Can We Discuss Narrative Incompetence?
I want to go off on this thought a little longer, but it would be a hard tangent from the previous post I commented on about male characters in SSO being written to be incompetent (that's the summary of the thought) to go into this, so it's its own post now.
It is so frustrating because there is a purpose for narrative incompetence. It can help regulate tone, and lower the sense of threat, both of which are important for this being a kids' game. It can provide comic relief and relieve tension. But it has to be handled with balance.
The glaring problem with overusing narrative incompetence in a character who is supposed to be taken seriously, which the villains of a story should be, is that it will eventually circle back onto the main characters. Because if the villains are utterly incompetent, then why can't the heroes defeat them already? And if we add on the layer of issues with SSE's current stance on feminism and girl power : if all of the men are too incompetent to do anything, then what does it say about the competence of the women who still haven't stopped them?
It's one of the reasons that I've felt a particular disconnect with the overconfidence of the Soul Riders lately. Despite us seeing the absolute magical havoc the Dark Riders can cause, the Soul Riders are almost boastfully confident in themselves. In one of the recent quests with growing the seed for the Wild Weave, where we'd mostly been following Linda and the MC, they get cornered in a 2v1. And then Lisa shows up and tells Katja to scram, and Katja just does. Just like that. This also gets into the lack of definition in the full scope of the Soul Riders' abilities beyond "primary trope," but for the purpose of this discussion, it makes no sense for Lisa to be as confident as she is. Why couldn't the MC and Linda handle it on their own? It was a 2v1. Even with one of them protecting the seed, it's not an even match.
We are told over and over throughout the story that the druids, and thereby the current Soul Riders, are keeping the Dark Riders at bay. Not on the backfoot, at a neutral standstill. Worse, we see more examples in the story of the druids taking losses than we see examples of the Soul Riders winning. The lose of the Light Ceremony book, the capture of Lisa and Anne by Dark Core specifically, the Baroness feeling threatened enough by DC/Sands to imprison Linda, the death of Concorde, the death of Elizabeth, the kidnapping Justin for so long as to distract from dealing with the Light Ceremony book or rescuing Lisa and Anne, DC being allied with several witches as to have resources and allies that the druids don't, the discovery of Drakeonium, the restoration of three generals and the return of the fourth. To highlight on that too, the druids don't have any allies outside the druids currently. Tentatively they might have Ydris now, and Mrs. Holdsworth. But there is very little evidence in the narrative of how the druids are even holding their own with no outside help (in fact, there's now further division within the druids and the Keepers as these aren't the same thing) or ready supply of resources.
And yet when we interact with the Dark Riders and DC, they are largely incapable of stopping us in the moment. Their goons are inept, Darko is laughably emo and never shown as a serious threat (let alone shown any reason why he could unseat Sands), and Sands, despite his position as the current commander of Garnok's army, concedes his responsibilities to let his grandson escape. The latter would be an amazing point of interest to follow and talk about inner turmoil Sands is perhaps having now and internal shakeups within DC, but instead we have zeroed in on a cartoon villain level of evil that the other four must always be engaging in by monologuing and then being momentarily foiled by the MC. Because the villains can't be threats when we engage with them.
All of this circles back around to the Soul Riders and makes them look worse for not being able to handle these threats. They feel more and more like they are fumbling backwards into handling these issues, and it brings out their worse traits. Alex is incredibly clumsy and brash, Anne is almost mindlessly angry, Lisa's "eh"ness becomes more glaringly apparent, Linda seems excessively cautious. And none of these traits, individually, are bad. The exploration of them all would make sense in the narrative. Alex is afraid of letting everyone down but she struggles to be a forward thinker. Anne is justifiably upset about the death of her best friend and her imprisonment and desperately needs an outlet to direct that anger. Lisa is, as the party healer, always seeking to be the peacemaker and meet everyone at their needs, at the risk of becoming a people-pleaser herself and losing her identity. And Linda is a young person who can see the future, to include very likely the injuries (some of which are likely fatal) of her and her friends, to the point of fearing taking the wrong course of action.
Each of those would be fascinating to explore. But because the threat they're facing is so unable to actually feel like it's any danger, all of the Soul Riders' fears, their weaknesses and shortcomings, go unchallenged by the narrative. Thus highlighting their weaknesses over their strengths. There is no room to grow, because the force they are fighting against has not been serious enough that they've needed to. So they remain stagnant as characters, which is the worst thing for a main character to be.
And this isn't to say that so incompetent yet still able to pull off their goals can't be a seriously scary situation to be in. But that requires an incompetent head of the evil supported by a competent team of generals, of which we haven't gotten. All of the villains fluctuate on their competency on and off screen. And if the goal was to do this with Sands, Darko would have to seem more competent than him and he is not remotely close to being scarier than Sands. There is in fact no reason for Darko's character that couldn't be written in as being Sands. Every one of his scenes could be replaced and he could be written out entirely. That should say something about how useless he is as a character.
Circling back to the point about this being a broader issue with men in SSO not being able to be intelligent unless they're eccentric old men, this is incredibly damaging to little girls too. SSE has the prime opportunity to highlight healthy masculinity, men comfortable in being masc and femme and themselves, to show little girls (just to follow target audience) what healthy masculinity looks like so that they can set proper boundaries with the men in their lives. That doesn't require writing more male characters or not centering the female main characters. All it requires it writing the existing men in the story well. Showing them trying to help people, like the arcs I suggested for Justin training as a Wild Whisperer bonding people with horses, or Raptor taking over as a record label to help young women enter the industry like Lisa. And this is to gloss over entirely what it does to have those examples for little boys and how that is an important part of feminism too.
Because little girls do need to see those examples too. Most of them will grow up interested in men. That is just statistics. If they grow up thinking purely "men are just too inept to know any better" then we continue to prepare femme people to expect less than the bare minimum because "what else would you expect from a man?" And directly through that message, SSE perpetuates sexism and misogyny. And that message gets women killed every day.













