotten so invested! I didnāt expect anyone to actually translate those entries lol. Good work!
Unfortunately... I do have plans to actually change the scrambled language because I'm slowly finding a more pronouncable way to decode it. So, as not to put all your hard work to waste, once the entries change I'll post the new key myself to help with translation (unless you want to do it all again? idk if that'd be fun for you lol). The content/message in the entries themselves won't change at all, just the look of the language. As for whether the translation should be shared, go right ahead! I don't think anyone else is going to go through quite as much effort for it lol.
(And you can send asks on this blog, yeah! Though the content is split between interacting with Marshall-- the character behind this blog in canon-- and me, the one actually running this blog, so next time all you have to do is specify whether you want me (Fel) or Marshall to answer.)
Fel's Notes: Sorry for this blog being kinda dead for a while! I got super busy with my last semester... but my time should be opening up to work on some more entries!
However, I wanted y'all to help me decide how to go about working on these. See, I was going to post them all in numerical order (aka from the first possible monster encounter to the last) but several of those entries are really hard to actually draw, and in order to get to all of the main characters we'd have to make it through several filler characters/enemies that I know barely anyone cares about. So! I've come up with a few different ways to maybe mix it up; I can keep doing encounter/numerical order, I can go from most relevant to least relevant, I can go from easiest to hardest, or I can spin a wheel to randomly decide which entry to do next.
Which one sounds the most interesting?
Same as before (numerical order)
I wanna see Sans already, dammit! (most relevant to least relevant)
Fel's Notes: I've spontaneously decided that I don't like the look of the "monster language" (aka the scrambled English that I use in the corrupted datalog posts), so don't be surprised if those posts get edited to look different since I'm gonna fiddle around a bit and see if I come up with something better
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_New Logbook Begun
_User: Marshall R. Ebott
_Logbook Name: Theory on Raw Magic Dispersion
_Logbook Type: Written
_First Updated: 9/22/2125
_Last Updated: 9/22/2125
_Displaying Entry
I have spent almost three years down here now. Sounds insane, thinking back on it. The only reason I have any inkling of the passage of time is via the calendar on this logbook recorder. Iāll forever be grateful that Iām using an older model, one that doesnāt require charging in order to work. Well, I would be able to charge it now, but that would mean almost two and a half years worth of research would be left in the dust. How I have electricity and incredibly weak internet down here now is a very different and very long story, and Iām getting off topic enough as it is.
Having spent so long down here, Iāve become quite familiar with the ins and outs of this unique ecosystem, and today I had an epiphany that finally pulls together a wider theory Iāve been constructing on one of the natural processes of this place; the circulation of raw magic.
Raw magic, in of itself, is a compound that Iāve been unable to fully understand, but itās the backbone of almost everything down here. Iām not a chemist, so I cannot break down what exactly raw magic is or what exact chemical reactions are occurring regarding it, but it is essential for many of the biological processes that the USOs perform. In the present day, raw magic is most easily found condensed in pools of the stuff scattered all throughout these underground caverns. The vast majority of them are located in Waterfall and Hotland; the deepest regions you would be able to find here. Still, if this were the only source of such an essential compound, magical life would only be able to sustain itself within the vicinity of those pools, and as this is clearly not the case there must be some other form of residual raw magic present in the other areas. I have spent a bit of time trying to narrow down where it is settling in these other areas, and can only conclude that it is, in fact, everywhere. Traces of it can be found in the soil, in the water, in the plants that grow here, even in the very air. But, how? How can it travel so far, especially with the pressure within this barrier-sealed mountain forcing it to condense into liquid?
It was today, a few weeks after posting the first Poltergeist entry and rereading it with fresh eyes, that I had my realization. Poltergeists have always been quite the enigma to me. A creature that does not eat and cannot be eaten, which has no body to decompose when it perishes, and has no method of reproduction; what niche could such a creature possibly fill? What purpose could they possibly serve to the greater environment of this strange and resource-hungry world? Well, Poltergeistās are the only creature to frequent the raw magic pools, returning to them day after day to replenish their misty, incorporeal bodies. It is these very incorporeal bodies that allow raw magic to spread throughout the underground, with the Poltergeists leaving traces of it behind in their wanderings. The raw magic then floats about in the air, settles on the ground or in the water after some time, then seeps through the earth to eventually find its way back to the pools, or perhaps form a new one should the concentration become high enough. USOs recycle this raw magic in their own way too; via respiration, digestion, and the small amount of magic they do not reabsorb after casting their refined āspellsā. It is in this way that Poltergeists, once considered pointless wisps with no ecological niche, are revealed to be one of the most critical species for the health and development of Mt. Ebottās environment.
