Computer games are a massive part of my life and Iâm completely unashamed to admit it, itâs been a way for me and my dad to bond ever since my fine motor skills allowed, from sitting on the same scene in Broken Sword for hours, to all night Gran Turismo sessions, tuning that Mitsubishi GTO to hit near light speed, to the blinding rage that ensued from the constant beating he took on Fifa, but itâs cool, his controller was definitely broken.
My first console, came like many others, on a very special Christmas morning, I tore through the wrapping paper of the particularly suspect rectangular present in double quick time, and there it was, a Sega MegaDrive, bundled with the first Sonic, I feel like my memory is somewhat selective, I donât remember too much of my early years but I remember that day, I remember that iconic Sega screen, the 16 bit âSEGAâ voice, gone behind a sprinting Sonic sprite.
I wonât bore with the details of every Christmas that brought me that level of happiness, although now that Iâve delved into the depths of my memory banks I am more than capable and willing, I will however quickly mention the highlights. The PlayStation along with Pandemonium and Tekken 2, Pandemonium quickly disappeared, but Tekken, that game will always have a choke hold on my heart, fine tuning combos to near impenetrable perfection, hour long stand offs, parry after block after parry against my best mate as we predicted every upcoming fist thrown with precision, it was biblical, I still get that same exhilaration playing Tekken Tag 2 online, although Iâm not half as sharp as I once was. The only real way of hearing about new games around this time was The Official PlayStation Magazine or other such unofficial magazines, harbouring demo discs strapped to their glossy front cover, it was like opening a little present every month. I played Metal Gear Solid for the first time on demo, I definitely got my moneyâs worth out of that one, how hard could it possibly be to get to an elevator!?
The next console in my life was the PlayStationâs successor, the PS2, i remember playing Metal Gear Solid 2 for the first time and being blown away by the clarity and attention to detail, that first epic cutscene, âThe Hudson River, two years agoâŚâ Hair raising shit, the way the camera lens had condensation around the edges when you entered the tanker from the outside, truly next gen. Iâm selling the PS2 short by not talking more about it, but I fear I may never end.
Around this time I invested in my first PC, this must have been the first real sign of my quest for the finest in graphical fidelity, I can thank my dad for this obsession, countless Saturday morning trips around the computer market with monitors boasting the latest and greatest, it was a magical place. My first computer was a beast, 800mhz AMD processor, GeForce 2 Ti with 32mb of dedicated RAM, the goal was to run Max Payne with as little stutter at possible, I used to spend all day in high school pricing up mega gaming rigs in the back of my work books, probably accounted for my failings in class, in fact, I admit the time I should have been revising for my GCSEâs I spent playing Rainbow Six: RavenShield online, I have no regrets.
When the PlayStation 3 dropped there was a demo unit set up in a HMV which fell en route to work, needless to say iâd sit in there for a good 20 minutes every morning playing Skate on what at the time felt like a humongous Sony Bravia, my first HD gaming experience, I was very impressed. It amazes me how far the PlayStation 3 has come, sure it doesnât give the smoothest or fastest experience any more, but it still has the capability to impress me and gave me one of the best gaming experiences to this date, in the form of The Last of Us, a work of art, story telling at itâs finest. Graphics I honestly couldnât have predicted six years earlier.
Iâm under no illusion that gaming wasnât big before my first MegaDrive, I do believe that Iâve lived through the best years though, with games no more than a click or thumb jab away, where triple A titles like The Last of Us immerse us more than a Hollywood Blockbuster could ever dream of doing, and indie games like Minecraft, Starbound and Rust, to name but a few, are a mere pittance if you tallied up all the hours invested. Itâs a beautiful age to be living in, there was a time when only big studios could develop games, the cost and difficulty made it nigh impossible for anyone else to, now small teams of the highly talented and dedicated produce such masterpieces as Pez and Super Meatboy.
In a world of generic pop music and Hollywood remakes of remakes, gaming is the diamond in the rough, its more diverse now than itâs ever been, and more accessible too. Hereâs to another 25 years of awesome games.