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Thank you very much for letting me borrow your WHB MCs for this project. It was fun to do! However, I cannot say it is a complete project as I have still planning the H-Scenes scenarios! I will take a well deserved rest in-between this story and the big next step!
Thank you again @yuhichu for helping me with the linearts of the screenshots!
As for the screenshots in the chapters, they will be dropped as full scale after the epilogue and this thank you note is posted!
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I love your kings as homicipher characters... mayhaps.. Beleth, Ronovรฉ, Andrealphus, Agares, Marbas, and Gusion as monsters? ๐
WHB nobles as ghosts/monsters
โก Masterlist โก
A/N: For those who missed it, here are the kings ^^
Also aaa, I used mr. Fox Mask from the new Silent Hill for Agares and he better be grateful for that bc Foxy is just so majestic :D
Uhhh... I should also warn abt spoilers about Agares and Vassago lore
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ย ย Mr. Handsy (Ronovรฉ)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
Mr. Handsy takes on a form of many disembodied hands emerging out of darkness. They attempt to reach out to anyone in their close viscinity, pulling them closer while draining their sanity. On occasions he can be seen reaching out for items, hinting at the fact that they are not just an apparition of limbs, but rather being controlled by something more
(Interesting fact: Mr.Handsy's name had to be slightly changed in the english version due to the name being similar to a man named Mr. Hands, to prevent confusion)
๐๐ฎ๐ป๐ผ๐ธ๐ท๐ช๐ต๐ฒ๐ฝ๐
Mr. Handsy doesn't appear to be inherently malicious. Upon meeting him, the player notes that he may simply be reaching for anyone out of wish to connect with people.
Despite being fairly similar to Mr. Mean and Mr. Sleepy, it is assumed he doesn't seem to get along with them, given by the fact that they are never seen together in the same room.
Collection: Since Mr.Handsy is one of the minor creatures in the game, his only ending consists of the player being taken over by the insanity he inflicts upon them and getting pulled into the darkness. They then find themselves pinned in place as another addition to Mr.Handsy's collection of previous victims
It is worth noting that the developer has acknowledged the fans' requests for adding a possible route for Mr. Handsy, and has made an announcement that it is being in development.
ย ย Mr. Kitty (Beleth)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
Choosing to stay in his feline form, Mr. Kitty stalks the dark corridors. He only chooses to be in his humanoid form around select creatures such as Mr. Hungry and Mr. Sleepy. Some players even theorise that him and Mr. Sleepy are close, since Mr. Kitty likes to sleep by the player's bed. In some instances players believe to see Mr. Sleepy pet Mr. Kitty.
Mr. Kitty's presence cannot be overlooked as a distinct smell of cigarette smoke follows him around everywhere.
๐๐ฎ๐ป๐ผ๐ธ๐ท๐ช๐ต๐ฒ๐ฝ๐
Like a true feline, Mr. Kitty is aloof yet friendly. Most creatures in the realm enjoy his presence and sometimes even request his help.
Over the course of the game, he is likely to grow protective of the player if they treat him well. Instances have been documented where he even stepped in to save the player from a bad ending.
Mr. Kitty, being another minor character, doesn't have an ending of his own, rather aiding the player to reach a good ending on any route they are currently pursuing
The closest to his own ending would be the Normal/Mundane ending with fully maxed out relationship, prompting the player to remark that they don't feel so alone with him by their side
ย ย Mr. Teacher (Gusion)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
At a first glance, Mr. Teacher appears like a normal adult male, but the moment player attempts to have a converstation with him, they realise just how wrong that assumption is.
He is knowledgeable on any topic to an astonishing degree and, should he be prompted, will start explaining given subject to an extensive detail, leading all present creatures to loose their mind trying to comprehend the topic at such speed.
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Mr. Teacher is very passionate and seems to be unable to control his sharing of knowledge. For that reason he chooses to lead a more solitary life, rather prefering to stay in his usual room, reading or writing.
