Lately I've been unable to stop thinking about Cybertronians being comforted by us.
-
Your metal friend is upset. Their giant frame looms over you even as they sit balled up next to you, yet they've never looked smaller. There's something oddly human about how they sniffle into their knees. It tugs on your heart strings in a familiar way, much like how you'd feel around another human if they were crying.
You've seen other Cybertronians comfort one another after battles; but they either speak in their mother tongue or they don't speak at all, which probably means they're communicating through their EM fields or comming each other. Still, you're determined to help.
Shuffling closer, you embrace around a section of your friend's giant forearm and lean your head against the cool metal. Just like you would with a fellow human (minus the metal). Their plating shudders lightly in response and you nuzzle closer, shutting your eyes as you try to give the best hug you can right now.
Unbeknownst to you - as you have no control over it - your EM field hugs them alongside you. A powerful, vibrant wave of understanding despite not being able to communicate in half the ways Cybertronians can. Who knew so much care and compassion could be loaded into such a small, fleeting creature?
It almost makes your buddy want to cry more, out of relief this time. You might not be able to understand them completely, but you're here and you love them so deeply. It's hard for them to convince themselves they don't deserve it when your care is so intense.
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TFP Knockout x Breakdown x Platonic Child Human Reader
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my first official post for a completed ch. 1!
I hope you guys like it! its long-maybe annoyingly so! Sorry!
warnings: mentions of abuse and war
Your little legs burned, struggling over the uneven, rocky terrain of the Nevada desert. Loose gravel slipped under your mismatched shoes—one a tattered slip-on you’d grabbed in a panic, the other a sneaker held together with duct tape and hope. Neither helped as the dirt roads gave way to cracked stone and thorny brush, sharp enough to snag your too-big jacket.
You’d slipped away from Jasper hours ago, the town’s lights long swallowed by the wild. Your backpack, heavy with your carefully chosen treasures, weighed on your shoulders. A crumpled box of fruit-themed bandages. Two water bottles, one now empty. A couple of snack packs, already half-gone. Your small, scratched-up whiteboard and markers, your only voice. And your baby blanket, ratty, full of holes, but warm with love.
You did have one thing that wasn't all yours. One of your moms lighters. It seemed like a good last second decision, she always kept one by the door to smoke so it was easy to grab.
You knew about stranger danger—school lessons, cartoon villains. Staying visible meant risking someone spotting you. An adult. Someone who’d drag you back. Home. So you stayed low, a shadow in the scrub, ducking behind bushes at every engine roar or crunch of tires. Now, the road was gone, lost to rock formations and creaking, wind-bent trees. No cars. No people. Just you, the desert, and the orange smear of sunset.
Your legs shook, lips cracked and dry. You fished out your last water bottle, taking a careful sip, the plastic warm in your hands. A cave would be nice—a hideout, like a cartoon hobo with a stick and a sack. You’d find a tin can, cook beans over a fire. You’d survive. Because this—alone, hungry, cold—was better than going back.
At least, that's what your eight year old mind could reason out.
———————————
The desert wind whistled low across the ridges, kicking up sand and dead leaves from the brush. Sunset threw long shadows over the cracked earth, and far above the fading heat shimmer, something massive moved between the trees.
Breakdown’s footfalls were heavy, deliberate—each one sending small clouds of dust curling up behind him. He wasn’t worried about stealth. This was just another simple energon scout run.
His scanner pinged—faint residuals, barely worth the trip. Knock Out had stayed behind, sweet-talking his way out with that velvet voice.
“Oh, won’t you go for me, Blue? Please?” he’d purred, batting his optics, fresh from a buffing session. Breakdown had grumbled but caved. Always did.
“Still sayin’ it’s this way,” he grumbled to himself. “Still sayin’ you should’ve come too, Pretty-Boy.”
He paused and scanned the horizon again, optics narrowing.
That’s when he picked up a sound.
Not a machine. Not a signal. Just the faint little steps of something nearby, clearly struggling in this terrain. Not mechanical, so not another bot. Organic maybe? A human?
A sound stopped him. Faint, scuffling close by, on the brush and rocks. It sounded small, organic.
Human? His targeting sensors twitched, locking onto something small, warm, moving without purpose. Post-MECH, humans set his plating on edge—those butchers had carved out his eye, leaving him scarred. But this was no MECH operative.
He veered off the Energon trail, veering around a rock wall and pushing past some trees, his armor scraping bark. Then he saw her.
A tiny human girl, scrambling to try to climb a small rock formation, scuffling on tiny hands and knees. Her oversized jacket dragged, sleeves flapping, her backpack swaying like it outweighed her. Tangled hair hid her dirt-smeared face, her breaths heavy, like she was fighting for every one.
She didn’t notice him, too focused on not falling. Breakdown blinked his single optic, stepping closer. No Autobots, no humans, no signals. Alone? In this wasteland?
“Gotta be a trap,” he growled, remembering Bulkhead’s human—Miko, if his processor remembered correctly, was loud and reckless, always glued to her bot. This one was different, even as it failed its climb, it was quiet, not fussing about or calling for help.
He crouched, careful not to crunch the brush and have her bolt. He watched her struggle a few moments more before he reached over a servo.
Giving her a light poke to the back of her head. She jolted with a gasp, stumbling back onto the dirt with a small yelp—no scream, no running. Just big, wide eyes staring up at him, breathing hard through her nose another small gasp as she saw him. One small arm slightly trembling in front of her, her only shield. Wide eyes flickering at each part of him.
“What kinda pet wanders this far from its Autobot?” he muttered, optic narrowing. Bulkhead’s kid was never alone—her and the wrecker seemed inseparable, connected at the pede. This one was alone.
He hooked a servo around one of the straps on her backpack and lifted her off the ground like a stray tool. She dangled there, limp in the air, barely reacting beyond a small grunt and a tighter grip on her fraying straps. The only sounds were the soft creak of worn fabric and the faint rasp of her breathing.
Her legs swayed slightly as the wind caught her coat, too big for her frame. But she didn’t flail. Didn’t scream. Just hung there—like this happened all the time.
Her eyes met his optic and didn’t look away.
Wide. Dust-smeared. Unblinking.
Her fast, soft little breaths are the only thing his audio receptors are picking up.
Afraid but silent.
“Where’s your leash, huh?” he muttered, giving her a small shake. “Bulkhead lose ya?”
Nothing. Not even a flinch. Just a slow, slight tilt of her head like she hadn’t understood him—or maybe she had, but didn’t know how to answer.
Breakdown scanned the area again.
Still nothing. No heat signatures, no movement in the brush, no Autobot signatures hiding behind a rock ready to shout and charge.
This is the worst trap I’ve ever seen, he thought. Or... it wasn’t a trap at all.
He grumbled low in his throat, venting warm air.
Lowering her slowly, he released the strap, letting her drop gently onto the packed dirt. Her knees buckled from the weight of the backpack and she hit the ground with a soft oof. Still no crying. Still no scrambling to run.
She just sat there, small and quiet, and looked up at him like he was something out of a cartoon she half-remembered from better days.
Breakdown squinted at her, annoyed at the stillness, the softness.
“Seriously? You gonna just sit there?”
Nothing. Not even a shrug.
He scowled and straightened to his full height with a heavy clunk of metal shifting back into place. A final look—then he turned, stomping away toward the trees.
“Whatever... not my problem.”
Each step sent small clouds of dust curling behind him.
He didn’t look back.
Didn’t care.
Shouldn’t care.
Decepticons don’t play babysitter.
Right?
——————-
Breakdowns pedes were on autopilot as he stared at the data pad in front of him, leading him to the signals strongest point.
As he got back to the mission at hand, his processor couldn’t help but think back to that tiny human.
He thinks back to Bulkhead and Miko again.
Bulkhead’s pet was loud and energetic. It even had brightly colored fur on top of its helm. The times he met the pet there wasn’t one time it wasn’t obnoxious and screaming or trying to run, always trying to poke their pesky selves into Cybertronian business.
But Tiny?
You were the first human to not run screaming at the sight of him.
…what does that mean?
His pedes slowed as he thought, not noticing the little follower behind him.
——————————
You’d learned long ago: Stay still, stay quiet. That was the rule. It hadn’t always saved you—bruises and other cuts and gashes under your jacket proved that—but it seemed to be working now, on this giant robot man.
He was massive, a cartoon come to life, his blue metal scarred and glinting in the fading light. One eye was gone, just a dark socket, but his grip, when he’d lifted you, was careful, not cruel. You’d frozen, heart pounding, too scared to cry, but he hadn’t hurt you. Just talked—strange words like Autobot, Bulkhead, pet. None of it made sense, but his voice was deep, steady, not angry.
When he set you down and walked away, you slid off the rock, backpack thumping against your spine.
This wasn’t the escape you’d imagined—but, you weren’t home. She wasn’t here. And that made it better… even if you still hurt.
You padded after him, his loud steps masking your smaller ones. He moved fast, forcing your little legs to jog, the desert’s chill as the sun was setting and starting to creep into your bones. Pet? Did he think you were an animal?
You stayed close, weaving through the brush, your sneakers catching on stray rocks and roots as you followed him through the giant rock formations in the desert.
You were just wandering, but he seemed like he had a plan, so following him made some sense. Also he was a giant robot, very cool (and slightly scary) to you, any kid would want to stay with him.
