welcome to the family
âBut thatâs the thing!â Ari gestures widely, nearly smacking Journey in the face. With her head out of view beneath the table while she rests her head in Journeyâs lap, the gunslinger seems intent on exaggerating her hand gestures to remind the others of her presence. As if any of them could forget. âIâm just saying that my shit is just as valid as any of yours!â
âYou always make everything about yourself,â Adalynn says under her breath, but itâs loud enough for them all to hear. Mason shoots her a panicked look and Adalynn rolls her eyes and doesnât continue.
All of them sitting around the table of this little inn in the middle of nowhere discussing their traumas at eight in the morning-- well, most of them, she thinks as she glances at Mason-- wasnât exactly something Journey ever imagined them doing, but she supposes itâs hard to deny that that is, in fact, whatâs going down.
âWeâre all⌠fucked up,â Elanora says, and while her words slightly slur, she doesnât say it with quite as much bitterness as she usually does. âJust in different ways.â
Maybe, Journey thinks, although Elanora would never admit it, especially once she sobers up, getting her past off her chest feels better than she thought. Her story had been⌠a lot. All of their stories are a lot, but Elanoraâs in particular. It explains a lot. Journey wonders if sheâs always been like this, or if it all changed after she lost the one person she truly had.
âWe can all agree to that, I suppose,â Ven agrees beside her, her hands resting on Ariâs boots. Quite a change from their earlier predicament, with her and Mason sitting themselves between the two just in case. Sheâs glad.
How strange, how different her and Ven are, Journey thinks. Theyâre the only two of faith here, and yet theyâre practically opposites. She can never understand Venâs ways, even if she accepts them. Venâs so traditional, and meanwhile⌠Journey looks at her prayer book, still on the table, covered in barnacles. Meanwhile, sheâs very much not. More than that, she doubts sheâll ever be able to understand the pain Ven feels when she talks about being thrown from her temple. Temples have never meant anything to Journey. But Ven⌠does. And she isnât good with emotions or empathy, but she doesnât have to understand to know that if she can help Ven, she will.
Ophelia gives a small nod, although she still looks shaken from her earlier admission that she doesnât know what the point of searching for a cure for the Filth for her anymore is.
She doesnât know Ophelia. Not really. She knows what happened to her, after everything with the council of course. But they havenât talked, not one on one. Still, Journey canât help but feel awful. Watching the other woman visibly try not to break down in front of her and Ari while discussing her likely fate⌠it hadnât sat well with her. Sheâd offered her assistance in whatever Ophelia needed to search for a cure even if she had no idea about anything relating to diseases, but she canât shake the feeling that she should be doing more. Their lack of conversation hadnât done away with how much of herself she sees in Ophelia sometimes.
The hand not playing with the ends of Ariâs hair taps the the table slowly. Across the table, Mason catches her eyes, just for a moment. Maybe itâs because she was just backed into a corner and admitted sheâs from Agia Marina, maybe itâs because he now knows theyâre from the same place. Maybe itâs because they both saw each other back out of confessing all their traumas while everyone else bared their scars for each other to see. Either way, she canât help the strange pang of⌠kinship she feels when she looks at him. Like theyâre both aware of what they just did, that they have something more in common than they thought. What specifically she isnât sure yet, beyond the Luzinde thing, but it isnât hard to recognize someone whoâd rather leave the past in the past.
Itâs not like any of it haunts her, really. It informs the way she acts, but⌠it doesnât haunt her. Sheâs already boxed away everything and put it away in its own little place so it doesnât bother her. Itâs like she said. Life is just one fucked up thing after the other. It doesnât do her any good to dwell on it. Just keep moving and none of it matters anymore, none of itâs her problem anymore.
(Liar, the voice in her head hisses, and she winces.)
âThis is weird,â Ophelia finally says quietly, voicing what they were all thinking. A small chorus of laughter fills the table.
âIt is,â Adalynn agrees.
And Adalynn is so strange to Journey, in a way she still canât quantify. An enigma. But her story clears a lot of things up, she supposes. Makes her more like the rest of them. Unwanted, rejecting the life she was given. Journey can respect that, although Adalynn still unnerves her. Sheâs too⌠blunt. Too interrogative without ever giving her own things away until pushed by Ari.