Apprentice: A rare ending only achived a handful times. Player, with the help of Mr. Kitty, manages to get an item from Mr. Generous, which allows their brain to comprehend a full lecture from Mr. Teacher. This impresses him and he recognises the player as his equal, allowing them access to his private library containing everything he knows.
Mind-blown: The bad ending in which player's brain fails to comprehend Mr. Teacher's lecture and goes insane.
ย ย Mr. Scythe (Andrealphus)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
An apparition reminiscent of a Grimm Reaper. He, too, wields a scythe which is permanently stained with blood of those he hunts. As revealed by a chance encounter, his prey are creatures crossing over from the Ethereal realm.
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Mr. Scythe is typically quiet, preferring to blend into the background to quietly wait for his next victim to present itself.
Mr. Hungry seems to like him a lot, which Mr. Scythe doesn't reciprocate in any way, opting to exit the room as soon as possible.
Some players theorise that the locked secret room containing few torn-up children's books and a dirty plushie belongs to Mr. Scythe, hinting at a possible tragic backstory.
Harvest: Player can trigger this ending during Mr. Angel's route, in which Mr. Scythe mistakes them for another ethereal visitor due to Mr. Angel's energy surrounding them
Memento Mori: At any point, if the player manages to find their way into the locked secret room, they are caught by Mr. Scythe, who then talks to them in an unknown language as if recalling a memory or a story.
A fanmade route/ending: Mr. Scythe has the only fan-made route mod, which the developer acknowledges as canon. During it, the player can befriend Mr. Scythe and through succesfuly interacting with him, uncover his past.
ย ย Mr. Hivemind (Agares)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
Mr. Hivemind takes on the form a beautiful young man with a fox mask, however, that is simply just his chosen way of manifestation. In reality, Mr. Hivemind is a malicious presence attempting to trap anyone he desires so, into one shared consciousness - a hivemind which other beings reffer to as Vassago. Those who are trapped are forever condemned to worshipping Mr. Hivemind like a deity.
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He is an incredibly proud spirit and demands being held in a high regard by all the creatures in the realm. Should any one of them fail to address him with enough respect, he is quick to get angry and unleash his followers unto the offender.
Many beginner guides strongly recommend avoiding him at all costs no matter what.
Brain-washed: An ending in which the player fails to avoid/respect Mr. Hivemind and is dragged into Vassago. The rest of the story can be still continued after this "ending", but it is nearly impossible that most players choose to give up rather than continue.
There are groups of fans attempting to discover whether it is possible to achieve any sort of good ending in relation to Mr. Hivemind, but so far none have succeeded.
ย ย Mr. Tied-up (Marbas)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
A humanoid creature which is usually found restrained by a straight jacket. Still, despite that fact, Mr. Tied-up is clear to enjoy tying various knots around objects and even beings in the realm. When player chooses to compliment his shiabri skills, he reacts rather puzzled at that name.
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Mr. Tied-up may seem a bit intimidating based on his looks, but the player themselves do note that being in close proximity around him makes them feel comfortable and calm.
Ornate: The player spends too much time around Mr. Tied-up and falls asleep only to wake up to being strung up from the ceiling as one of Mr. Tied-up's subjects. This may also hint at the possible malicious side of Mr. Tied-up.
A/N: I recently got into Homicipher, which is pretty much a puzzle otome where you try to figure out a foreign language while surrounded by hot/cute ghosts so here's my take on how the kings would be as characters in the game since the creator quit it T.T Oh, I'm also open to do this for the nobles ^^
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ย ย Mr. Angry (Satan)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
A rather malicious type of presence. He manifests as a humanoid figure amidst a cloud of red smoke. Generally, this aura is to influence one's emotions, or rather, overpower them and fill the person with rage. The closer one steps toward his figure, the angrier they get to the point of almost dying.
