Y Pairlocke
A while ago I said I'd be doing an X Pairlocke. Things changed due to my second copy of X not arriving in a timely manner. So instead I'm doing one in Y! 8D
Rules are again:
If a pokemon Faints its considered dead and cannot be used again (except for if a particular HM is needed).
You may only catch the first Eligible Pokemon encountered on a route (Same egg group as your unpaired Pokemon (If your unpaired pokemon is a baby-mon or you're fighting a baby-mon as the case may be with Azurill, look at final egg group). If there are no unpaired Pokemon, normal Nuzlocke rules apply. Dupes Clause is always on.
All Pokemon must be nicknamed.
Pokemon fight in pairs and can only switch between those pairs unless both faint.
If a Pokemon becomes unpaired in battle and you have Pokemon in the PC, check there first before you go running to the next route. Select the first eligible pokemon from the PC to become their their new partner.
Pairs cannot be deposited or moved into the PC.
No wonder trading allowed, however in-game trades that don't break pairs, and trading for the sake of evolution, is allowed.
Any location with "Shaking Spot" encounters gets two encounter options: The normal catch, and one attempt at the "Shaking Spot".
Any route divided in two parts (for example route 8's upper and lower areas) count as separate routes.
Shinies ignore all rules regarding the Pairlocke.
PokemonAmie maxing out is required for every Pokemon you catch and is actively in your party. This is a bonding experience after all.
Super Training is Allowed.









