A n I n t r o d u c t i o n
Welcome to my personal definitive Mythopoepedia on the entire (entire) world of Elysium, from the book Sacred and Terrible Air, the video game Disco Elysium, and publically available information given during its genesis, development and current catastrophic state.
Being a fictional universe, studying Elysium is more of an artistic analysis endeavor than an academic one. This is why i do not call my attempt an "Encyclopedia", but a "Mythopoepedia" (Mythopoeia + Pedia). That is, a guess on what is Elysium is telling us about itself (and us). Although not particularily academic myself, my goal is to dissect the myth of Elysium and bring to light the amazing depth that it withelds. For better fluiditiy, i will often refer to my work as "SATME", and the campus of work analysed here as the "SATADE", or "The Myth". Elysium is behind it.
SATME will include :
Diagrams and artistic interpretation of Elysium's topography, from the Isolas to their continents, their regions, landmarks and national layouts.
A historical chronology of Elysium, with more speculative, "hopefully fulfilling" iterations as to complete what is implied. There will be illustrations of events too.
A retrospective of every single known character and figures in both the book and game (what's wrong with me) and ?...* As well as artistic interprations of the unseen ones.
Speculative engineering - Illustrated.
Pseudo-Speculative physics (Most notably on Entroponetics, but also cosmology and potentially the very nature of space and reality)
A section on demography and the cyclopean casualities of war.
Hopefully exhaustive take on the linguistics of Elysium.
Seol.
The ancient mass society, and the satellites.
...And the crossing of these fields. Maybe there will be more, but those are the most proeminent sections.
Now problem is, we don't know many absolutely certain things about Elysium. We mostly get vague accounts, themselves with layers of bias. Though, we also get objective, omniscient ones. Deciphering which is which can be tricky, and sometimes even skills like Encyclopedia or the narration of the book are vague enough to cause doubt within me. Most things that you can analyse in SATADE has tenfolds of conclusions.
That is why when some information is too blurry or unspecific, i will provide multiple interprations of it. In the realm of theory-crafting, we often base an assumption on another assumption. It becomes trickier if we consider multiple assumptions at once. To solve this problem, i will divide them within Clusters, each telling a more or less different story of what Elysium doesn't directly tell us.
This Blog is an account of my process.