๐๐ฎ๐ป๐ผ๐ธ๐ท๐ช๐ต๐ฒ๐ฝ๐
Despite his aura, he is mostly very calm, only prone to violent and/or angry outbursts when provoked. He seems to get along well with Mr. Generous. What they have in common isn't entirely clear.
Consumed - Player is consumed by his aura after getting too close to him
Fiend - Player has spent too much time around Mr. Angry and therefore has become addicted to his influence
Proxy - Player has gained some resilience towards Mr.Angry's aura, but after stepping too close, has been overtaken by a violent rage, resulting in them harming another being
ย ย ย ย เผบโเผป
ย Mr. Generous (Mammon)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
A being of a tall and muscular male stature. Sometimes manifesting multiple limbs. His body is from the larger part covered in gold. Touching those parts of him makes one's hand be covered in the same substance, though that doesn't last very long. Typically, the effect lingers for as long as the contact lasted.
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As his name reveals, he is very generous and on many occassions gives player an item he's produced out of thin air or by transforming an already existing object. Depending on the route which player takes, he can either be very caring and protective or mercilessly cruel and dismissive. He is often seen talking with Mr.Angry, however, it seems the conversations are mostly one-sided.
Cherished - Mr. Generous takes so much liking to the player that he decides to turn them into a gem that he keeps in his room
Midas Touch - Player fills up the golden touch limit meter and is permanently turned into a golden statue (whether Mr.Generous decides to keep it or not depends on the route player has chosen)
Executed - Triggers by dying while being percieved as a threat by Mr.Generous
ย ย ย ย เผบโเผป
ย Mr. Mean (Leviathan)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
He barely speaks, rather choosing to linger in corners of a room. His presence may go without notice many times, but player is able to feel his presence and will make a remark about feeling watched. It is unclear whether he has any physical body or if he's only a pair of eyes emerging from a darkness in a corner of a room. Sometimes, however it is possibler to make out the outline of tentacles in the darkness through heightening the game's gamma setting.
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Not much is known about Mr. Mean's personality, besides the fact that he enjoys observing people, player in particular. Depending on the route which player takes, his relationship with other beings changes. Some players theorise that his uncharacteristically hostile behavior (as noted by Mr. Hungry) during his route might be out of possessiveness and jealousy.
The Void - The secret and only ending for Mr.Mean's route in which player gets pulled into the darkness by a tentacle. It seems that no matter which decisions player makes matter. Strangely, there doesn't seem to be any indication on how to even start Mr.Mean's route. Some players shared their playthrough, however attempts to replicate it have resulted in failure for the most part. Perhaps Mr.Mean himself decides whether he will allow you take his route.
ย ย ย ย เผบโเผป
ย Mr. Hungry (Beelzebub)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
Sometimes appearing as a swarm of flies and sometimes as a dark humaniod figure. Player is able to summon him at anytime, as long as they have any piece of food on them, by taking it out. This also creates a problem, should player want to give food to another creature. However, as can be seen in some routes, Mr.Hungry's habit of eating things doesn't stop only at foods. On a few occassions, he's been observed eating various objects.
๐๐ฎ๐ป๐ผ๐ธ๐ท๐ช๐ต๐ฒ๐ฝ๐
Mr.Hungry is mischievous by nature and likes to pull pranks on other beings as well as the player. It is revealed during his route that he has at least one fly in each room of the building. This doesn't seem to be the reason for his ability to sense the presence of food. Also, during his route, he himself reveals that one of his favorite past times is annoying Mr.Mean by flying around in the form of fly swarm.
Delectable - Player is consumed by Mr.Hungry. There are multiple versions of this ending that player is able to achieve at various points, but ultimatelly they are considered to be one and the same one.
Consumed - At the end of Mr.Hungry's route, player is presented a pot of questionable food by Mr.Hungry. This ending is achieved by, when give as choice, eating a small portion of it. Doing so makes the player dizzy and the last thing that is seen is Mr.Hungry leaning over them while looking like a normal, handsome man. The developers have later on revealed that this is supposed to be his true form.