ā¦There is something else I have theorized, however. Something perhaps a bit more⦠concerning. You see, Iām quite sure that raw magic does not exist anywhere else in the world. However, there is no indication that this mountain specifically is what cultivated the primordial creation of raw magic, considering also that many magical species have evolutionary remnants of adaptations meant for life in the forests, oceans, deserts, and mountains of the surface world. Taking into consideration the magical barrier that surrounds this place, which almost certainly was not always present here, the question becomes thus: how did all of the worldās magic (and magic-based creatures) end up under this specific mountain in the eastern United States? And was it always distributed in the way that was described above?
My hypothesis is no, it was not. Over time, the pressure buildup would have been what caused the current state of raw magic distribution, but I believe that in the past (perhaps when this strange barrier was first formed), all of the worldās magic was sealed away in this very place, which would have been an absolute nightmare. Raw magic swirling about every corner in its gaseous form, blanketing every nook and cranny in a white mist ready to explode at even the slightest disturbance. Any form of casting would obviously be too dangerous to even attempt, and the air would be thick and much more saturated than it is currently, making it much harder for USOs to breathe. This would be a more extreme environment for the many USO species that would have existed at the time, perhaps driving some of them to extinction? And as for water-based life, like plants, animals, and humans, it would be⦠inhospitable, to put it lightly. I have spent my fair share of time around raw magic pools, and I can say from experience that too much exposure to the substance is not very good for oneās health. Iāve certainly learned my lesson about getting too close, though perhaps not soon enough. The effects of prolonged exposure are still uncertain, though I can say some of the long-term effects have included a weakened respiratory system and some sort of adverse effect on the circulatory system. I am not a doctor, so I cannot exactly diagnose myself with anything or figure out what exactly it has been doing to me, but needless to say I am not exactly the picture of health right now. Not to worry, though! Iām sure Iāll be fine. I just⦠have to get out of here sooner rather than later.
Though, what will happen if the barrier is miraculously broken? Will things down here remain as they are, with little effect on the surface world? Or⦠would it release a devastating wave of this dangerous substance the likes of which this earth has never seen?
Fel's Notes: More random lore! Are you tired of it yet? lol
This time, enchanting!
A certain guild of monsters has carried on the trade of enchanting objects with magic. These monsters have more or less gatekept the actual process of enchantment, only passing down the knowledge to family and those who enter the guild; though not without good reason, as itās an incredibly dangerous practice. Basically, they have to imbue the object with their own raw magic, and refine it to a certain purpose only after it has entered the object. Most monsters will instinctively try to refine their magic in their bodies before releasing it, and trying to guide that refinement process when the magic is already out of their body becomes very difficult without any biological or instinctual processes to help them. If a mistake is made during the transfer process, the magic will explode in the enchanterās face. If a mistake is made during the refinement process, then the item has a chance to cause a raw magic explosion when used instead of the desired effect, making it harmful for the wielder. But if the object is properly enchanted, it becomes a powerful tool that even those without magic can use without much issue. Most enchanted items are enchanted to fulfill a single purpose, but expert enchanters can add up to 3 effects at once.
Fel's Notes: Things are slowing down in the art department since I'm on my last semester of college now, so expect a lot of lore-drops and text-based stuff as filler until I can work on some entries lol. Anyways, this time y'all get to learn about something mentioned in the last post!
MCPD = Magi-Circulatory Processing Disorder
There are three types of MCPD, each varying in presentation and severity.
Type 1: MCPD-1 is when a monsterās soul develops incompletely, causing it to become malformed in some way. This often (but not always) changes the shape of the affected soul and decreases the amount of magic the affected monster can safely release before reaching a critical state. The affected monster can still refine their magic in the same way a normal monster would, but certain effects may apply to their magic, such as;
Delayed casting (takes longer to cast, effect may not be immediate)
Physical side effects during or after casting (such as tremors, lightheadedness, fatigue, headache, nausea, shortness of breath, muscle weakness, temporary blurred vision)
Poor reabsorption (takes longer to passively absorb magic via sleep and respiration, only reabsorbs 60-75% of magic after casting recall instead of 90%)
(oh yeah, and "casting recall" is just what happens when a spell dissipates, most of the magic used to create the spell is reabsorbed back into the monster's soul)
MCPD-1 is often comorbid with other physical disorders such as chronic pain, chronic fatigue, insomnia, asthma, POTS, magi-circulatory irregularities, physical deformities and other birth defects. In rare cases, the soul malformation can be severe enough to cause neonatal death.