You wondered if he was alone, like you. If there were more like him—giant, metal, scarred. You noticed his eyepatch right away, one side of his head missing a yellow glow.
The thought made your chest tight, but not with just fear, with the thrill of an adventure, like the kind you'd read about in story books.
You two walked for a bit when you came upon an alcove, some vegetation covering the ground and a small stream flowing through it.
He slowed, and you misjudged, bumping into his giant heel with a soft thunk. You froze, looking up, your whiteboard clutched tight in case you needed to write something.
Feeling a small tink on the back of his pede, he whips his helm around, to see you, right at his heels.
“…Tiny?”
He quickly snaps his denta shut. Scrap, That’s the first mistake. You name it, you get attached to it.
…Also, when did he start using that fragging name?
You blink up at him, wide eyed, looking between him and the opening that leads into the alcove.
Breakdown let out an annoyed groan, the Energon ping nagging his processor like a bad comm loop. He shook his helm, turning away. He'd rather not outright squish the human.
In fact, he’s always seen those under him as valuable.
Vehicons were allies, friends—he’d always thought so, unlike the higher-ups who scrapped their own. But a human? That was a step too far.
Still, his pedes hesitated.
She was quiet, small, following him around right on his pedes like the sparklings he’d watched over on Cybertron, before the war tore it all apart.
His servo brushed his optic scar, MECH’s cold table flashing in his memory. Humans were trouble.
Shaking his helm one last time, He stomped toward the Energon signal, forcing focus. The data pad’s pings grew stronger, leading to a far part of the wall in the alcove.
He tucked it away, shifting his servos to hammers, and glanced over his shoulder.
The girl stood a few paces back, clutching a white rectangle, eyes wide, cautious but steady.
“Stay back, Tiny, unless ya wanna get squished,” he chuckled as he threw those words over his shoulder, but his gruff voice had a hint of underlying seriousness to it.
His hammers tore through the rock, carving a jagged cave. Dust billowed, stinging his optic, but he paused to clear debris, checking the pad. Soon, blue crystals peeked from the walls—small, faint, barely worth the effort. He started prying them free, each clunk of crystal against his servo grounding him. Mission. Duty. Not some stray human.
Just as he collected the last chunk of energon crystals, A comm buzzed in his helm. Knock Out’s voice purring through a hint of huff and impatience.
“Blue, darling, tell me you’ve found a huge vein of energon because normally you would have called in by now. This medbay’s dull without you.”
Breakdown chuckled, glancing at Tiny, who was down by the little stream, splashing water on her face. “Nah, Red, nothin’ like that. Just a few crystals, barely a haul. Signal kept fadin’ on me.” A half-truth—he wasn’t sure if he should even mention the human.
Knock Out’s huff crackled through the comm. “Fading signals? You’re slipping, love. I swear, if you’re out there denting your finish for scraps…” He trailed off, a playful edge hiding the worry Breakdown knew too well. “Get those crystals loaded and call for a bridge. I’m not dragging my polish through that dust to fetch you.”
He glanced at Tiny. Her small form was still by the stream, but her bag was off her back now, the white board she had balanced on her knees as she swayed her feet in the cool water of the stream. She seemed to be drawing something.
He felt his spark twinge for a nanoklick---scrap.
“Fine, but you do the buffing for two cycles,” Knock Out shot back, voice dripping with mock indignation. The comm cut off, leaving Breakdown with the desert’s quiet and Tiny’s silent stare. He vented, shaking his helm. What was he gonna do with her?
Breakdown stood, the Energon shards heavy in his subspace, his optic lingering on Tiny.
Tiny stood as well, bare feet splashing from the water and getting covered in sand trotting over to him. She had that white board with her again, holding it up above her as high as she could to show the con.
Breakdown tried to be dismissive, was determined to put a pede forward and just walk around her, but again, he felt his spark. As hard as he tried, he didn't think he'd be able to just ignore her and leave.
Pinching the brow of his helm, he let out a frustrated groan, and lowered himself on one knee, defeated. Betrayed by his own spark.
He had to really peer at her drawing, it being so tiny compared to him. But he could faintly make out through the squibbles that it must've been him. A big blue blocky figure—him, maybe, with one big eye and a hammer. He snorted, almost amused. “Got me all wrong, Tiny. I ain’t that boxy.”
She looked up, eyes bright but silent, clutching the board like a shield. No words, just that stare, like she was waiting for him to decide her fate.
His spark twinged, harder this time. Humans needed… stuff, didn’t they? Human Food, water, shelter. He knew how easily humans broke after fighting off MECH with Bulkhead.
But the thought of Knock Out’s teasing smirk, that glint in his crimson optics that could cut through any gloom, made Breakdown pause, his servo hovering over the human.
Those steady servos—precise, unyielding—had patched him up after MECH’s cold tables, when humans had carved out his eye, leaving him broken and raging in a haze of pain.
Knock Out had worked through a whole Earth night cycle in the Nemesis medbay, his usual flair muted, his touch gentle as he welded plating back together, whispering,
“Can’t have my Blue looking like scrap, can I?” That care, that stubborn refusal to let him fall apart, had pulled Breakdown from the edge.
Red got it—saving what shouldn’t be saved, fighting for what the war would crush.
Tiny, with her wide eyes and silent stare, was like that: a fragile thing, alone in the desert, no Autobot to guard her, no one to care. Like he’d been, before Knock Out’s smirk became his anchor. Another twinge, a glitch of guilt and something softer, as he glanced at her small form in front of him, clutching her tattered blanket.
“Alright, Tiny,” he rumbled, standing and looking around the cavern. He went over to some stray boulders, grabbing each with ease and setting them up in a crude shelter-like shape by the stream. Just a roof and three walls with a sand floor.
it looked solid, and good enough to block out the wind. “Can’t let ya freeze out here.”
He snatched up a good pile of nearby vegetation and some dead shrubs. Piling them in front of the little rock house.
“Alright. One cozy little inferno, comin’ up.”
He aimed carefully—well, as carefully as a Decepticon artillery unit could aim at a campfire-sized pile of sticks—and charged the cannon. Just before firing, he glanced back at her.
She was watching. Of course she was. Wide eyes, shivering, huddled.
“Uh—might wanna, I dunno… cover your eyes. And ears. Maybe turn around, unless you wanna lose your tiny fleshy…everything?.”
He said it quickly, casually, like it wasn’t his first time saying those exact words to a Vehicon with bad timing. Then he added:
“Won’t take long.”
You nodded and obediently turned around, hands over your ears, head ducked.
Breakdown smirked. That was cute, you took an order instantly, better than some vehicons under his command.
With the barest flick of power, he fired—not a full blast, just enough to ignite the brush without blowing it halfway across the canyon. The fire caught instantly, crackling to life in a little orange bloom of warmth and light.
Satisfied, Breakdown stepped back, folding his cannon away with a click and crossing his arms.
You peeked back at the fire, eyes lighting up as you scooted closer, holding out your hands toward the flames with a little sigh. Still no words, but for the first time, you looked… maybe not safe, but comfortable. Almost. The smallest smile on your face.
Breakdown blinked.
“Well… guess that worked.”
A pause.
“You’re welcome, by the way.”
He watched as something clicked behind your eyes—like a lightbulb finally flipping on. You blinked up at him, then held up one tiny finger, a little wait right there gesture.
You turned back to the whiteboard at your side, clutching the marker with both hands. The drawing you’d made earlier—of him, rough and boxy with a single eye and big fists—got a quick swipe from your sleeve, vanishing in squeaky little circles.
Breakdown tilted his helm, curious.
You wrote carefully. Slowly. Tongue poking out in concentration, brow furrowed like this was serious business. When you finished, you capped the marker with a pop, double-checked your work, and stood.
Hopping up from your spot by the fire, you trotted over and held the whiteboard up high—on your tiptoes, like maybe you could actually reach his chestplate if you tried hard enough.
He looked down.
Two words, drawn neat and straight with a little smile beside them:
‘Thank you! :)’
His optic whirred softly.
“…Huh.”
His comm cut back in.
“Okay, you big lug, finally got Soundwave unstuck and managed to reroute a ground bridge to your location. You're welcome, by the way. It’s coming in now.”
Behind him, the hum started low, then swelled into the familiar whoomp of opening energy. The air rippled with heat as green light painted the alcove, the breeze from the vortex stirring sand and leaves in small circles.
Tiny jumped at the sound, spinning around with wide eyes, nearly dropping her whiteboard as she stared at the swirling portal like it was pure magic.
Breakdown huffed a low chuckle.
“Thanks, Pretty Boy,” he muttered into the comm.
From the other end, Knock Out gave a knowing, amused little laugh before signing off with a static flick.
Breakdown turned back to Tiny. She was staring up at the ground bridge now, whiteboard hugged to her chest, jaw slightly slack.
He crouched, servos bracing into the dirt for balance as he leaned in closer.
“Gotta head back, Tiny. You… stay here, alright? Don't wander….”
You nodded once, fast and serious, like this was the most important thing anyone had ever told you. Your hands gripped the board tighter, fingers curling in the frayed sleeves of your jacket. Big eyes. Quiet trust.
Breakdown felt it again—that weird little pinch in his spark that had started the second she didn’t run screaming.
Scrap. I’m gettin’ soft.
