
#dc comics#dc#batman#tim drake#dc fanart#bruce wayne#dick grayson#batfam#batfamily


seen from Canada
seen from Nepal

seen from United States
seen from United Kingdom
seen from United Kingdom

seen from United Kingdom
seen from Malaysia

seen from United Kingdom

seen from United Kingdom
seen from France

seen from United Kingdom
seen from Malaysia
seen from United Kingdom

seen from United Kingdom
seen from Yemen

seen from Malaysia
seen from United Kingdom
seen from United Kingdom

seen from Canada
seen from China

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
" TF2 fans hate the Vaccinator but when I can find a decent team that wants to fight Casual machines I think it's fine."
hey dude! what's your favorite medigun to use? you. uh. do have more than just the stock one they give every medic, right?
The Vaccinator reimagined
I wouldn’t say the Vaccinator is a badly-designed weapon; it gives lots of new gameplay opportunities to both its user and its opponents. However, it can also be a little awkward, as it lacks the raw power of a full Ubercharge. This can cause games to stagnate, frustrating the user’s team.
Consider this more of a theory post than a “needs rebalancing” post, though. I want to explore a way to give the Vaccinator a full Ubercharge, inspired a bit by my damage reflection medigun post.
Vaccinator Iteration 2 (*) Press your Reload key to cycle resistances (bullet, blast, and fire) (+) Every 10 seconds of healing generates a consumable shield (up to 3). Press your special-attack key to give your heal target two seconds of 75% resistance to your selected damage type and to corresponding critical damage. (+) While healing, Medic and patient have 10% resistance to the selected damage type (+) +33% Ubercharge rate (+) No lost Ubercharge when switching targets during charge (+/-) Ubercharge grants 50% resistance to all ranged damage [stacks multiplicatively with consumable shields] (-) -66% overheal build rate
Cursed tf2 match of the week:
It was almost 1:30 in the morning, a 4v4 on Nucleus. The enemy team had two hacking Snipers. Looked like aimbots. So I took the only logical route and went Vaccinator Medic and took turns escorting my teammates to the point. We won that match.
At the end of the match, I get an achievement. It was that one where you have to make it to the top of the scoreboard as Medic without dealing any damage. Turns out, not a single one of my teammates got a kill when I wasn't surgically attached to them. I'm pretty proud of this one.

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
#therealstory How often you meet people who don't know how works Vaccinator?
Mercy vs Medic