Type 2: MCPD-2 is when the link between a monsterās soul and their magi-circulatory system is unstable or inconsistent. This makes it incredibly dangerous for the affected monster to cast magic, as while technically possible most of the time there is a severe risk of the following occurring rather than the intended cast:
Delayed casting (takes longer to cast, effect may not be immediate)
Failure to recall (magic cannot be reabsorbed)
Magi-circulatory failure
Raw magic explosion (external)
Raw magic explosion (internal)
As well as causing other unpleasant side effects that affect quality of life, such as:
Physical side effects during/after/instead of casting (such as tremors, lightheadedness, fatigue, migraine, fainting, nausea, trouble breathing, muscle pain and/or weakness, and in extreme cases straight-up organ failure)
Poor reabsorption (takes longer to passively absorb magic via sleep and respiration, does not absorb any magic after casting recall)
This type only occurs in otherwise unimpaired souls, as for those with MCPD-1 or other soul malformations having any instability between this magi-circulatory link will progress it to MCPD-3. It is currently unknown why MCPD-2 occurs, but can be both inherited and acquired. When present at birth, MCPD-2 is often comorbid with other physical disorders such as chronic pain, chronic fatigue, insomnia, asthma, POTS, and other magi-circulatory irregularities.
Type 3: MCPD-3 is when the link between a monsterās soul and their magi-circulatory system is completely severed. In most cases this leads to neonatal death, but on the rare occasion someone born with MCPD-3 does survive past infancy, they will be completely unable to cast or absorb magic, and any magic lost through injury becomes permanent. It is rare for someone with MCPD-3 to make it to adulthood, with the oldest MCPD-3 survivor living for 20 years. It is currently unknown why MCPD-3 occurs. MCPD-3 can theoretically be acquired later in life, but it has never happened in living memory; most who suffer link-severing injuries to the soul will die instantly. MCPD-3 is often comorbid with other physical disorders such as chronic pain, chronic fatigue, insomnia, asthma, POTS, and other magi-circulatory irregularities.
Fel's Notes: More lore! Yippee! (don't expect me to run out of this soon lol) This time, on the nature of monster souls.
Monster souls are made out of raw magic, and serve many important functions in a monsterās body; it pumps magic through a monsterās body like a heart pumps blood, acts as a secondary emotion center in tandem with the brain, contains a lot of genetic information, and also acts as a reservoir to pull magic from. This makes it arguably the most important organ in a monsterās body. Were a monsterās soul to be removed, they would die instantly, and when a monster dies their soul is destroyed along with them, making it nearly impossible to obtain one intact. As a monster grows older, their soul becomes less efficient at absorbing and distributing magic throughout the body, causing the effects of aging and eventual death. When a monster is hurt, the magic pours out of their injury in a pinkish-white mist, so any sufficiently deep wound can empty out all of a monsterās magic if not resealed. There is a non-zero chance that the sudden release of raw magic when a monster is killed will cause their body to explode.
Some monsters can be born with two souls. This genetic mutation is rare in most species but common in others, such as Chimaera, Dragons and Kitsune. This second soul is connected to the first soul but not connected to the rest of the body. Thus, it will not instantly disappear upon its hostās death, but is still unstable and will explode after a few seconds. Monsters born with two souls are called Boss Monsters. Having two souls dramatically extends a monsterās lifespan and grants them incredible magical power, but can lead to quite a few complications, including but not limited to:
Increased risk of magi-circulatory irregularities or failure (similar to heart conditions/heart attacks)
Increased risk of developing magi-circulatory processing disorders (conditions that make it unsafe or physically impossible to use magic)
Increased risk of developing mood disorders (depression, bipolar, and disruptive-mood-dysregulation disorder)
Physical deformities
Plurality (in rare cases)
This also changes the way they reproduce; when a monster with this condition has a child, their magic is directly linked with said child, consistently draining from their second soul until the child reaches maturity and absorbs all magic from that soul entirely. This causes the parents to begin aging normally. If the child dies before reaching maturity, the parentās second soul will slowly regenerate the lost magic until both are functional again. If both parents were Boss Monsters, the child will absorb magic from both of them, granting them a second soul as well.
