Black Coffee by Diaffi Via Flickr: Favourite colour - black - 52 photos - 2016 - week 3 19. "Coffee" for 52 in 2016 Challenge
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Black Coffee by Diaffi Via Flickr: Favourite colour - black - 52 photos - 2016 - week 3 19. "Coffee" for 52 in 2016 Challenge

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INITIAL ELEMENTS
Specialist subject knowledge (x5)
1. Microinteractions
Morisso, J. G. D., & Ferreira, M. G. G. Microinteractions study in user experience: a systematic literature review of research perspectives. Microinteractions study in user experience: a systematic literature review of research perspectives
2. 3d designs in ux
Hegedus, T., Kreuter, P., Kismarczi-Antalffy, A. A., Demeter, T., Banyai, D., Vegh, A., … & Vegh, D. (2022). User experience and sustainability of 3D printing in dentistry. International Journal of Environmental Research and Public Health, 19(4), 1921. User experience and sustainability of 3D printing in dentistry
3. Responsive design
Li, W., Zhou, Y., Luo, S., & Dong, Y. (2022). Design Factors to Improve the Consistency and Sustainable User Experience of Responsive Interface Design. Sustainability, 14(15), 9131. Design Factors to Improve the Consistency and Sustainable User Experience of Responsive Interface Design
4. Advanced cursor interactions
Damianidou, A. (2023). Mouse tracking and user experience in game-based learning environment. Mouse tracking and user experience in game-based learning environment
5. Personalised experience
Setiyawati, N., Purnomo, H. D., & Mailoa, E. (2022). User Experience Design on Visualization of Mobile-Based Land Monitoring System Using a User-Centered Design Approach. Int. J. Interact. Mob. Technol, 16(3), 47-65. User Experience Design on Visualization of Mobile-Based Land Monitoring System Using a User-Centered Design Approach
Key themes, ideas and conversations (x5):
1. Wearable technologies
Ventura, J. (2016). Eyewear Design. In The Bloomsbury Encyclopedia of Design. London: Bloomsbury Academic. Retrieved August 7, 2023, from http://dx.doi.org/10.5040/9781472596178-BED-ONLINE-030
2. Ai
James, M. (2020). The Role of Ethics Online and Among Social Media Designers. In L. Scherling & A. DeRosa (Ed.). Ethics in Design and Communication: Critical Perspectives (pp. 152–162). London: Bloomsbury Academic. Retrieved August 7, 2023, from http://dx.doi.org/10.5040/9781350077027.0029
3. Smart objects
James, M. (2020). The Role of Ethics Online and Among Social Media Designers. In L. Scherling & A. DeRosa (Ed.). Ethics in Design and Communication: Critical Perspectives (pp. 152–162). London: Bloomsbury Academic. Retrieved August 7, 2023, from http://dx.doi.org/10.5040/9781350077027.0029
4. Metaverse
James, M. (2020). The Role of Ethics Online and Among Social Media Designers. In L. Scherling & A. DeRosa (Ed.). Ethics in Design and Communication: Critical Perspectives (pp. 152–162). London: Bloomsbury Academic. Retrieved August 7, 2023, from http://dx.doi.org/10.5040/9781350077027.0029
5. Dark mode
Ma, S., Chen, C., Khalajzadeh, H., & Grundy, J. (2022). A First Look at Dark Mode in Real-World Android Apps. ACM Transactions on Software Engineering and Methodology. A First Look at Dark Mode in Real-World Android Apps
Self Portrait
Focal Length: 18.00 mm
Exposure: 1/500 sec; f/3.5;

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Journal Prompt 3 Self Portrait and Lighting
This portrait of myself was taken in the University Cove photography studio and demonstrates three point lighting. That beaming smile I owe to the antics of Alex Ivan, Christian Johnson, and Kate Hatton for being so delightfully goofy.
This is my attempt at three point lighting, using my I phone light, flash and lighting in the background.
I chose to smile in this portrait, due to my bubbly personality and to show that I am always smiling. also, I angled my body toward the camera to show friendliness.
I changed the levels in both the background and the fore ground. Added blur to the background and sharpness to my self. I also darkened the background so your eye wouldn't be as distracted.
I figured this picture pretty much sums up how university has been for me so far. Tired, run-down, and hungover. So that's exactly what I tried to capture in this shot. As far as post-production editing, I played around with contrast a bit, as well as levels to really bring out the darker colours. I also dropped the saturation slightly, and, although there was already some lens blur from the original shot, I blurred the background a little more to add a little more focus to myself. I used an intense light source from the left side (my right side) in order to cast some shadows on my features. I also made sure there was no light coming from in front of me.