He lingered longer than he meant to—just watching her. Quiet, still, trusting. That stupid little whiteboard still clutched to her chest.
He should’ve walked away already.
This should be the last time he saw her. He shouldn't have helped her. Not this much. Not at all.
But tonight had been full of weird spark-tugs, hesitations, and confusion. Instincts at war with protocol.
He straightened slowly, armor creaking as he turned toward the glowing swirl of the ground bridge. Its energy crackled against the rocks, casting long shadows across the desert floor.
“I’ll… check on ya tomorrow…”
The words came out before he could stop them. He hesitated. Was he lying?
He should be.
But his pedes were already moving, carrying him into the swirling light. The hum of the vortex surrounded him, filling his audials with static as the portal swallowed him whole.
He dragged a servo down his faceplate, venting hard.
Why? Why now?
He’d never felt like this—not for those loud Autobot brats clinging to Bulkhead or Arcee. He barely got a chance to glance at those ones before it was time to throw punches and dodge blaster fire.
But Tiny?
Tiny had been alone. Struggling. Weak.
And Breakdown had always had a soft spot for the weak, hadn’t he?
His mind drifted—back further than it had in vorns.
Before the Decepticons. Before the war. Back to his own early days on Cybertron, when he was a scrawny little thing constantly getting knocked around. Back when he started fighting—not just for the thrill of it, but to survive. To protect.
His old district had been rough. Not much energon. Too many younglings without supervision. And somehow, it fell to him to look out for the ones smaller than him. He’d gotten bigger, tougher, meaner—but it had always been for them.
Then Megatron came. Promising strength. Order. Power. The chance to protect on a bigger scale.
Breakdown hadn’t been swayed by words. He challenged the warlord to a duel. If Megatron could overpower him—fine, he’d join.
Megatron did. And Breakdown will never forget it.
That’s why he was loyal.
That’s why he left.
To protect the weak. To fight on the side that wouldn’t let the little ones he cared for fall between the cracks.
The giant, crackling portal fizzled shut with a whirring hum, and just like that—he was gone.
The blue giant disappeared into the light, and the strange buzzing in the air faded with it.
For a while, you just stared at the empty space where he’d stood. It didn’t feel real.
Then the quiet crept back in—soft desert sounds returning like nothing had happened. The babbling stream nearby, the crackle of the fire he made for you, the wind rustling sand through the little rock alcove. All of it settled around you, reminding you that yes, you were still here. And yes… that just really happened.
You sit down slowly, hugging your blanket tighter, processing the day.
You ran away. Like… for real.
You've found out there are huge living metal robots that exist. Are they magic or from space?
Or is there a scientist somewhere that made them??
You made friends with one!! He was so cool. Like, really big and loud and made of armor, but not scary the way most grownups are.
And he didn’t get mad when you didn’t talk. He just talked to you. Even gave you a nickname! “Tiny.” You like it. You might even keep it.
For some reason, he can turn his hands into big hammers and destroy rocks! He picked up a bunch of giant blue glowing crystals, and, you guess, got a call from someone as he said a few words not to you.
was it another robot??
You'll have to ask him later. It's a good thing you brought a few extra markers along with your white board, you'll probably run them all dry with all the questions buzzing around in your little skull.
You glance up through the opening of the alcove’s rock ceiling, the night sky staring back at you through a giant hole in the rock, bright stairs twinkling and the moon glowing brightly.
You shuffle over to the corner, tucking yourself into the coziest nook you can find. Sand brushed from your feet, shoes back on, blanket wrapped tight around your shoulders. The warmth of the fire feels like another blanket, heavier and safer than the one you're holding.
Your body starts to melt under the weight of the day. The walking. The fear. The surprise. The excitement. You don’t remember your eyes closing—but they do.
And just before sleep pulls you under, your thoughts drift to him.
Big Blue.
That’s his name now. That’s what you’ll call him.
You smile a little, buried in warmth and firelight, your last thought soft and safe:
The next morning, you woke up slowly, blinking at the pale light spilling over your face. For a second, you expected to be in your bed—your real one, at home. Maybe the whole thing had just been a really cool dream. Maybe Big Blue was just something your brain made up.
You yawned, rubbing the sleep from your eyes with tiny fists.
Then your hand brushed gritty sand. Your fingers scraped dry rock.
You froze.
Your eyes shot open fully this time—and the dream didn’t go away.
The rock alcove was still around you, rough and silent except for the soft trickle of the stream. Your blanket was still wrapped tight around you, warm from the leftover heat of the fire. The sky above was light blue now, not quite morning-morning but close. The embers in the fire pit still glowed softly.
It was real. All of it.
And your stomach picked that exact moment to let out a dramatic growl.
You scuttled over to your backpack and unzipped it fast, hoping maybe there was more inside than you remembered. Inside you saw less than what you packed for food.
You were able to fill your water bottles back up from the stream, but you only had one more snack pack left.
You sat back on your heels with a sigh. The kind that made your shoulders drop a little. Then tore into the meal with your tiny hands. Crackers. That squishy little square of processed cheese. A few meat slices that tasted kinda like ham, kinda like plastic. And a brownie square that, despite being kind of stale, still made your eyes go wide.
You chewed faster than you meant to—hunger winning out. But as the food filled your belly, something else started crawling up from underneath it.
A weird twisty feeling. Not from the meal, but from… thinking.
You really ran away.
This wasn’t pretend. This wasn’t you hiding in the closet or going to the end of the street. This was the desert. The middle of nowhere. And no one had found you yet.
You thought about home. About her.
Did she know you were gone?
Had she gone to your room? Had she even noticed?
Would she be mad? Would she cry?
…Or would she smile?
You hoped it was that one. Then, maybe she'd finally gotten what she always wanted, she'd stop being angry with you.
She’d said it often enough, hadn’t she?
You rubbed your eyes again, but not because you were sleepy.
You tried not to think about it. About her voice. About how the louder she got, the quieter you had to become just to survive it.
Instead, you looked up at the sky again, squinting.
Big Blue said he’d come back.
You believed him.
He was the first one you actually wanted to come back.
Anyone else might’ve gotten bored. Really bored. Especially an eight-year-old stuck in the middle of nowhere, surrounded by nothing but rocks and sand.
But not you.
You’d had practice.
You were used to keeping yourself busy, used to quiet, used to being alone. You’d walked yourself to school most days. Packed your own bag. Scrounged up whatever food was still left in the fridge. You were always the one who made sure the door was locked. That the lights were off.
You learned how to keep busy.
You’d learned how to wait. How to sit still. How to stay quiet without feeling the quiet too much.
And sometimes—sometimes—you even had books.
They were your favorite thing in the whole house.
Some were from school or picked up from neighbors who gave them away. You loved them all. You read every page more than once. Some so many times that you could quote parts by memory.
Plus, always having to write on a whiteboard and reading so much meant you were actually good at something! You had the neatest penmanship in your grade, the best spelling skills and very high reading level.
You liked to read. Reading time at school had always been your favorite.
No noise. No yelling. No one asking you why you didn’t talk.
But silence didn't always mean comfort.
Only the silence the lived at home. It was cold. Heavy.
It crawled across your skin and got inside your head. That kind of silence wasn’t really silent at all. It had its own kind of noise—like buzzing. Like a thousand whispering voices, none of them kind.
It was the kind of silence that reminded you you were alone even when someone else was there.
That silence was unbearable.
Your books were your escape from that. It replaced that dreadful drone and squeezed in your chest with joy. You were able to escape into those fictional worlds and get lost there, not coming back till you were forced too.
You tried not to think about the books you’d left behind. You had wanted to grab them—so badly—but the only way to get to your little bookshelf was to pass through the living room. And she’d been there, passed out cold
No book was worth waking her.
So here you were, making use of your time in a desert alcove.
You started by drawing on your whiteboard again—another doodle of Big Blue, his hands transformed into massive hammers, smashing boulders and towering debris. But before long, you ran out of space.
You didn’t want to erase your work. Not yet. Not when it made you smile every time you looked at it. You also really wanted to show Big Blue when he came back.
So you turned to the world around you.
The sand that blanketed the ground suddenly became your new canvas. You grabbed a few sticks and started small—flowers, suns, little swirls.
But then you noticed how much room you actually had. You made big, looping spirals and winding paths, dotting the lines with pebbles and other things scattered about.
Soon, you were sculpting lumpy sandcastles near the stream. The sand wasn’t perfect, but it was soft enough to shape. You made humps and hills, valleys and dams, turning the whole stretch of dirt into your own little kingdom. Twigs became people. Flat stones were ships or buildings. You even paused once to watch a lizard dart past, its tiny toes kicking up dust as it ran.
You didn’t have a lot of toys back home. And nothing—not even in your books, compared to this feeling. A feeling of being free, no overbearing shadow that you would have to eventually return too.
But as the sun rose higher, the heat started to press against your skin. Even in the shade, it made your head feel fuzzy. You were just debating taking off your jacket when—
RRRRMMMMMM.
You froze.
A low rumble echoed in the distance.
Was that… an engine?
A car?
The joy drained from you all at once.
Your stomach twisted in a way that made you want to throw up. Did someone find you? Was this one of the roads leading out from Jasper?
Panic kicked in hard.
You bolted. You didn’t even look down, didn’t notice as your feet trampled through the artwork you’d made, sticks snapping, rocks scattering. Your sandcastles were crushed in an instant.