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_ New Logbook Begun
_ User: Marshall R. Ebott
_ Logbook Name: U.S.O-08 (Migosp/Migospel)
_ Logbook Type: Written
_ First Updated: 4/25/2123
_ Last Updated: 12/20/2124
_ Displaying Entry
Species Name: Hivecrawler (Inuctus copiae)
Habitat: The Ruined Catacombs
Average Height: ~1 ft /~0.30 m
Average Weight: Not measured
Diet: Roots, ferns, flowering plants, lichen
Temp. Regulation: Ectothermic
Abilities: Capacity for speech (limited), hivemind, prehensile forelimbs
Disposition: Confrontational
Threat Level: 3
An insect-like organism with a large brown carapace that resembles that of a pillbug. Their faces are slightly humanoid and they are often bipedal, standing up on their deceptively flimsy-looking back legs as a defensive stance to ward off predators. The species is sexually dimorphic, with the females being much larger than the males and sporting two pairs of translucent beetle-like wings. The males have small pincers on their frontmost legs, vertical white pupils, and tan antennae, while the females sport black antennae, horizontal pupils, and face markings that remind me somewhat of clown makeup. Rather harmless alone, but can be dangerous in groups.
USO-08 are only found in the Ruined Catacombs, and it appears that every member of the species belongs to a single collective colony. Their nest resembles that which termites build, only much bigger; the tallest of them almost reaches the cavernās ceiling. Despite this, it seems that the bulk of the nest is actually underground, with the spires only serving as entrances. The males appear to be in charge of foraging for food, as I often spotted one or two scuttling about throughout the Catacombs in my time there. I was only able to observe the females after stumbling upon the nest, where I spotted them repairing a spire that had been damaged, presumably by some other creature. I wasnāt able to witness much else, however, as I was promptly swarmed by the creatures in a manner that was remarkably well organized. Sole members of the species continued to assault me unprompted on my journey through the catacombs, suggesting an extremely efficient method of communication between members of the species; perhaps even a hivemind of sorts? Unfortunately, research on this species has been forced to halt, as the Ruined Catacombs is now completely inaccessible to me.
_ New Logbook Begun
_ User: Marshall R. Ebott
_ Logbook Name: U.S.O-07A/B (Vegetoid/Parsnik)
_ Logbook Type: Written
_ First Updated: 4/25/2123
_ Last Updated: 12/19/2124
_ Displaying Entry
Species Name: Salad Demon (Radix verma and Radix serpens)
Habitat: The Ruined Catacombs
Average Height: A- ~1 ft/0.30 m, B- ~2 ft/0.61 m (fully extended)
Average Weight: Not measured
Diet: Insects, arachnids, gastropods, small mammals, carrion
Temp. Regulation: Ectothermic
Abilities: Capacity for speech (limited), chlorokinesis, burrowing
Disposition: Confrontational
Threat Level: 1
USO-07A: An organism resembling a carrot or similar root vegetable. They have slanted black eyes with no pupils and a V-shaped mouth at the center of their bodies. Their coloration is usually various shades of orange or brown, with green leaf-like appendages sprouting from their heads that they can extend to crawl around. Not a danger so long as they are not consumed.
USO-07A is a parasitic organism that mimics a common food source of the Underground in order to be purposefully eaten. It reproduces asexually, with split-off chunks of it developing into individual larvae within an organismās stomach or digestive tract and feeding off of the nutrients said organism consumes. Once USO-07A larvae grow to a large enough size, they will begin to eat through the digestive systemās protective lining until the creature either regurgitates them or dies via a number of unpleasant ways. They become ambush hunters upon maturity,Ā their food-like disguise pulling double-duty as a lure for unsuspecting prey. I will admit that I fell for this ruse upon first discovering them, though luckily I did not get to consume it. The specimen I encountered seemed to decide that I was food and attacked me, which is odd considering that I am almost 5x bigger than its usual prey. Safe to say it did not succeed in its hunt.Ā
USO-07B: An organism that resembles USO-07A very strongly, with the leaf-like appendages replaced by snake-like pseudopods instead. Each pseudopod has markings that resemble eyes and a gaping mouth with four needle-thin fangs. Still not much of a threat, but avoid it if possible.
USO-07B is behaviorally similar to USO-07A, with the difference of USO-07B being unable to move from the spot it has planted itself in. Instead of chasing after prey that escapes its initial ambush, it instead relies on its pseudopods to strike and ensnare them before they can get away. I had one attach itself to my leg this way once; bashing a rock on its face was the only way I could get it to release its grip. Those tiny fangs may not seem like much, but they certainly sting.