Feedback on March of the Machine: Aftermath
I’m about to write this year’s “State of Design” article, and I’m interested on your feedback of March of the Machine: Aftermath. What did you like? What did you not like? Tell me all your thoughts.Â
Stories matter. Closure matters. A multiverse changing event like the majority of Planeswalkers losing the thing that made them Planeswalkers matter. Aftermath seemed more like an afterthought. A whole set could have been made about the repercussions of the March of the Machine. But instead we get 5 card boosters, no draft or sealed, and very little story. I know part of the idea is to tell the story through the cards, but I feel that WOTC has done less and less meaningful storytelling since you all made the choice to get away from the three set blocks. Stories should have a Beginning, a middle, and an end. I haven’t felt that for quite some time in the Multiverse. Â