âItâs better this way,â Journey says, dropping her eyes down from all of them to the empty table.
A crew whoâd sooner turn their blades on each other isnât a crew at all, itâs just a group of drowned people waiting to happen. Itâs quite a bit drier up here, but she sees no difference between a crew at sea and a crew on land. And thatâs what they are now, arenât they? Theyâre a crew, like it or not.
Strange, that. To think of herself as part of a crew. Part of something.
These people are strange. Perhaps some of the strangest people sheâs ever met.
And she likes them, she realizes. She likes these strange people, despite their petty bickering and eccentricities.
Itâs been half intentional and half out of her control, the way sheâs kept people at armâs length. Sheâs always had trouble making connections, letting people be close. Itâs just an invitation for them to hurt you one way or another. And sheâs promised herself she wonât ever let herself hurt again.
And yet⌠these people. These awful, obnoxious, annoying, self-righteous, self-important, loud, nosy people. These fucked up, broken, sad, lonely people all reaching out for someone to understand them. And here she is, just as desperate for companionship as all of them, despite what sheâs convinced herself.
Theyâre all broken pieces shattered in different ways, and maybe they donât form a perfect picture together like a puzzle, but maybe their sharp edges fitting together is all that matters.
Itâs better this way, she says in her head again, and she realizes how much she means that as she glances around the table at these people-- these friends-- as they all seem to come to the understanding that theyâre all more alike than they thought.
Quite a crew. An heiress disinherited who canât even trust her own memory. A paladin cast down from her temple by the corrupt. A runaway noble who resents the society that never let her family be a family. An exile miraculously alive despite her infection with an otherworldly disease. An assassin haunted by the ghosts of her past and the demon she thinks caused it. A wandering musician who claims nothing bad worth mentioning has ever happened to him. And her.
Journey. The tiefling cleric with her waterlogged prayer book she doesnât know a single passage of, who hears the call of the waves, who talked to a god in her dreams, who keeps moving because if she stops moving she doesnât know what sheâll do-- if without the constant movement the carefully constructed compartments sheâs built inside her mind will break down if sheâs left to dwell on them.
Her perception of herself has always been shaky at best, with nobody to solidify it for her, but--
But with these people, she feels like less of a ghost, something left over from something greater, more real. She feels like a real person.
And she isnât a mind reader, but she wonders if they all feel the same, deep down.
âSo like, this means yâall canât be mad at me,â Ari declares, and the whole table groans.
Ah, Journey thinks with amusement. Maybe all of them havenât been too changed by this situation after all. Perhaps thatâs for the best. All they needed was an understanding of each other, in the end, and they have that now.
And Ari. Journey twirls a piece of white hair between her fingers as Ari keeps talking in her lap, not even noticing. Nearly everyone else had become annoyed with the Elven woman at some point during this partnership but⌠but not Journey. And maybe sheâs just agreeable. She knows sheâs rather neutral on most things, that it takes a lot to bother her. But she doesnât think itâs just that. Sheâs patient with Ari. She listens. Ari talks a lot, of course, so itâs hard not to listen to her, but Journey listens.
Not just to her words, but to everything between them. She never wouldâve guessed the full extent to Ariâkithelâs concerns regarding her memories, but she knew Ari was lonely. She thinks maybe she knew Ari was lonely more than Ari knew for a while, at least until recently.
Sheâs not sure why she listens to Ari as much as she does, why she pays so much attention to her. Sheâd been the one who started this all for her, in a way. This⌠opening up thing. Theyâd all been a muddle of faces, names she didnât recall.
And then Ariâkithel and her swirling cloak and her strange machine that sounds like thunder had leapt up on a table and Journey hadnât been able to stop listening.
Not just to Ari. To all of them. She knows things about them now. Not just the basics, but silly things. She knows Adalynn has reading glasses she only wears sometimes. Ophelia fiddles with her braids when sheâs nervous. Ariâs cloak billows by itself, because of course it does. Elanora likes kids, but she likes cats even more. Ven bites her lip when she starts thinking really hard. Masonâs favorite colors are yellow and green.
She thinks about what Tomas said to her and sighs. Well, she ended up doing what they asked after all, didnât she?
She trusts these⌠friends. She likes them.
What a strange turn of events indeed, she muses, and the corner of her mouth quirks up just slightly.








