#53: Hallucinatory Terrain
4th level illusion (bard, druid, warlock, wizard)
This spell makes a 150ft cube of natural terrain look, sound, and smell like something else (however, creatures, manufactured structures, and equipment remain unaffected). Since it’s just an illusion, entering the spell’s area can reveal it as an illusion, especially if the creature succeeds in an investigation check to see through it.
This spell can allow the caster to make the terrain look like any other terrain they want. They can make a pond look like grassland, a cliff look like flat road, a pit look like solid ground, or flat ground look rough and hazardous as a few examples.
The spell takes 10 minutes to cast and its effects last for 24 hours.
Whumper put Hallucinatory Terrain over the area around the place they’re keeping whumpee so that if whumpee ever escapes, they’ll fall into pit traps and stumble over rocks and cracks they didn’t know were there and run into trees that are not within their sight, thus slowing their progress until whumper catches up. Conveniently, it also serves to keep any potential caretakers from easily getting to whumpee as well.
Whumper has been hunting whumpee for a while, but they like to make a game of their hunts. One where the deck is stacked in whumper’s favor. So they set up some Hallucinatory Terrain some time ago, most notably on a cliff to make it appear 10ft longer than it actually is so that when whumper inevitably chases whumpee to it, they’ll run right off and fall the distance to the bottom.
Whumpee, with shaking hands that nearly fumble both material and somatic components, narrowly casts an illusion of a tangle of thorny bramble bushes around them to hopefully hide them from whumper just as whumper arrives. Whumpee clap their hands over their mouth to stifle their panicked breathing, listening through the roaring of their blood as whumper comes closer and closer, boots like thunder against the ground. Whumpee can only sit there among their illusory bushes, hoping whumper won’t find them. And then whumper stops right in front of them.
Whumper making whumpee think they’re in a familiar scenery like a field they played in as a child or a forest they regularly travel through, but just in general somewhere whumpee finds familiar and considers safe. And then whumper proceeds to ruin that place for them.