You grabbed your backpack. Your whiteboard. Hugged them tight to your chest. One of the plastic corners dug into your already bruised body, it hurt but you didn't care.
Hiding was more important. Staying unseen was always more important.
The car’s engine roared louder. Then closer. And closer still—until it stopped.
Right on the other side of the rock wall.
You sucked in a breath.
And held it.
Your thoughts were screaming.
Was it a police car? Would they take you back? Would they yell? Would they hit you?
...Was it her?
Your fingers dug into the straps of your backpack. You shook so hard your teeth clacked together. You knew what would happen next. It was always like this. The shaking would start. Then the wheezing. Then the gasping.
You closed your eyes tight. Tried to squeeze yourself into nothing.
You didn’t hear the metallic shifting. Or the weighty footsteps drawing closer. Not until they were right there—just outside the alcove, behind the little shelter you were pressed against.
And then—
CRASH.
Something huge and metal slammed into the sand just in front of your opening. It was a loud, bone-rattling sound. You flinched hard, your whole body curling tighter.
Slowly, you peeked one eye open.
A dark, twisted hunk of metal lay in the sand outside—broken glass glinting in the sun. It looked like a… well, a hunk of metal, a badly bent one.
As Breakdown stepped into the alcove and didn’t immediately see your little frame, his spark dropped like a rock in his chest.
His optic went wide, scanning fast, sweeping the space.
Where is she?
Where’s Tiny?
Did she wander off?
Did something happen?
Did one of those Earth wildlife things—coyotes, wolves, whatever—sniff her out?
But then, as his processor raced with worst-case scenarios, he caught sight of something that made him slow.
The sand.
Swirls and spirals drawn into it.
Crushed sticks sticking up out of the sediment. Tiny crumbled mounds by the stream. Lines traced with pebbles all around. Shapes only a sparkling would’ve thought to make.
It had to be you.
Relieved but still tense, he stepped forward carefully, a half-smashed vending machine gripped in one servo. He’d ripped it out of some run-down gas station on the way here—figured you’d probably be hungry.
He dropped it where the fire had been last night. The metal box hit the ground with a heavy, echoing crash.
A moment passed. Then another.
“…Tiny?” he called.
He tried to keep his voice even. Calm. Not too gruff. Not too worried.
Then came a sound—a tiny gasp, followed by shuffling, sand shifting. A small head peeked out from the rock shelter.
There you were.
Your wide eyes scanned the space, then the wrecked vending machine, and finally—him.
And the second you saw him, you smiled.
Just like that, all the tension in his frame seemed to drain out of him. The tightness in his chestplate eased. You were okay.
You shimmied past the vending machine, careful of the glass, around the little house and threw yourself straight into his pede with little arms outstretched—hugging the giant metal limb like it was a tree trunk.
Breakdown froze.
You were… hugging him?
He stood stock-still, servos slightly raised, like you were made of energon glass and he wasn’t sure what would break first: you or his composure.
“Huh…”
No Autobots had found you. No angry human search parties. No wandering off.
You were still here. For some reason you stayed put like he'd asked.
His vents cycled out a long, quiet breath. The tension eased from his shoulders.
He couldn’t help it—his faceplates shifted into something dangerously close to a smile.
His one optic softened just a bit.
He started to lower a servo toward you, thinking maybe to pat your head, but before he could, you suddenly bounced backward and held up one finger.
Wait! You darted back to the little shelter and crawled inside.
He blinked.
Had he startled you?
No—your movements were too deliberate. You were thinking.
Curious, he stepped around the drawings you’d made in the sand (accidentally stepping on a spiral or two—scrap, sorry), and sat down with a loud creak near where he had the night before.
You emerged again, hugging the whiteboard to your chest, beaming. Holding it out to him like a trophy. The highest you could.
He leaned in and saw the new drawing.
It was him again—this time mid-swing, his hammer-arms obliterating a wall of boulders. There were little motion lines, and even some flying debris. But the best part?
Right above it was a hand-drawn arrow pointing to him with the caption:
“BIG BLUE!”
Breakdown let out a low chuckle.
So that’s what you’d been calling him, huh?
It was… honestly kind of perfect.
He gave a small smirk, resting his servos on his knees.. “Heh. Kinda cute.” it was true, he was big and blue. Something that he didn't complain about, and neither did Knockout.
He smirked and lowered his helm a bit. “Name’s Breakdown, by the way. You got a real name, Tiny?”
You nodded, eager, and wiped the board clean with your sleeve. Then you scribbled out your real name in neat, practiced letters.
Breakdown tilted his head, repeating it slowly.
It sounded clunky forming on his glossa. Earth names always did.
He snorted softly. “Hmm. Weird name. Think I’ll stick to calling you Tiny… that okay?”
You giggled, nodding. Then you erased the board and quickly scrawled another message.
You held it up proudly:
“Well I think Breakdown’s a weird name too!”
He barked a laugh. A real one.
Primus, you were a strange little human.
But… not a bad one.
Your laughter bubbled up again—but it was cut off as your stomach growled, long and loud, reminding both of you that breakfast hadn’t happened yet.
Breakdown’s smirk twisted into a full grin as he pointed a digit toward the crumpled vending machine.
“I dunno what you things eat, but there’s some crinkly junk in there. Stolen it from one of those pit stops you seem to infest. Saw lots of humans going up to it…figred it would be worth ringing here.”
You turn where he points and finally get a better look at what he brought. It’s a badly mangled vending machine—dented in the middle where his grip had crushed the casing, its glass shattered completely. But the snacks inside are still visible, scattered across the metal shelves in a disorganized pile of salty chips, colorful candy, and plastic-wrapped pastries.
You set your whiteboard down with a little bounce and approach the machine, steps slow and careful now as you tiptoe around the broken glass glittering in the sand. Breakdown watches as you lean over its edge, your tiny arms stretching as far as they can, fingers twitching just short of the nearest snack bag.
You’re barely half the size of the vending machine. And to him, you look even smaller.
He lets out a quiet ex-vent and shifts his weight, more comfortable now in his seated position. His armor plates creak softly as he relaxes, chin resting in one servo while he watches you with a strange softness.
Primus. You're so small.
That thought just keeps circling back around. Over and over. He doesn’t think he’ll ever get used to it.
And then, before he can stop it, another feeling creeps in—warm and slow, curling deep within his spark chamber.
He’s felt it before.
A long time ago.
It hits him harder than expected, watching you reach for a snack with your tongue poking from the corner of your mouth in concentration. Something about the scene—so simple, so peaceful—shakes loose an old memory from the back of his processor.
Back when he used to watch over the sparklings in his old district. The little ones would scurry around the alleys, drawing in dust and chalk, stacking scrap metal into castles and laughing until their vocalizers crackled.
He’d always bring them extra energon cubes when he could get them. He’d sit with them, listening to their endless chatter, letting them climb over him like he was part of the playground. He’d been the biggest thing in their world—and the safest.
It hadn’t been about war then. Or glory.
It had been about them.
And as he watches you dig out a small bag of pretzels, eyes lighting up, cheeks puffed with effort and pride—
It hits him.
He misses them.
He misses all of them so much.
Before any lubricant could shed, he's snapped out of the memory by the sound of your footsteps returning. You plop down in front of him again with your hard-won snack in hand, peeling open the plastic with a victorious little grin.
One hand stuffs your face with food, the other busily scribbles something on your whiteboard again.
He leans forward, peering past the bulk of his own chassis to see what you're writing.
‘Thank you Blue!’
Another thank you. Sweet and simple.
He lets out a small vent of air—a chuckle, almost. Pride stirs in his spark, swelling and warm, and a wider smile pulls across his faceplate. It felt good. Really good. To provide. To protect. To make something easier for someone else.
It had been a long time since he’d felt that.
He still had his Conjunx, sure. Knock Out was his partner, his equal. But the red racer didn’t need him in the same way. Not like this.
There was something different—something deeper—about looking after someone so small. So dependent.
Breakdown was starting to realize that helping you… was filling a space in him he hadn’t even known was empty.
Before he knew it, you’d already scarfed down the entire bag of snacks—crumbs on your fingers, cheeks puffed with the last bite. Without missing a beat, you picked up your whiteboard again, the marker squeaking softly as you wrote something new.
Breakdown stayed quiet this time, giving you space to concentrate. His optic followed your every motion, curious but patient.
You capped the marker, stood up with a determined little bounce, and held the board up as high as your arms could reach.
‘I have lots of questions to ask you. Can I please?’
Breakdown stared at the message for a klik.
Then he huffed a quiet laugh, his shoulders shaking just a little. Primus, you really were something.
He nodded, a smirk tugging at one side of his faceplate.
“Yeah, alright. Hit me with ‘em, Tiny.”
That’s how the rest of your day went.
You with your whiteboard, scribbling question after question—your curiosity endless.
And him, giant and gruff and surprisingly patient, answering every single one.
You learned he was an alien. A real one. From a metal planet called Cybertron where everything—buildings, skies, even the ground—was metal. He said the idea of soft things like grass or flesh still made his processor itch.
And that engine you’d heard yesterday? That had been him.
He could transform.
It took some explaining, but eventually he offered to show you. Leading you out of the alcove, he gave a quiet “Stand back,” before his parts began to shift. The grinding, clicking, folding sound echoed through the air like thunder. You watched, mouth wide, as his massive frame folded and twisted in on itself—
Until where Breakdown once stood, now sat a huge armored vehicle, the same blue and gray metal with a big front bumper and reinforced windows.
