
seen from T1

seen from T1

seen from Singapore

seen from Japan
seen from United States

seen from Singapore

seen from Uruguay
seen from Finland
seen from Russia
seen from Japan

seen from Finland

seen from T1
seen from United States

seen from United Kingdom

seen from United Kingdom
seen from T1
seen from Germany
seen from Germany
seen from T1

seen from United States

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
WORKSHOP 5.2 Exterior Image Making
Combining the three softwares, (Rhinoceros, VRAY 2.0, Adobe Photoshop) to create an exterior image
Full resolution
PRECISE MODELING - DELTAHEDRON | Rhinoceros is a 3D software used in architecture as a tool for design and representation. Rhinoceros provides a high level of precision that allows the user to define projects from its details to a larger scale. In this workshop we will introduce a series oF advanced commands in rhino that will let you create and modify 2d drawings out of a 3D model. This workshop session is linked to the previous one
Design tools and skill 2 workshop 5 “Buildings”
Design tools and skill 1 workshop 5 “Geometric”

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Workshop 5.2 - Image making: Render exterior
Image making: Render
In this workshop, each student needs to produce an rendered image of the choosing interior view. Starting since constructing the model, choosing view, setting camera, applying materials, rendering image to end with collaging the image by photoshop.
workshop 5.2 - exterior image making.
a 3d model was created, rendered in exterior view with added lights and textures/materials, and then post-processed in photoshop to give it a contextual background, as well as atmospheric elements. in rendering, perspective matching (to the contextual background image) was also explored.