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Anyone else have puns?

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Benny had been trying since RoS dropped, to get a thunderfury. I believe all of his friends got one before he did, often while they were playing together. I finally got a reaction recorded, as well as his reaction to when he finally got the thunderfury.
Couldn't remember all the places I've been over the last few days in Elder scrolls, but here are some screenshots of my journey
Fungal grove: an absolutely lovely place, one you clear out the goblins and dreugh.

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I'd say they are gang banging, what would your caption be?
Sheogorath really is mad, a place as beautiful as this, riddled with scamps and daedra.
The great Wyrd tree. I couldn't even see the top, it's marvelous.
Delevyn's Mill, a beautiful day. You would never guess that the village was aflame behind me. Pesky little imps.
A Dragonborn's Journal: The Dark Brotherhood Pt.1
 I cannot believe that I got to this point. I used to be a good person, I did good things. I used to help people. Now I feel I've submitted to darkness. Sithis whispers freely in my mind, and I feel...joy.
 I know it started with my first innocent kill. Grelod the Kind, but I don't know why I did it. I only meant to talk to her. It was like the knife acted on it's own. Grelod was the headmistress of an orphanage. The children named her "Grelod the Kind" to mock her. She was anything but kind. There was a certain boy who had run away from the orphanage. Rumors were spreading that he was going to perform the black sacrament and have Grelod assassinated. I pitied the poor child, losing one's parents at such a young age, especially in these harsh lands. I wanted to help him, I thought if I intervened, I could save him.
 He was easy to find, he had no where else to go, so he returned to his family home. I was afraid to ask where he got the heart for his ritual, but I disposed of it before he could complete the verses. He told me all about Grelod and the cruel things she said to him. I couldn't blame him for wanting her dead, my sympathy is what opened my heart to darkness. I felt the faintest shadow creep into my mind. I felt compelled to see Grelod myself. I made my promises to the child and once satisfied he wouldn't try the ritual again, I departed for Riften.
 I arrived at the orphanage, unseen to my knowledge. I later found out that an agent of the Dark Brotherhood had been employed to follow my movements within Riften. I creeped into the old rundown building and could hear shouting within. Keeping to the shadows, I heard Grelod putting the children to bed, whilst saying inexcusable things to them. Most of the children were crying softly, but all were completely obedient. I waited for Grelod to return to her room and followed silently.
 I pressed one hand to her throat and the other over her mouth. Lowering my face to her ear, I whispered "These children have suffered enough, you won't be hurting them anymore." I don't remember reaching for my knife, only that her throat was opened before she could even draw a breath to scream. The world around me faded. I remember feeling joy, then everything went dark.