A military truck? A transport van? You couldn’t tell exactly. He didn’t know either—just said it was the first “mean-looking Earth vehicle” he scanned when he arrived.
Your eyes sparkled, practically bouncing on your toes as you walked around his alt mode, inspecting every detail. He chuckled lowly through his speakers, clearly amused.
Then he showed off.
It started slow—just a roll forward, revving his engine loud enough to rattle your bones. Then he picked up speed, making wide donuts in the desert sand. Kicking up dust like a sandstorm. Spinning sharp corners with expert control.
He never got too close. Always careful to keep a wide radius around you. But you laughed so hard your sides hurt, clapping and jumping and cheering every time he pulled off something extra flashy. You don't remember the last time you ever laughed like this.
It made something in his spark ache—in a good way.
When you eventually scribbled on your board, “Can I ride with you next time?”, he went quiet.
“Sorry, Tiny,” he rumbled through his external speaker. “Too dangerous. You wouldn’t even reach the pedals.”
You pouted, just a little.
But he promised to drive again tomorrow. For a performance. Just for you.
He ushered you back into the alcove, a careful nudge from his big metal servo at your back.
“That’s enough for today,” he rumbled, though his voice wasn’t stern—more like he was worried.
He’d noticed the flush creeping into your cheeks from standing out in the hot sun. His vents kept him cool, but you were human. Soft. Fragile. Breakable in ways he didn’t fully understand. The thought of you overheating made his spark clench.
You both sat back down in the shade.
This time, he was the one asking the questions.
Things about you. About Earth.
What was your favorite food? Why did humans need to drink so much water? Why were clothes made out of so many different things? And—he squinted his optic—why did humans only have fur on the tops of their heads but nowhere else?
You giggled at that one, the sound making the corner of his mouthplate twitch.
It was funny explaining things you thought were obvious, but you tried your best for Big Blue. He listened closely, nodding along as he read your neat handwriting and watched your little hand gestures.
Then came the question that made you freeze.
“So… what’s up with your voice box, Tiny? Is it glitched or somethin’?”
You stilled, marker hovering in your hand. Slowly, your eyes lifted toward him, wide and uncertain—like you’d been caught doing something wrong. The joy in your face faded into something nervous.
Breakdown’s spark gave an uncomfortable twinge. He hadn’t expected that reaction.
Did something serious happen to you? Was that why you didn’t talk?
A low hum of worry ran through his frame as you bent over your board, writing slower this time. His own hands twitched before hovering awkwardly in the air, halfway between wanting to comfort you and being afraid he might hurt you.
On Cybertron, when a sparkling was upset, their EM field would instinctively reach out for reassurance—touching his own field, letting him know what was wrong without a word. He’d pick them up, wrap them in the familiar hum of his presence, and hold them until they felt safe again.
But again…you were human. His field reached instinctively for yours—only to find nothing.
The absence hit him harder than he expected.
It was like reaching out into the dark and realizing no one was there to reach back.
He tried to keep his cool in front of you, keeping his voice light, not wanting to upset you further. He was about to ask if you were okay, but you were already turning the board toward him.
This time, you didn’t hold it up so high. Your gaze stayed fixed on your lap, shoulders curling inward as though bracing for the answer.
The words, written in neat but uneven strokes, made something tighten in his chest.
‘Are you mad at me?’
For a moment, he just sat there, one servo hovering in the air like he’d been caught mid-motion. His optic widened despite himself. Primus, no—
“Woah, hey, kid—no, no, I’m not mad at ya.”
His voice came out a little too quick, a little too loud, and he winced at himself. Awkward, great start.
“I was just askin’, is all. We’re, uh… we’re gettin’ to know each other, right?”
He shifted his weight like the floor was suddenly real interesting, then crouched down more—slower this time—trying to catch your eyes without making you feel cornered. His optics darted between you and the board, like maybe it’d give him the right words.
One of his digits came up, hesitated mid-air, then tapped lightly at the top of your helm.
“Hey,” poke.
“Tiny, c’mon—” poke poke.
It wasn’t exactly the smoothest approach, but it was all he had—half teasing, half hoping you’d look up so he could figure out if he was doing this whole “comforting” thing right. He hasn't had to do this for Eon or two.
He could see your nervousness falter, a little smile coming back as he played with you. He smiles too, his chuckle coming back, more spark felt.
“Hey…if ya want, you ask me somethin’ kay? Anything, kid” he offered, his finger still not leaving your head. You let out some tiny laughs as you tried to push his giant finger away, both your little hands on the tip of his digit.
He backed off, the air around you both now back to normal. You picked up your marker and board, scribbling out something.
Before you showed him, you had a shy smile on your face, you thought about his words. Getting to know each other…
You showed him what you wrote.
‘Is your eye okay?’
He blinked at your question, servo lifting briefly to his right side of his face plate.
It was such a simple thing you’d written, but it hit harder than he expected. For a moment, his servo twitched like he didn’t know what to do with it.
“Eh—yeah. Yeah, it’s fine,” he said, waving a hand like it was nothing. His tone was lighter than the way his field suddenly tightened. “You don’t gotta worry ‘bout that, kid. I’ve had worse.”
He shifted his weight, glancing anywhere but your face for a beat too long before leaning forward again, trying to cover the odd flutter in his spark with a smirk. “Besides… makes me look tough, huh?” a big grin on his face plate, showing all his denta.
You had your head tilted a bit at his reaction, but his question made you giggle again.
He was right, his eyepatch did make him look really tough. Everything about him made him seem tough.
When he’d asked about your voice, it hurt. It was the same sting you’d felt every other time that question came up.
In school, other kids had laughed at you or called you weird.
Other adults you’d met — their friendly smiles would fade into that same hesitant look — and then they’d start talking slowly and loud, like you couldn’t hear. It made you feel stupid.
And it’s not like you didn’t want to talk. You did. You tried. Forcing a voice out felt like emptying your little body of all its air, even though you were barely breathing. You just… couldn’t.
When you were little, your mom would tell you to be quiet. Show you what happens when you don’t.
But as you grew, you just… lost control of when your body wanted you to say something.
Even if your mom screamed at you to speak and tears rushed down your cheeks — your brain would just fill up, jumbled and stuck.
You giggled at his full smile—he was even flexing a little, showing off how tough he was.
If he could be tough with something like that…
Could you, too?
Your arms curled loosely around yourself, palms resting on your own frame. Too light. Too narrow. You could almost hear your mother’s voice, the way she’d pinch at your arm or glance you up and down with that little smirk. Weaker than me, she’d say, like it was a joke. Like it was a fact. She’d remind you often, not out of concern, but as if she needed it to be true.
You had far more bruises and welts scattered over your body than he ever seemed to.
Still holding the marker, you rose from your seat and padded over, resting a hand against the solid plating of his leg to get his attention.
Mid-flex, his optic flicked down toward you. He froze, lowering those massive arms.
“Yeah, Tiny?”
You turned away from his gaze, fingers tugging at the cuff of your jacket. Slowly, you rolled the sleeve back—past your wrist, past your forearm—until skin mottled with faint purples and yellows was bare to the cool air. With your other hand, you raised the whiteboard so he could read it.
Then you looked back at him, a hopeful smile just barely curving your lips, as if showing him your arm might be enough to ask the question you couldn’t speak aloud.
(Author’s note: So, I was thinking about the idea of humans being like a dangerous species toward aliens. And what if, instead of the transformers coming to earth, the humans come to Cybertron, especially to kill Quintessons.)
Warnings: war, Quintessons, attempted enslavement of Earth, and humans being slightly unhinged.
___________________________________________
-Like (idk, maybe like in TFO) when Cybertron was getting invaded by the Quintessons, the bots are struggling to fight them off or find a way to get the upper hand. Despite their numbers and technology, the Quintessons are pretty strong.
-When they end up saving some Quintesson prisoners, the bots ask them if they knew anything that could help them fight the invaders, or if there was something the Quintessons feared. Despite doubting the possibility that the Quintessons feared anything, one of the prisoners revealed that there was one species in the galaxy the Quintessons were afraid of.
-The bots ask what this species was.
-"I can't remember the correct name, but the classification name for this species is Homo sapiens," the prisoner responded.
- The bots are confused because they’re not familiar with the word until an old, blind cybertronian who had also been a prisoner of the Quintessons says, “Humans.”
-The old cybertronian then tells the bots about humans. How, before Cybertron, the Quintesson attempted to enslave the humans' planet and nearly succeeded. Despite humanity’s flaws and technological disadvantage at the time, they were able to set their differences aside and join together to fight the Quintessons. And not only did the humans win, but they also managed to drive the Quintessons off their planet.
-From what the old cybertronian managed to hear from their cell, the humans were chaotic and unhinged, something the Quintessons had never seen before.
-Eventually, the Quintessons decided to cut their losses and leave the planet.
-But since the Quintessons' attack left the humans' planet in pretty bad shape, the humans made it their life mission to travel to the galaxy and hunt down any Quintesson they could find. This allowed fear to be instilled into the Quintessons.
-The bots doubted the human’s efficiency, especially due to how small they are. But since the Quintessons were getting the upper hand, they decided to send a signal to the humans, asking for their aid in defeating the Quintessons.
