Dirge theoretic power sets
Base Passive1:Death’s knell-?? passive2:unyielding will-immune to mental effects Passive3:Stalker- Delivers excessive more deadly strikes from stealth, is harder to spot. Acid breath-Breaths out a cone of liquid and gaseous acid. Reaper tail- Slashes with poisoned spined tail. Dread fangs-Attacks with powerful poisoned jaws Iron dragon feather’s-Hardens feathers for blocking and can launch them like long ranged daggers. Wraith form-Turn into a mist to dodge attacks for short bursts of time. Anima blast- Delivers a short ranged unfocused anima blast to his opponent. Weakness1:Cold blood-Dealt increased damage from ice Weakness2:fledgling-is a bit weaker then average for his species weakness3:Flesh dependent- rapidly heals eating fresh meat otherwise heals extremely slowly. Warrior variant Passive1:Masochist:Becomes stronger the more injured he is passive2:unyielding will-immune to mental effects passive3:600 pound gorilla-High health and hits like a train, is slower though Acid Torrent- A narrow highly concentrated blast of acidic liquid tends to cling and burn though what ever it touches. Grim reaping-The spines on his tail become adamant and curve to a much more devastating design to rip through heavy armor, but lacks its former poison. Kings maw-Even the heaviest of armors are but mere paper to the maw of the king. lacks poison Aegis- The feathers on his wings become an adamant shell able to launch spear like projectiles out at high speeds. Wendigo form-Stops passively healing but gains incredible regeneration when dealing damage or consuming enemies. Able to shrug off mortal wounds in moments potentially. raises strength and defense in this form. Overdrive I- Gains increased speed,strength and durability at cost of trickling health damage. weakness1:cold blood-dealt increased damage from ice weakness2:Stealth of a howler monkey-you’re not good at stealth weakness3:Yield no ground- Incredibly hard to not engage enemy or run if needed. Rogue variant passive1:Unyielding will-immune to mental effects passive2:Slasher movie villain- Did they see you coming, did they out run you. we all know how that turns out. passive3:Don’t blink- And he’s gone(can reengage stealth in combat) Toxic haze- A mildly corrosive gas that creates a thick lingering fog in the area will continue to harm what ever enters it. Spinal tap- Tail spine deals less damage becoming narrower to slip between armor and delivering a stack able paralysis poison. Beggers bite- The fangs of the dragon become narrow pricks able to puncture armor if not deal much damage. Passing along a stacking poison makes it hard to see and concentrate. Pin cushion-The feathers are durable but not designed to take as much of a hit, the feathers through are designed to pierce through armor and be launched swiftly and repeatably. The needles all laced with a acidic property to eat through the armor it inbeds into. Pale horse-Becomes a cloud of poison and biting insects. the damage dealt in this form rapidly heals him and makes him immune to several types of damage. the form has very limited time and requires a bit of rest before it can be used again. Vorpal blade-The end of his tail become a blade of pure energy and malice. Able to puncture even the most adamant material. More so being directly struck by this attack seems to leave the victim extremely susceptible to further damage. Leaves him unable to use his tail at all after just a few strikes. Weakness1:cold blood-Takes increased damage from ice weakness2:Sensory overload- More susceptible to stunning attacks if directly hit. weakness3:Sir do you even lift-Not even your mom was proud of you in the weight lift test. (not physically powerful.) Sorcerer variant Passive1:unyielding will-immune to mental effects passive2:Director-You call the shots, make everyone play there role more effectively. passive3:Well read-Able to point out or figure out enemy weakness’s swiftly and efficiently. Venomous champion- Shoot a glob of acid, that becomes your venomous blob! its totally cool....yup. Can be boosted with a focus charge Focus spines- The tail is not designed to attack directly but instead augment abilities. life stealing ghost- Able to directly rip and consume the life force of your foes. can be enhanced by the focus spine. boost how much you steal or the number of targets. Explosive darts- The feathers on his wings become filled with mystical energy leading them to explode on contact with his targets. they can also be used to set little explosive charges as traps. Archon- Become a living vessel of energy and poison. All spells and abilities are enhanced and your focus charges much swifter but you take increased damage from all sources. Though who attempt to attack though are to deal with backlash. Giga buster- Unleash a devastating beam attack that can be channeled at cost of rapid health damage. Can be enhanced with focus charges to create multiple beams, or lessen the health loss of continued use. Excellent for carving one’s name in the side of mt’s. Weakness1:Cold blood-Takes increased damage from ice weakness2:I’ll be right here- Not exactly the fastest of individuals you prefer to stand back. weakness3:Sir do you even lift- Not even your mom was proud of you in the weight lift test. (not physically powerful.)













