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Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Just a quiet moment… unless you decide to get closer.
Careful — I tend to look back.
Click link in my bio to see my spicy videos
learn to suffer well
First short film, based off of a dream I had. Be mean to me Xb
"I want some video game ost as the background music for my youtube video" Here

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Whatever project you're too afraid to start, just go for it
I know a lot of my posts lately have been video/content creation-related but I just want to say:
The learning curve that I have had to climb in the past week alone has been both frustrating as hell and ridiculously rewarding.
Already, I had to refresh my memory on basic video editing and sound comping, but for the first seven episodes of my little series I’d accepted the average quality of my voice recording as cest la vie, I’m not sinking money into this without proof of concept, you’re supposed to be a little rough around the edges when you’re first starting out. But one thing I couldn’t get over was the clipping from some technobabble shenanigans with frequencies that isn’t important here.
What I thought was a quick fix—replace and double the RAM in my laptop—was absolutely not the source of the problem and suddenly I was in the deep end trying to fix broken audio in post while also troubleshooting an issue no one else seemed to have between my microphone and my recording software and I was about tempted to just use my desktop mic, the built-in, because at least I could somewhat fix that in post.
After far too many hours deep in discussions with strangers on the internet who were very helpful, I half-fixed the problem. My mic stopped clipping, but it was distorting pretty heavily between two different processers and my recording software hated it for a whole different reason.
Reluctant Plan B was to record gameplay live, but record audio separately/after and then sync them in post. If you’ve ever made a gaming video like these, you’re staring at probably 15+ clips of useable content over the course of recording sessions, which means 30+ clips with all the separately recorded audio, and since I can’t hit start/stop congruently with both programs, they would always be a little bit off, which meant more tedious editing.
Why? Because I was recording in Program A, fixing audio in Program B, and editing the video together in Program C, and Program C is for like, tiktoks, not professional youtube videos. I was only using it because I was already paying for it in an Adobe package with InDesign.
Enter DaVinci Resolve.
It’s like, Photoshop compared to MS Paint, a free one-stop-shop for video and audio editing (and visual effects, this thing is used to make blockbusters) and here’s me still confused by all these audio terms like ratio, attack, threshold, etc.
So I’m still wading through tutorials, all while my mic only works through Program B, Audacity, with an episode deadline looming over me. From the time I committed to initially fixing my audio by replacing the RAM, to episode release date, I had 6 days. Today is day 4.
And I’m still without a proper recording setup because Program A hates my microphone. But I am not missing this deadline, not just for the youtube algorithm, but because I know I can make it.
So episode 8, at the time of writing this, I have only 9 minutes and 25 seconds all edited and ready to go, out of 22-24 that I usually publish. So what have I done?
Fuckin’ taught myself DaVinci Resolve and committed to recording my vocal track in post just this once, doing it over and over again until it sounds as genuinely live as it can, and doing regular voiceover and music montages wherever else I can to fill the time with meaningful content.
All to buy myself time for my replacement mic to deliver so I can get back to proper live recordings, because at this point, the time it takes to fix terrible audio in post isn’t worth it, when I can spend a little bit of money for a mic that isn’t 8 years old and is built for gaming, not podcasting (but I am keeping the problem child as a backup, because it’s not broken).
I’m waiting for a timelapse to render while I write this, staring at a workflow with one video source and 3 different audio layers—game sound, vocals, and music—and I can almost turn my brain off when trimming things because that part I already know how to do.
This thing is a mess, to be clear, but it sure as hell won’t look like a mess when I hit publish on time two days from now.
But like…. 3 weeks ago I knew next to none of this, beyond basic video editing I learned back in college. And here I am with my double-wide monitor up and professional video making software quietly churning along in the background.
So just—if you want to do it? Go fuckin’ do it. Whatever it is that you’ve been holding off on pursuing. When I started I already owned things like a gaming laptop (that I bought to run photoshop so I could paint), an 8-year-old podcasting mic from a dropped podcast attempt, my game of choice, and I was already paying for the bare bones version of Premiere: Premiere Rush.
But heck, even if I had none of the fancy equipment, the only limiting factor would have been my computer’s processing power to run all these programs at once, and I would have figured it out.
I’m a perfectionist bound and determined to fix my audio, but I didn’t hear any complaints when it was jank, and I’m learning all this because the whole process, not just the gameplay, is just so fun and fascinating.
My first video yay
Youtube
For some context -
https://archiveofourown.org/works/77318316