-Two days later, during one of the most violent fights yet with the Quintessons. Something fell from the sky. The bots and the Quintesson soldiers stopped and looked when these pods bulleted from the sky, crashing into Cybertron's surface. Some of the pods struck the Quintesson's ships, impeding themselves deeper into the ships' hull like nails. (kinda like helldiver style)
-Then out of these pods walked these tiny people, dressed in armor and carrying heavy weaponry. Their platings had logos, symbols, one of which was a Quintesson symbol with a red X over it.
-These people immediately began firing on the Quintessons, yelling and what sounded like laughter. Some of them even attacked the Quintesson foot soldiers with weapons, ripping them apart.
-The bots were stunned to see the Quintessons actually retreat when these people showed up. But they knew that these had to be the humans.
-One of the humans walked out of the pods, holding a shotgun over their shoulder and a translator device in front of their helmet. Then the human spoke.
-“So, which one of you clankers called for pest control?”
anytime i read a x human reader fic in the avatar fandom, i assume the girl is like 6ft tall or something bc there’s no way that a 5 foot 3 woman would get on her knees for a 8 or 9ft tall man and STILL be able to suck his dick without him having to be on his knees as well. the height gap is too great. i very much pay attention to the mechanics of all these things when im reading. 😭
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Contains: kidnapping, yandere harpy, dead animals, m!Harpy in love, grumpy gn!reader
part 2 <-
It's quite windy outside. It doesn't blow that much in the valley where you live. But it's different in the mountains. The weather changes here pretty often. It often rains, but often the sun shines so brightly that the rocks around are as hot as if from a furnace.
Rocky mountains lean around rivers, leading to the open sea where the tides alternate. Even though the sea and beautiful countryside were right behind your village, you never got to see all that beauty.
Until now.
However you didn't have time to admire your surroundings, no... you were too busy with your heavy breathing. You woke up exhausted in a huge nest made out of sticks, feathers, moss and other materials.
The sun didn't shine on you, the nest was hidden in a crack in one of the highest rocky mountains. The angle of the crack prevented the strong wind from reaching you.
Your clothing wasn't built for temperatures like here in the high mountains. As your anxiety subsided and you calmed down from the shock, you hugged your knees to your chest and tried to remember how you got here in the first place.
'Of course... I was harvesting potatoes from the field.' It was before noon. You had cooked lunch from the previous day and most of the work was in your small field, where you grew mostly vegetables to make a living.
Sometimes you sold leftover carrots or radishes, otherwise you managed to not let anything go to waste. Now you're afraid you'll never see your potatoes again.
'Think... Come on, think! What happened after??' you rubbed your temples, frustrated. A shadow. That's what your eyes saw.
It was as if a black cloud had appeared above you, ready to take you away. And it did. You remember kicking your feet violently and screaming while you were in the air.
When you looked up, you saw a black creature staring deep into your soul. You must have fainted, because the next thing you know is waking up in the place where you are now.
„Those men weren't crazy after all." you sighed heavily. From time to time someone would come back from the mountains and talk about flying creatures with human faces and bird bodies.
They were called harpies and parents would scare small children if they wandered too far from the village.
Now here you are, sitting in the big nest with fear in your chest, mentally preparing yourself to be eaten. 'Goodbye my potatoes. Farewell my neglected house. I will miss you, my little field..."
Of course, you could have mourned the people of your village, but probably no one even noticed that you were literally carried away by a demon.
„I'm so young, I haven't even had time to get married..." You were complaining loudly, as if someone could to hear you.
After a few minutes of drowning in your own thoughts, you heard a scream. It resembled a bird's cry, similar to a raven's. If there are birds flying around, it might be safe here right now, right?
The croaking grew louder. It was different from an ordinary bird. Not a good sign. You only realized what was really happening when you heard the flapping of wings. Big wings, slow yet powerful movements.
You jumped to the farthest corner of the nest, trying to hide from the creature that had landed in the crack. The sun cast its dark silhouette, hairs on the back if your neck stood up.
It made clicking noises; unpleasant sounds to your ears. The terrifying creature tilted it's head to the side, observing you from where it stood.
You were terrified when it jumped into the nest with a quick movement. You screamed at the top of your lungs and shut your eyes tightly, thinking it was about to throw itself on you.
When you opened your eyes, it was gone. Was it a dream? No, it wasn't... It's figure peeked out from around the corner of the crack.
Surrounded by black hair and feathers, orange eyes stared in your direction. The sparkle in those eyes was subtle and strangely tender, compared to... the rest.
After a moment of hesitation, it sat back down in the crack without taking its eyes off you. You had time to properly look at it.
Grayish skin, from which feathers grew... And of course huge wings. They were black all over and because it was sitting outside the nest, the wind was ruffling the feathers in all directions.
Where the wings bent, there was a long claw on each one. Like a bat's. They must have served as "fingers," because it had no hands. Instead of human feet, it had huge bird claws, a little lighter than the rest of its body.
You saw fur in one of them. The creature noticed where you had focused your attention and attempted to enter the circular nest a second time.
He left only one claw in the nest and waited for your reaction. You flinched a little, but didn't scream this time. Success.
It finally crouched in the nest and began to make quiet clicking sounds like before. It didn't look you straight in the eye, but it still watched every slightest movement of yours.
You continued to inspect the body that was now crouching before you. Behind its feathered body you saw a black tail. It was very disheveled. You looked back at the face and stared at the crooked nose.
There went the clicking again. Frustration grew in your stomach. „Are you going to eat me?" you sounded almost annoyed. It's clicking stopped.
You figured it would be a male, his features were closer to masculine ones. Next you discovered that the fur he was holding in his claws was a hare when he moved it closer to you.
„...Are you offering that to me?" You asked with low voice. No answer received. The harpy just kept on waiting. „No thanks."
All that could be heard was the strong wind hitting the rocky mountain. „I don't want it." Those orange eyes inspected the dead animal, then pulled it to it's nose, sniffing it.
The harpy's point of view:
'What could possibly be wrong with it!?' Screamed his inner voice. He might have looked serious on the outside, but the truth was... he was panicking.
'It's fresh... Wait. Maybe it's too small?' He poked into it with his claw sticking out of his right wing. 'They are not impressed. They must think I am a TERRIBLE hunter!'
He lowered his head, covered in long black hair. 'I didn't even have a chance to preen myself, I look like a turkey.' Silent chirps could be heard, if only you knew how upset he was with himself.
'No, I will NOT give up! I am going to keep trying!' Then he just backed out of the nest and flew away.
All you could think off was „I AM STILL ALIVE?!".
⊆⊰∹≓≫⊆⊰⋔⋪∡∹≓≫⊆⊰⋔⋪∡∹≓≫⊆⊰⋔⋪∡∹≓
You've been trying to figure out how to escape from that nest for half an hour. So far, all you've figured out is that you're too high above the ground and there's an incredibly cold wind blowing that always makes you crawl back in the warmth of the nest.
And a dead hare is lying next to you. Wonderful, truly. You backed into the farthest corner again when the harpy arrived.
First, he threw a young dead doe into the nest. You swore that it was looking at you reproachfully, that it was because of you that it was now in the harpy's nest.
Swallowing your saliva, you glared at the harpy. He had the audacity to SMILE! Maybe he didn't plan on eating you. Yet he was still a potential threat to your life.
The foul smell from both animals reached your nose, and you started to grimace. The smile of his faded as he rested his head on one of the sides of the crack.
'I KNEW THEY'D WANT THE PREY ALIVE! I AM SO STUPID!' His inner voice yelled. However, the flock was already far away and it would take him at least two hours to get another one.
After a moment of clicking, he flew away for another while. You mustered up the courage to throw those dead animals out of the nest. 'How much strength must he have to lift that weight in flight?' was your question. 'How much strength must he have to lift ME!?'
The only thing left behind were traces of blood where they lay. The smell was still there, but not that intense. His third arrival came.
The bruised rock goat scared the shit out of you. The animal was kicking its hooves in all directions and you were protecting your head from possible injuries.
The harpy dug his wing claw it the back of the animal to stop it from moving, making it scream in pain. He looked confused. And he was.
'I could swear there was a hare with a doe before...' You felt sorry for the suffering animal. „ Please, let off the goat!" Your voice got his attention. „Stop hurting it." you pleaded again.
The orange color of is irises shone into yours, you both were looking for hope in each of your eyes. 'He doesn't understand what I'm saying, is he...'
You protected your face with one hand and gently placed the other on the harpy's stuck claw inside the screaming goat's body. The animal kept violently twitching in pain and jabbing at you with its horns.
He was looking at you as intensely as you were looking at him. Without any further words, you shook your head; slowly but sternly.
'Woah hold up- they are touching meeee!?- UGH their little featherless claws are so cute.. But...' he looked in your eyes for the second time. 'They're frowning. And the head movement...'
Slowly, the harpy's claw stuck out of the animal's back. Blood was dripping down on dry branches the nest was made out of. You moved yourself back again.
The animal was exhausted, but alive. The harpy understood. 'They don't want an alive pray after all.' Shock took over you as he grabbed the rock goat and flew away with it.
You leaned out of the nest and watched where he flew. Next thing you see is him setting the animal down on the ground near a river and starting to return.