Shared - An ending achieved by refusing to eat the questionable meal. Mr.Hungry doesn't take this as an offense. He then happily proceeds to eat the whole pot (pot included). Many fans consider this to be the good ending as the player doesn't end up being turned into a monster as well.
ย ย ย ย เผบโเผป
ย Mr. Sleepy (Belphegor)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
Initially, Mr.Sleepy appears to be simply a disembodied hands emerging from the dark space underneath player's bed, but later on in the story, it is revealed that Mr.Sleepy is a relatively tall creature with long taloned hands. His reasoning behind grabbing player's limbs in the night is that they simply toss around too much, waking him up.
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Mr.Sleepy is easily annoyed as evident by his motives for grabbing the player's limbs. He is also prone to making cruel jokes and laughing at other's misery. The giggle player can hear upon tripping and injuring themselves in the beginning of the game is attributed to him. When asked about the other beings, he doesn't answer and rather falls asleep.
Restless - So far this seems to be the only ending including Mr.Sleepy. It is still yet unlear whether Mr.Sleepy even has his own route. This ending is achieved by having a high anxiety meter and going to sleep.The palyer then tosses and turns all night, angering Mr.Sleepy which makes him pull player into the darkness under the bed.
ย ย ย ย เผบโเผป
ย Mr. Charming (Asmodeus)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
A dangeorusly handome man. After talking to other beings in the realm, it is revealed that Mr.Charming chooses to appear differently to everyone, according to their likes and dislikes in a partner. This is due to Mr.Charming's interest in harvesting souls of his lovers.
Interestingly, despite the omitted inclusion or mention of the activities Mr.Charming needs to partake with his victim in order to harvest their soul, many publishers insisted on giving the game 18+ rating from that point on.
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Mr.Charming is overly flirty and doesn't shy away from excessive phasical touch. He does, however, respect the boundaries of the person he's taken a liking to. The other beings treat him with annoyance and disregard. Possibly, because they too, are not immune to Mr.Charming's seductive influence.
Spellbound - Player falls under Mr.Charming influence. This ending can accur at any time, no matter which route they're on.
Empty - A what is considered a true ending of Mr.Charming's route. Later on, after the developer's request to keep the game 12+ was denied, an update was made which included more graphic imagery as well as an optional minigame of player's night with Mr.Charming
Unleashed - A very rare ending, requiring the help of all beings present in the realm, including Mr.Sleepy's and Mr.Mean's. The player befriends Mr.Charming at which point he reveals his keeping place for all his harvested souls. In order to achieve this ending, player must successfully release all of them.
This ending can be only achieved if player hasn't already achieved the Empty ending.
ย ย ย ย เผบโเผป
ย Mr. Angel (Lucifer)
๐๐ฎ๐ผ๐ฌ๐ป๐ฒ๐น๐ฝ๐ฒ๐ธ๐ท
A quiet, handsome man who appears to be a fallen angel following player most of the time. He simply watches over player, not responding to their questions, but it is possible to trigger him stepping in on multiple occassions by putting themself into a dangerous situation. The more player replays the game, the rarer he is to encounter. Players suppose this is because he's helping the player get used to the game.
Mr.Angel also seems to be the only one able to speak the Otherwordly as well as player's laguage, making it at least three in total with the Etheral language, spoken solely by angels.
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Mr.Angel is respected by the other beings for being so level-headed and unwavering. Should player successfully trigger his route, which if only available on the first ever playthrough, he slowly manages to open up about his story.
Divine protection - Player successfully finishes Mr.Angel's route, making him fall in love with player. The player is then rescued out of the realm, back to their previous life. He, however, has to remain in the realm.
