My nova build that kills everything all the time always (explanation in comments)
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My nova build that kills everything all the time always (explanation in comments)

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ok in order of obtaining them i have yareli, excalibur umbra, equinox, and limbo. current levels are 30, 30, 16, and 0.
i mostly use yareli surprise surprise. i just love her bubbles and her water blades.
anyway these are my 4 warframes :3 im trying to play equinox and limbo so i can get them to 30 too just for the. across the board numbers. working on the weapons too.
right now im kavat genetic code farming so i can get the kavat incubator made π« i need a kavat so bad. i have a kubrow but i need a kavat.
ANYWHO !!!! im warframing lately game-wise. i'll be back to subnautica or rivals eventually. or the assassin's creed games. but rn its warframe cuz i love these silly robots (and also i finally got to the hex and i have to decide if i want to kiss quincy or amir bc i went into it wanting amir but i also really love quincy UGHHHH !!!!!!)
i should draw my warframes sitting around the fire. logically thats not how that would work (except with umbra.) but !! its fine. itd be a cutie image anyway.
So, that level 100 lua mission that unlocks Voruna? Got dragged into an accidental stress test of my Frost's latest build (30 minute survival), which uses both Biting Frost and Icy Avalanche, with a Tenet Glaxion. Was doing the mission to re-unlock Steel Path to get my hands on the Sibear Incarnon.
The fact that nobody dropped unless they stopped to type something speaks *volumes* to how robust this build can make an entire semi-coordinated squad.
Needless to say, I am very pleased.
From your inaros post, do the blue archon shards boost the base amount of health? because damn id like some stats
When the shards and their stats were announced, I believe it was Brozime who asked precisely that and Pablo answered saying that it'd be a little too broken if they let them affect base stats and be affected by mods. So, every Tauforged you get will increase your max health by 225, to a total of 1 125 extra health regardless of mods or Warframe.
You may find it disappointing, but the Arsenal screen says I have 11 699 health, instead of the 13 878 on the post, but that's because the Elemental Ward I gave him provides an extra 2 035 and Hirudo gives 144 to cap it off. You can call this cheating, but I do use that on his loadout, alongside a Rivened Furis (my favorite weapon in the game for a long time) to heal on command.
Here's the build I use. Even knowing its inner workings, it's still a marvel to show up and just not die, regardless of damage, while being immune to status (and, therefore, self stagger) and taking 90% reduced damage after armor.
According to the Wiki, this will net me around 54 725 effective health before adaptation. That's a 547 255 total EHP with Adaptation factored in, if my math is correct.
This build is obviously just meant to tank without worrying about casting abilities or dying at all. Of course, if you manage to somehow die with this thing and don't have a teammate to help out, you're dead, because DE won't let you Last Gasp as Inaros or Sevagoth. Regardless, it's just funny to me that you can stack it that high and just never think about it again.
Welp, I hope this overly long explanation that took me way too long to write and research for the exact values and equations helps!
Wanna get through Steal Path, but in an incredibly and increasingly stupid way?
OBERON BABY!
Want the ultimate no shield survivalist for difficult missions?
OBERON!
Sorry for the crap quality playstation was throwing a fit
This build has three basic components to it
A: replace Smite with Parasitic Armor (or Reckoning but I keep it for the armor strip)
B: Hunter Adrenaline. No need for efficiency when every hit you take replenishes your energy, and on Steal Path 2 hits almost refills to max. And any status procs can be wiped away with Hallowed Ground.
C: Strength baby! Try and max out that strength value as much as you can without sacrificing duration (its important you have at least over 100% duration for Parasitic Armor)
No need to triple Umbra him, but I did it for even more armor and health. Basically you're maximizing your effective armor and healing away any damage you do take. The main strategy is to activate Parasitic Armor and the armor bonus from Renewal + Hallowed Ground.
My max armor rating with my current build is 2,052 armor. (Not as much as Valkyr can achieve, but pretty dang close)
Max out an Arcane Grace so every time you're hit you're potentially just regenerating more health. And add in a Primed Vigor and you've got both more shields to turn into armor AND more health. Even better is maxing all three Umbral mods for even more armor, strength, and health.
Arcane Energize can be switched out for basically any arcane, but I highly recommend Arcane Resistance for moments when Hallowed Ground isn't quite enough for pesky toxin procs.
And that empty exilus slot? Your choice! Whether your a Primed Surefooted type of player, or a Power Drift, or even a Prep player! All up to you!
I also highly recommend Phoenix Renewal if you can fit it in as, if you do die, BAM back to basically full health and no death!
No need for efficiency nor much range as you're gonna be in the enemies faces killing them faster then they can yell "Tenno!".
Go into Steal Path with your choice of weaponry and a Goat that literally out heals any damage enemies can throw his way!

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ARTIFICIAL NOCTURNE EQUINOX
Ever wished you could both nuke and buff on day form? Ever wished you use effectively both forms at once?
Getting all of this is extremely tricky due to the high requirements needed in every stat, but there have been so many additional ways to gain power strength, particularly the Empower subsume, over the years that you could make a build that could buff and nuke...but now with the Molt Vigor arcane and the new power strength from either Zenurik or Madurai focus abilities, you can substitute Empower out for Gloom in order to get a massive slow on enemies in a large radius, as well as huge lifesteal for your entire team - effectively making this build finally have every single function of both day and night form Equinox, all in one.
In order to handle the large power strength and efficiency needs of so many channeled abilities, particularly to get as high a slow % as possible on Gloom and to max out the power strength buff from Peaceful Provocation to 80%, this build does require you to run a kitgun with Pax Bolt for the bonus 30% strength and efficiency after a headshot. Molt Vigor and Zenurik Hardened Wellspring fill in the rest of the strength needs (I obviously donβt have Molt Vigor maxed yet, but itβs already enough to max out the buff), and Arcane Energize helps your smaller energy pool by only requiring about one orb every minute. Of course, if you drop low on energy, popping your Maim to kill everything nearby will generally clear out everything from your Gloom radius, pausing the drain and allowing you to recover energy rapidly from Wellspring, or you can simply turn off Gloom and recast it later if enemies remain since the threat will be vastly diminished at that point.
Note: Build efficiency is doubled if you blast Artificial Nocturne by Metric the whole time.
Well now that my Mesa Prime cosplay is done (my process of that is here) i have decided to make myself a little articula of my Other best girl, Mirage Prime. She took me 4 hours and i recorded most of that process in this timelapse.Β
And here she is complete! Not perfect and not painted but i love her anyways
I made this build as a joke initially, but I honestly use it as my go-to when farming liches/sisters with heat weapons.