It looked like he was going to land in the crack again, but he flew higher than the nest was placed. It wasn't long before the Harpy returned. 'What did he bring this time?'
You were already watching his claws, expecting to see another victim. Instead, he was holding a large branch with leaves and... ripe apples!
'They're gaze is different now! Could this be the right thing?' He carefully climbed into the nest as if it didn't belong to him and moved the branch with the apples towards you.
You didn't hesitate and plucked one of the apples from the branch that was as long as you. You hadn't even had lunch, your stomach was rumbling, so of course you couldn't resist the sweet red apple.
Feathers danced all over his body with happiness. Your hunger was so big you ate other two apples till you felt full.
While you were eating, the harpy looked at you intently and made those clicking sounds again. It was his way of communicating, but you didn't understand him. He figured it out too. Nevertheless he continued.
'It doesn't seem like he's planning on letting me go anytime soon.' You've started to come to terms with reality. 'Might as well give him a name.'
As you finished eating your third apple, you looked at him and thought about what name would suit him. Naming him "Black" was too simple... "Orange eyes" seemed too long. Something short would be nice... Something that represented him. A unique thing of his..,
„Click." He stopped his noises opon hearing your voice. „That suits you." You announced as he tilted his head. „Click." As you repeated, he actually clicked is tongue like before. „Hahah, yes... Click."
His first thought was that you were trying to communicate with him. However, he soon realized that you were not imitating him, but he was imitating you.
⊆⊰∹≓≫⊆⊰⋔⋪∡∹≓≫⊆⊰⋔⋪∡∹≓≫⊆⊰⋔⋪∡∹≓
It was getting dark. The wind was still blowing just as hard, but the temperature had dropped slightly. However, the crack in the rock served as a thermal insulation point, keeping some of the warmth in.
In the time before it got dark, Click managed to replace the bloody sticks and leaves from his preys with new ones and cover them with soft moss.
It was clear that he was taking good care of the nest and was constantly replacing the materials with new ones. He even used the branch he brought you earlier and skillfully intertwined it with others. He was skilled even though he had no fingers.
You watched the sunset through the crack as he was just preening his feathers. He used his wing claws, moving them in all directions freely, as well as his lower claws, which he had instead of feet.
He included his mouth in the self cleaning too, you observed his strong jaw with white teeth. They weren't exactly long and pointy, more like firm and sharp.
'Alrighty, this should be enough...' Click judged his preening work. Then he looked you up and down a few times and clicked a few times as usual. You watched him stand up and swallowing hard.
He alternately raised his claws and stomped on the moss beneath him. In addition to that he repeatedly leaned forward and straightened up. When his head was down, the feathers on his wings fluffed up. And of course, he didn't forget to add THE clicking.
„Ain't no way." you said under your breath. You figured out Click was trying to preform a court dance for you. He was wagging his tail up and down while chirping and squawking.
Despite all his efforts to gain your admiration, he only received laughter. You found it comical how he tried to show off... yet- just maybe... adorable.
Fortunately, he took your laughter as an attempt to communicate, instead of being embarrassed, it gave him a little bit of confidence.
He continued for a while and finally bowed deeply and fell to his knees to show submission. He looked up at you with his big orange eyes, reminiscent of a sunrise.
You didn't know how to properly react, so you just smiled politely and clapped your hands lightly. The expression of your reaction was unknown to Click, but from your smile he could tell that he was doing at least half well.
'They're the one... others would already be plucking my feathers out.' Half-sadly he recalled his old attempts to find a mate. After several years of trying, he realized that his only chance would be to find a featherless harpy. According to the ancient legend, those were the harpies who were destined to never see the ground from above. Those were the harpies, who couldn't find a mate in their past life.
He had no chance of competing with the other males. Different colors, shapes and sounds, only he was black with constantly ruffled feathers.
Once he managed to attract a potential mate to his nest, he then suffered a painful rejection. Whatever nest he built was never as good as the others. But you were still here. You sat in the nest he built. You.
He looked dreamily into your eyes and made the sweetest noises, meaning: “I will provide you with food and water, keep you warm and comfortable, keep the nest looking new, and treat you like a noble."
Click carefully moved closer to your ankle, not having the nerve to even touch you... and clicked his tongue briefly, telling:
„I love you."
part 2 <-
a/n: Just a feather boy who looks like a demon, yet tries to be an angel. Will you accept his curt dance? (´ε` )
Here it is, the second part for this series! Again I apologize if I didn't write a specific situation for an engine but I haven't had the time to watch any more episodes.
This will be the last for the series for a few weeks since I have exams and a trip to Budapest coming up, but the next in line are Diesels!
Have a good reading!
Engines: Hiro, Bill and Ben, Spencer, Rebecca, The flying Scotsman, Nia, Rosie, Porter, Victor
PART ONE--PART THREE
Engine 51: Hiro
- You couldn't believe your ears when Sir Topham asked you to be Hiro's driver for the week: THE Master of the Railway, the strongest engine on the island, and you get to be his driver!
-When the two of you meet you feel like throwing up and can't stop shaking from excitement. He simply smiles and welcomes you aboard, thanking you for helping him for the week. He's very happy to have a new driver and to show you around.
-Even tho he's one of the biggest engine on the island he's the calmest and kindest out of all of them. You're amazed at how chill he is, never yelling or getting excessively angry at someone.
-He likes a nice and quiet break so he takes you to his favourite part of the island, usually forests and the countryside, to relax before taking more trains or trucks
-He'll introduce you to Thomas and will tell you how he saved him a long time ago and everything that went down with Spencer. You're pretty disturbed at the actions of the private engine but Hiro reassures you that he had been forgiven already; they don't talk much nowadays but there's no hate whatsoever.
-The two of you spend a lovely time together: you ask him many things about his time on the island and his homecountry Japan and he will ask about your job and your life as a worker of the railway. He loves talking about Japan and its beauty, you can see a certain light shine in his eyes when he speaks about it.
You ask him once if he would like to go back and he smiles back.
-"My dear driver, Japan is my homecountry, which I love dearly. But Sodor it's where my home and friends are."
-When his driver is back he now considers you as a dear friend and would love to have you again on board.
Bill and Ben
-Another set of brothers! Of course, like Donald and Douglas, both of their drivers are also related and both got hit with the flu one week after the other.
-The first day you meet the engines they both try to confuse you by pretending to be the other but you don't fall for it easily.
-Now these two are the definition of menaces that can put cheeky Thomas and Percy to shame: they love playing games in the harbour and at the clay pits, pushing empty trucks between each other or bumping them towards other engines. Their teasing is endless too, they pick the smallest thing about someone and turn it into something to make fun of.
-You have to admit it's not an easy two week assignments: at first it's fun, sure, but after a few days it becomes an headache. You can understand why most of the engines steer away from those two.
- One day you're on a break in the yard when a certain blue tender engine approaches you alongside a green diesel. Seeing how miserable you are they try to cheer you up and reassure you that they may be cheeky and troublesome but there's no real harm.
-The breaking point is during a extremely busy day at the harbour. it's raining pretty hard and you, alongside the other driver and fireman, are telling Bill and Ben for the hundred time to slow down and stop pushing carts carelessly. But they don't listen to any of that, and in a second a train filled with coal pushed by accident by Bill crashes into Ben, sending you and the fireman flying in the cab and falling on your asses. Nobody's really hurt of course but the twins are reprehended severely by workers and other engines.
-That evening when they're back in their shed they apologize to you and the crew. You tell them that it's for everybody’s safety to not play in busy areas but you're not mad and won't ask to stop your job with them to Sir Thopam Hatt.
-From that point both of them are on their best behaviour, or at least they try. You can clearly see a switch when they're on break and when they need to work. You also can feel them tense up when Edward is nearby.
-When nobody's is sick anymore and you're not needed they're a bit sad but will likely be asking for you again (you're not sure you could do it again tbh).
Spencer
-Sir Thopam had recieved the request from the Duke and Duchess for a relief driver for Spencer during one of the busiest weeks of their schedule and your name popped up.
-You had been warned about him but not by your human coworkers: as soon as word got out (and it travels really fast thanks to very chatty engines) it seemed like everyone you met the week before your assigment warned you about the type of engine you were going to work with (Thomas and Gordon seemed very keen to talk your ears off about the private locomotive).
-But even with all the warnings you got you want to make your best impression to such important people that you put those comments at the back of your mind.
-He's not happy to have you, full stop.
The two of you don't get along over the course of the first days, his spiky personality making it difficult to work with serenity: at the end of day one you end up with a pounding headache and he is more nervous that he was in the morning
-You notice something when working with him: nobody talks to him, even in busy stations or along the tracks when the two of you cross ways with another engine. Worst of all, everytime a locomotive recognises you, they dare to whistle at you or talk to you, he makes a face like somebody scratched his paint and puffs until he can go.
-On the forth day you have to wait until midnight on the mainland because the Duke and Duchess went to the theater. His fireman is getting something to drink and you're there with Spencer, exhausted by the day you just spent. He had been pretty snappy all day so you decide to be bold and ask him what's wrong.
At first he grumbles something but at the end you're surprised at how he opens up to you. He tells you everything that happened, how much trouble he had caused to many engines (especially Hiro) and how deep down he thinks he deserves the treatment he gets. You're shocked to hear that he's jealous of you being friends with the other engines.