Sacrilegious - During an encounter with three angel-looking characters exclusive to Mr.Angel's route, player can trigger this ending by being kidnapped by one of them. Player is then taken to the Etheral realm and executed in front of crowds of beings clad in white
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When your boss told you that you need your own personal bodyguard while attending the yearly week-long conference getaway, at first you thought that he's going way too overboard. And you rightfully try to reason with him that you can just have your own means of self defense, but the only answer you'd gotten was that it could look weird that such a big company couldn't afford to get one of their most important employees a bodyguard for safety in such a busy city.
With a sigh you resigned and accepted that. Until it was the time to meet your new babysitter.
From the first look you could tell that, well... he was handsome, but more importantly: blind. His milky eyes with scars running down the middle of each eyelid were a clear giveaway to his condition. Perhaps the scars told the story of his current state?
It took all your restrain not to scoff at your employer. At first he forces you to have bodyguard, worried about the appearance of his company, but then he still hires someone that will most likely resort in you having to watch out for him.
โAh, hello. You must be Y/N.โ the very tall man straightens up when he hears you approach him.
โYes, hello. It's nice to meet you.โ your hand shoots up on instinct to shake hands with him and only after that you realise that you've already managed to make things awkward since he can't even see your gesture.
โI'm Andrealphus. I hope that you enjoy your stay here. I will try my hardest to not stand in your way, so please feel free to tell me if I do or you need anything.โ to your surprise, he takes your hand and shakes it. Okay... Maybe he's used to these type of interactions so he knew you'd want to shake his hand.
โOkay, thank you. I will... Now, shall we get going?โ you try to sound normal without allowing the confusion reflect in your voice. His blind gaze is on you the whole time and you can't help but debate with yourself whether you should ask about it or not.
โYes, please come this way.โ he gently bows his head and motions in a direction towards a parked car with a private driver.
The way Andrealphus walks and even avoids other people confuses you even more. It's almost like he can see even despite the state his eyes are in. Shouldn't he struggle at least a tiny bit? Perhaps he's gone through some intensive training on top of his security training?
This internal confusion of yours continues the next four days. It's almost like he can choose at which time he can see and when not. For example, he didn't struggle to find your room after arriving to the hotel, but later on asked you to read out loud some notice board in the lobby.
Honestly, it was kinda driving you mad so you decided to conduct a little experiment.
โMr/Miss/Mx Y/N? We should go so you can make it in time for the next meeting, given the state of traffic at this time.โ Andrealphus comes into your room, knocking softly.
โOh?โ you're lounging on the loveseat in your room, watching some show on the TV, and dressed only in a silken dressing gown with nothing besides your lacy underwear.
โOkay, I'll just quickly throw something on, then.โ you hop off the plush furniture and stride towards your bed where you'd laid out your outfit in advance.
Before Andrealphus can muster up any words to excuse himself while you do that, you're quick to tug in the ribbon holding the silky material around your waist and shrug it off, leaving it where it lands.
You could swear you'd heard him gasp at that action, but you still press on and bend over in front of the bed, making it look like you're trying to reach something further away from you.
Suddenly, you can feel his presence behind you and start trying to straighten back up, but he stops you before you can fully do that. The material of his pants makes a contact with your bare ass and you swear you can also feel something a bit more rigid underneath.
โAndrealphus...โ you breathe out, suddenly feeling shy.
โI know what you're doing...-โ his gloved hands find purchase of your hips, holding you against him, โTrying to find out if I can actually see...โ
โAndre- I-โ you feel so exposed now that he admits that he saw through your facade the whole time.
โNo, it's okay...โ he now guides your upper body to come back up and his hand tilts your chin so you're looking up at him over your shoulder, โTruth is that I can't see due to an accident while I was a child... But my other senses have heightened to such degree that I don't even need them anymore.โ
You blink a few times and then slowly nod, transfixed by the new closeness to his face, allowing you to see even the scars in his eyes, connecting the ones on his eyelids.
โActually... I see you didn't intend on attending that meeting anyway, so allow me to demonstrate just how good my senses are...โ he continues, his voice dropping as his hand moves from your chin down your body to dip under the delicate fabric of lace that's the only thing concealing your most delicious parts.
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