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A Dragonborn's Journal (Inspired by the attached video)   I now know why the Vigilants of Stendarr believe the Daedric princes to be truly evil. For even if you are rewarded their favours, something always happens in return. Something terrible.    I awoke from a horrible nightmare, drenched in sweat and with a crushing headache. My housecarl Rayya was hovering over me, and pressed a wet cloth to my forehead which caused a searing pain to course through me. She asked me how I felt but I couldn't answer, I couldn't even think. What had happened, why was I hurting this way? The sounds were the first memories to return to me. That awful scream only an injured animal could make, a thud...a roar. Was this from my nightmare? I couldn't remember the dream anymore. My head was swimming with images that I couldn't grasp. Rayya looked at me sadly, as she tried to help me sit up. Where was Uthegerd, my steward? Why wasn't she here by my side as well. I looked at Rayya, the question burning in my eyes. She shook her head in answer. Uthgerd was dead? What happened?    Memories, or fragments of a dream flew through my mind, one after another. I was walking outside with Rayya, leaving for another adventure. I laughed merrily until I heard that sound. That thud, and that awful scream. I turned the corner of my house and saw a giant. No..not any giant. I knew this one, he looked so familiar. I called out angrily as he slaughtered my cow. Distraught and trying to save the rest of my animals I rushed foward, sword in hand, but I was too late. He looked me in the eyes and stomped the life out of my chicken...almost in defiance. I slashed at his legs, and everything faded to black.    Sam Guevenne. That name stood out in my daze. Sam...I vaguely remembered him. A breton in a tavern. He had challenged me to a drinking contest, which I gladly accepted. With my love of ale after a good dragon slaying, I had this contest won before it even began. But this night was different, I only had 3 drinks and I blacked out. I believe he drugged me. I had to pick up the pieces of that night the next day. I remember a certain farm...Rorikstead. I had apparently stolen a goat and sold it to a giant. The owner forced me to get the goat back from him. That giant...Grok was his name. I was a fool not to kill him. To believe he would never seek vengence. Giants are such simple creatures, peaceful until you disturb their herd. They love their animals fiercely, and I took his. I shouldn't be surprised that he hunted me down. Four lives gone, for one goat. That's breaking even to a giant.    Sam...he was the root cause of this. Uthgerd would still be alive if it weren't for him. My small farm was stained with her blood, and the blood of my poor animals. I loved them all. Sam wasn't who he appeared to be. It was just an illusion of Sanguine's, and I had earned his favour after that night. I was just a toy to him, I amused him for a few hours and he gave me his staff. But at such great cost. I didn't want any of this to happen. I will make it my life's journey to exact my revenge on Sanguine. A fool's errand, maybe. But I will not let this go unpunished.    Rayya tends to my wounds as I feel a cold anger filling me. A new purpose to focus on steadies my thoughts. When I am well enough I will set out on my new path. "Rayya, have you ever heard of the temple of Sanguine?" I asked with a hollow voice. "No m'lady, I haven't. Why such a question at a time like this?" "I know why this happened" I said softly, and closed my eyes, returning to sleep.
  Loot 2.0 has been good to me so far. On top of upgrading almost all my gear, I got this nifty set of bows "Danetta's Spite and Danetta's Revenge" I lost 100,000k dps by equipping these two bows, a huge loss. But I wanted to make it work because dual weilding bows is baddass, and the vaulting is pretty nifty too. Vault was already a key skill in my previous build, these bows make it run on hatred instead of discipline, making my demon hunter a pin ball. Danetta's spite adds the ability to leave a shade behind when you vault, it attacks for a few seconds before disappearing. And Danetta's revenge adds the "Rattling Roll" rune which knocks back enemies and stuns them. I use the cinder trail rune as well on my vault, leaving behind a beautiful trail of fire all over the floor as I ping back and forth to collect health globes.   To try and compensate for the damage lost, I use the "Marked for Death" skill with the "Mortal Enemy" rune to replenish hatred faster. I use the wolf companion to add even more damaged on to my attacks. "Cluster Arrow" with the "Loaded for Bear" rune as my main high damage dealing attack. Sentry, with the "guardian turret" rune, though any of them are good. I don't really stay in place long enough for the shiled to work. I'm using "Evasive Fire" as my primary attack along with the "Surge" rune. This adds even more evasive power to the build, and also more pinging.
I got my first loot crate ever! And I screwed up the unboxing video. Typical noob, but I was excited to share my loot, none the less. Thank you to the people behind loot crate, I now have this awesome bow tie, that I will get crafty with.
GoT Challenge ♚ Free day
  ↳ (some) Houses of Westeros and their seats.
 A few days ago, TheKoolGoldfinch challenged me to a VS. match in the impossible game, the winner being the person with the least amount of deaths in 15 minutes.
 I decided to give it a shot, took some shots, and played The Impossible Game. I failed...a lot. KoolGoldFinch won this challenge, but I don't take losing easily. There will be more to come, more games..more failures. And I will win..even if it's only me winning at failing.

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   I've been playing "The Mighty Quest for Epic Loot" for 2 weeks now. This game had me sold at "Loot" but they threw in thievery too, it's like they knew exactly what I wanted in a game. It's currently still in closed beta, but the game will be free to play. It focuses on attacking castles made by the developers, and other gamers to steal their gold and life force which are your valuable resources in the game. You use these resources to upgrade your castle, buy more rooms for your castle, traps, summoning creatures and to level up your heros.    If theres one tip I have for you, it's to buy all the gold mines and life force mines you can, and upgrade them quickly. The amount of resources you need to upgrade increases very quickly. I didn't do this, and have been stuck at level 14 for quite a while. which can be a little frustrating.    Currently there are 3 heros, the knight, archer and mage. I haven't played the mage, and between the other two characters the knight seems to be the most powerful. I generally always gravitate towards archer type classes, so I played it first. I do enjoy his skills, but after playing the knight I can't go back. The knight is just capable of taking a beating that can't compare to the archer. It can get through the most formidible castles with ease, rarely falling to the creatures and traps.    Another cool feature of the game, is that you can replay people's attempts at your castle. This can help you find the weak points in your defenses. Or you can just laugh at the people that fail over and over.    Now for the negative: the castle crashing can be quite repetitve, the loot while plentiful, isn't all that "mighty" I've found one piece in the 2 weeks that I think is great, and the stats on it are subpar, the reason I find it hard to part with is that it summons the undead to fight for you. I think the cost of resources is a bit much and often hinders you from playing the game. I generally log in to collect my gold, then upgrading (which can take up to 24 hours) and just logging back out without even playing. While I can see the benefit in this system, I just think it takes too long and costs too much. While I do enjoy building my castle, and the idea of looting other people, the concept is to build a castle that can't be beaten in order to protect your loot. This can get very frustrating, I find myself wanting to smash my keyboard rather than laughing gleefully over my loot pile. I think there should be a bonus for completeing a castle that has a win streak to make it more rewarding.    Even with these negatives, I still enjoy the concept of the game, and I can't wait to see the finished product. I hope they make some improvements and look foward to seeing what they do in the future. Their "Festival of the Taking" was a cool way to get people involved and I would like to see more events from the developers.
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