-After that evening you week improves significantly: to be clear you're not friends, but your relationship now is without hostility. During one of your breaks his fireman asks you how you managed to not get his engine to grumble. You don't know how to answer that.
-At the end of the week the Duke and Duchess thank you for the very good work you did. Spencer, even if he'll never admit it, feels a bit bad that you're not going to be working with him and that he treated you badly the first few days. You reassure him in private that you understand and hope he'll be nicer next time.
He smiles to himself thinking that there will be a next time.
Number 22: Rebecca
-She's very excited when she meets you and learns that you are going to be her driver for the week! She still has a lot to learn about her job but she's ready to do anything necessary to help.
-She's the most curious out of everybody about you: how's life on Sodor? Do you know every single engine that is on the island? You love her already and you chat about it non stop. She has a very honest heart and will tell you things directly and compliment you.
-Deep down she's pretty nervous about working on the island, being a new engine alongside well seasoned ones, but especially making mistakes and disappoint Sir Thopam Hatt. You make sure to reassure her and help out if needed.
-She discovered she loves taking trucks more than passengers because she enjoys bumping them at a high speed, especially going down hills.
The first time she does it you have a heart attack (she's faster and less cautious than Emily) but you get used to it and like to feel the wind blowing against your hand.
-You soon get roped into a weird friendship with the big tender engines Gordon and his famous brother Scotsman. It's difficult to catch the latter since he has got to do tours and stays on the mainland but the few times the three of them are at Vicarstown's station and are resting there's caos, endless teasing and laughter.
It's during this moments, seeing engines not working and being themselves fully, that you smile and understand how much this job is actually worth.
-When her driver comes back she's happy to have a new friend on the railway. She'll make sure to say hi if she sees you again and request you in case of another occasion.
The Flying Scotsman
-Now you really can't believe your ears. Apparently there was no one on the mainland who could help out and they desperately needed someone to drive him because he's got tours and visits all booked up for the week. So that's when you come in to help.
-He's surprised when you get assigned to him but very happy that he'll be able to boast about himself for the entire week to a stranger. He's pretty famous so obviously you were nervous to drive him but his personality helps you chill out.
-The schedule is very different comparing your time with the engines on the island: there's no trucks to take, no coal mines, no harbour or docks, just picture perfect landscapes on the mainland and part of the island along the coast for the tourists to admire when riding him.
-He needs to be on top at all times, especially in his appereance, so one of the first things you do in the morning after checking his system overall is making sure he's clean and polished; then in the evening he's rewarded with a long wash and polish. During the day you always need to have a rag and a spray bottle to clean small spots on him. He's very proud of his appearance and paint job, more than James.
-You get the opportunity to talk to him during breaks and the engine loves to tell you stories from his many years on the mainland, the tours overseas, the fame. You asks him if he sometimes thought about taking a goods train for a change and he almost laughs in your face. He's proud of his status as a historic locomotive and very much above goods trains.
-One thing he confesses is that he misses his brother Gordon very much. He hasn't seen any of his siblings in years because they were all scrapped, him and Gordon are the only ones left. Worst of all Gordon lives on Sodor and Scot on the mainland and the few times they do meet are rare.
-"I miss my little brother very much," he tells you one evening when you're watching the stars outside his shed, "but I'm very happy to know he's got friends that care deeply about him. I'll always be here for him not matter what."
-When his usual driver comes back he thanks you for the company and invites on your days off to get a ride on one of his historic coaches.
Number 18: Nia
- A new friend! She's pumped to work with you!
-She's a chatterbox and loves to talk a lot. Not that you mind, on this railway there are many engines who likes to talk, but she really enjoys it. She'll talk about her homecountry, her adventures around the world and alongside Thomas and her friends back home. Obviously she'll ask you all sort of questions about your life, family and friends, hobbies. She likes to know everything and you can feel that at the end of your first day with her you're already friends
-She loves her job, from taking goods trains to coaches, she does it without fuss. But the thing she loves most is working on the Sodor Animal Park: she gets so excited when there's a delivery for the Park, even more if it's some type of animal. The thing she whishes sometimes is to be able to enter the park and watch the animal as close as she did back home
- She's incredibly friendly with everybody, eager to lend a wheel to help out, sometimes forgetting she has her own tasks. You can tell that she's dear to many engines on the railway, especially when on your breaks some of them come to her to ask for advice.
-During the week you can see that it isn't all sunshine for her: she has her moments when you both sees some engines being in a group all together and happy (you happen to pass close to some of the engines from the Steam Team laughing about old times). In those moments she can only think about her home and how much she misses her friends. You try your best to console her, reminding her the biggest lesson she always tells people: distance isn't as strong as a deep friendship.
-When she's feeling insecure about being as good as other engines you let ehr vent and then offer some advice, or even some distraction, like cruising along Thomas or Duck's branch line.
-She's sad when you have to go but you reassure her that she can ask for you the next time her driver is sick.
Number 37:Rosie
-She's a bit nervous to be honest but tries to keep a positive eyes on the situation. She wants to prove that she can be a very useful engine even if she doesn't have her driver.
-She loves racing more than anything! Even if she's a tank engine she likes to push herself to her limits to feel the adrenaline. She loves the feeling she gets in her boiler as she goes down hills at top speed. If you have any problem with speed she will slow down but she'll probably beg to show off how fast she can go.
-If you two have time and another engine is available she'll ask to have a race. Only if everyone agrees (especially you and the crew) and the line is free you can say yes.
-Of course she's a hardworker who doesn't like screwing up so she is very serious about the jobs she gets assigned for the day. She's focused and tries to not get distracted or get roped by silly engine who only like to fool around (Bill and Ben are sneezing somewhere)
-She still gets teased about her supposed crush/situation/ship (?!) with Thomas and while you support her the best you can and defend her against those rumors you happened to notice how she blushes a little and you smile. Not because it's not true, but because it's always amazing how engines can be so close to humans yet so far away.
-Most of the time you pass together it's in the yard, either Knapford or Vicarstown, shunting trucks or coaches for the other engines to take, but other times you pull trucks to and from the docks (or even specials on peculiar occasions).
-She likes to have a good chat sometimes, especially to get to know you. Mainly when she's being loaded she likes to talk to you about anything, from how the work is going to even stories (gossips basically) from the railway. She likes a good joke and will make you laugh many times over the course of the week you work together.
-She's happy to have her driver back at the end of the week but she's grateful for your hard work. She'll ask for you again if the occasion comes.
Porter
-A change of scenery (and uniform)! instead of running all over the island depending on the day's tasks you're now working in the docks, salty (ahah) air filling your nose.
-Porter is happy to meet you and the two of you immediately hit off: he's a very friendly engine and likes to work with everyone (except Bill and Ben, you know why if you have driven any of them before).
-Being at the docks means longer shifts, sometimes stretching through the night if there are many ships to unload and deliveries to make. But Porter is a hardworker and no heavy load scares him.
-When the docks are still and no shunting needs to be made Porter and Salty beg you to stay for some stories from Salty's times on the mainland and on the sea before you go back home. So you stay under the shed and stars, listening to the diesel engine narrating his adventures while sitting close to your steamie. in the background you can hear Cranky snoring or see him focused on the story himself.
-Porter and Salty are very popular engines among the others on the island: they're the ones alongside Cranky that keep the docks running even during busy days. Porter, even if he is an new addition to the docks crew, fits incredibly well!
- He gets teased about his appearance sometimes and while he doesn't care about it he really appreciates when you stick up for him, repremanding every engine who dares to make fun of his (very functional) dome design.
-He tends to be a perfectionist, which is great during downtime when the docks aren't busy; but you have to remind him during busy times about the goal at stake, which is getting everything shipped as fast and efficiently, perfection doesn't exits in those moments
-When his driver is all better he's a bit sad but hopes that you'll be working on a engine in the docks so he can see you again!
Victor
-It's not often that you get to be in the steamworks: for engines it means hours or even days of not being useful, but for you it's a nice change.
-Victor is pretty happy to welcome you in the works but is worried that you could get bored by staying in one place for the entire week. Sometimes it can be pretty busy but also pretty quiet.
-During your first days he shows you everything that needs to be done daily, how engine parts' shipment needs to be stocked, the tools and diagnostics the workers uses to determine the engine's problems and how they can treat them.
-Of course you gain a new friend while driving the cuban engine: Kevin likes to talk your and Victor's ears off when things are slow. He's a clumsy sweetheart and chatterbox, but he can get pretty worked up at times. You always help him wind down and keep calm in case of busy days at the Works and Victor is incredibly grateful for it.
-During breaks you like you talk to him and listen to the stories of the many engine that come and go, but also about his own: the long journey from his island, the incident, his new assignment. He loves narrating the tales of recostructing a missing engine, meeting again the one who "knocked" him into the sea, naughty and good engines.
-During one of your shifts you actually get out of the Steamworks to visit the narrow gauges on their line and on the Blue Mountain quarry to conduct routine inspections of the small locomotives. You have a really pleasant day, especially when you get to finally meet Luke: the small engine is even smaller than a standard narrow gauge and you have to stop yourself to just go and hug him.
-Being at the Steamworks means that you'll see some of the engines you've driven for work. During some of your breaks you go to say hi and chat a bit, comforting them if they feel down for not being really useful.
-When his driver is back Victor will thank you for the good work. You'll probably see him if one of the engines you'll drive will break down and need to come to the Steamworks.