2 Homebrew Subraces That Can Be Used By Any Race!
I love the idea of weird and bizarre races that look normal but aren’t. These Subraces allow for some great plot twists about fellow party members mid campaign.
Ageless (Undead subrace)
Ageless are skeletal beings infused with dark magic. Ageless cannot be born, and must come from a living creature participating (willingly or unwillingly) in a Dark magic ritual. Ageless have the unique ability among undead to hide in plain sight by reasumming their original form, however that form no longer ages.
Any race can be ageless, so this subrace can be taken by any race that has a subrace instead of taking their normal Subrace. If that race does not have a subrace they must take decrease two stats of their choice by 1 in order to take this subrace. Ability Score increase. Your Constitution increases by 1. Age. Ageless technically live forever, but slowly lose their emotions over time, so it is common that when ageless reach around 500 years old they commit suicide due to a serious depression. Alignment : Ageless are usual evil, however there are small sects of this race that became ageless for good reasons, such as to have more time with their families. Truly Hidden: Ageless have two forms, one based on their look from before their transformation into an ageless and their skeletal true forms. An ageless can swap between forms at will, by melting their flesh off and reforming it. It takes a spell at the spell level 2+your class level in order to determine that you are ageless, or even undead. There is no other way to determine if a creature is ageless without them assuming their ageless form.
Ageless endurance: An ageless cannot die unless its skull is completely destroyed. If you are unconscious or “dead” and your skull is completely intact, at the start of your turn you may regenerate your skeletal form and set yourself to 1 hit point. However, Anyone seeing you recover in this way, will immediately know you are an ageless (if they know what an ageless is) Undead bones: While in skeletal form, An ageless is resistant to necrotic damage and vulnerable to radiant damage.
Believer (Roleplay Subrace)
The Believers are a race of Arcane beings that set out in search of books so they can possess them and become a character within this book. No one knows where they come from or how they choose what book they possess. Believers are also unable to question their own existence, always assuming that they are indeed real, though they are able to lie about it. When they possess a book and become a character within that book, they will try to replicate the character's life as closely as possible. Upon death, they blow up into a puff of smoke and all that remains is the book that they possessed. They are then able to go on and possess another book, however the character as it is known is dead. Any book character can become real through Believers, so this subrace can be taken by any race that has a subrace instead of taking their normal Subrace. If that race does not have a subrace they must take decrease two stats of their choice by 1 in order to take this subrace.
Ability Score increase: Your Charisma increases by 1
Bookbound: Once per longrest, you can gain advantage on an ability check, if it is directly related to your story book plot. (This requires DM approval)
Timeless: Due to being magical being in nature, Believers are unaffected by all time altering magic or abilities (Such as: Time stop) (well just time stop really)
Arcane Soul: You have advantage on all Intelligence, Wisdom, and Charisma saving throws against magic.
Character actors: you gain proficiency in persuasion and performance, but also have disadvantage on any deception check involving the fact you are a believer. (These were both based on the corresponding races in the Live Show Urealms Live)





















