artfight oc profile filler art, or as i like to call it… ocslop
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artfight oc profile filler art, or as i like to call it… ocslop

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Fanart for the webtoon So You're Raising a Warrior. I adore these two. Verr is the Lich and second guardian of the Deomon Lord. Sir Noiris Verr's pet dog.
The Webtoon just got an animated series. If the webtoon is a 9/10, the show is 7/10.
And in my opinion, it's because it cuts Noir's and Verr's emotional journey. Without too much spoilers, Noir makes friends with the baby, over a few chapters and saves his life. Making Noir the baby's 1st friend.
Please read the comic. Especially if you love skeletons
finalized verr concept art (screenshotted because the original file was huge)
If you could make a balanced team of 18 members (like the canon paris super hero team) out of every miraculouses you made who would you pick? (Atleast 1-2 alphas 1-2 elementals 1-2 timekeepers and the rest are delta)
Graay the Wolf (Order) - Is there bias because he's my favorite? Yes, but I also do think that the Balance Duo's powers would be very useful in part of a team. While not able to full on reverse everything like Miraculous Ladybug can, the Wolf's powers do allow their holders to preserve locations so no harm comes to them in the first place.
Prrysm the Platypus (Chaos) - If Order is chosen, then Chaos needs to be there as well. Also the unpredictability of Chaos' abilities does make it versatile, and can be a good way to nullify enemies' abilities.
Emburr the Phoenix (Fire) - All Elementals are very powerful, so I definitely think others could be placed here as well, but I chose Fire for its ability to summon an ally, and being able to freely use fire powers without burning everything down thanks to the Alphas.
Keena the Lynx (Intuition) - For a team build, being able to sense to sense the near future and direct danger would be a great defensive power to have. Perhaps not the same raw power as say the Rabbit, but more useful for a team in battle.
Zipp the Dragonfly (Progression) - Like with the Lynx, I feel the Dragonfly's ability can be very useful in the field. Speed is a great advantage to have, and he's able to grant such with his manipulation of time.
Harmonee the Ant (Cooperation) - If you’re talking about a balanced team, I think Harmonee should always be here. Her powers allow teams to work together in perfect harmony, and can let the whole team be fully aware of information immediately, like anything the Lynx might sense.
Belaa the Jaguar (Imperception) - Allows one to completely avoid detection in any form, perfect for undercover missions or sneaking up on foes.
Sorren the Falcon (Observation) - Ability to see anywhere at once is a great tactical advantage, but its even better when paired with the Ant, allowing all teammates to use that information innately at once.
Tyyto the Owl (Secrets) - When you have a big team full of secret identities, having a power that can make it so people can't reveal such Secrets could be lifesaving if outsiders learn anything. Also Tyyto's other powers are good for intel gathering, which can immediately be shared with the whole team through the Ant.
Sannar the Axolotl (Restoration) - With no Miraculous Ladybugs around I'd say it’s important to have a healer.
Snapp the Crab (Adaptation) - Snapp is a common pick for me with questions like this, but when isn't getting the exact ability you need at that moment not useful?
Yanna the Bison (Victory) - Why have luck on your side when you can have Victory herself? While not a guaranteed win, you do get your team energized, and gain the ability to always claim your Prize.
Kaanda the Rhino (Augmentation) - There's a lot of fun and powerful abilities to choose from, but honestly I don't think you can go wrong with just a simple "grow big and attack". Also I feel a strong offensive ability is needed, along with the fact that this power would pair well with the Wolf's, keeping the Rhino from causing harm to the environment from their enhanced size.
Olivv the Dove (Peace) - Like a strong offense, I think a strong defense is needed as well. Not only can the Dove lessen tensions, but it can also create a space where anyone can find Peace and safety; and seeing how big this team is I am assuming they might be in a highly populated area, so I can see a shelter like this being necessary.
Ziibi the Otter (Transformation) - First of all shapeshfiting is awesome. Second of all it provides a lot of versatility and opportunities in a fight.
Aynna the Scarab (Reflection) - With the Scarab's ability to deflect and redirect attacks, they could make for a good defensive addition to the team, especially out in the battlefield.
Acce the Thylacine (Isolation) - Got a problem that's hard to take care of immediately? Pop it out of existence for a bit!
Verr the Gorilla (Sacrifice) - Verr doesn't offer the most diverse powers, but he does provide a golden opportunity to instantly take down a dangerous threat. I think his powers fit really well here, with a large team being able to protect the user after they faint, without making much of a dent in their numbers.
It was more difficult than I thought with not using any canon powers in this lineup, as Miraculous Ladybug is just so good of a power, the Bee is OP, and the Ox and Turtle have probably some of the best defensive abilities. I decided to opt out of any emotion-based abilities for this team with my inclusion of the Ant, as Hivemind nulls the effectiveness of such on the team with positive emotions, or could risk breaking the Hivemind with more negative emotions. I was also considering my Pangolin for a defensive ability (she's able to manipulate present physical barriers), but I think the Wolf's preservation powers would override hers. That also eliminated other abilities that could impact the landscape; such as Earth, Growth, or Corrosion. Overall I also tried to avoid overly similar powers, like since I had Cooperation, I didn't see the need to add Connections or Loyalty to the roster, etc.
ol’zath verr d’tayr: resident milf

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Which Deltas came from the concept of Death ?
Death has the least amount of Deltas that come from him, but they are:
-Fangg the Bat of Fatigue -Verr the Gorilla of Sacrifice -Allces the Moose of Evocation -Glaace the Polar Bear of Endurance
There was a cyborg that had fallen from the sky and into the peaks of the mountains where Lou had found him. His name is Verr, almost entirely made up of machine and divine energy as human flesh only wrapped around his head and allowed him human hair as well. He had been blind for a long time and Lou had found that he was once a hunter of many gods and swore to drain all their power, and while he remained in a weak state, he could not find the originator of the universe Lou lived in and he felt relieved because he could not let go of a sudden appearance of a deity who was much like him. Disabled and alone and cold, Verr was detached from reality and unhappy about many things, and Lou only looked to him in fascination due to how long it must have been since his last time on an Earth. Perhaps it would be fair to say that all worlds are the same? Verr must attest to it. In his potential to answer the questions Lou had for the rest of the universes, he had harbored interest and intrigue and infatuation with Verr, hoping to keep his company for a long enough time. Admittedly, in also hoping that he could stay with him, as his friend, as an immortal company.
Anthony Fineran (B 1981), 'Verr Sim Moll', 2025