Cellbit's response to unitys update

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Cellbit's response to unitys update

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Unity Scripting API MonoBehaviour - 08 - Update Event Method
So I finished Unity last night and I am... not fine. :’D
I mean!! I knew what was going to happen!! I’ve known about Elise dying before I even bought my disc!!
But, unsurprisingly, that didn’t make it hurt any less. Nor did reading the Abstergo manual Christie Golden wrote, if anything it just compounded said sad.
So, y’know, I’m just going to wallow in my feels at work today and then when I get home, I’ll see about downloading Dead Kings. Then, post-Dead Kings, I’m going to have to decide what game to play next. Originally it was between Black Flag and Origins, but I did hear they’ve just re-released a remastered Rogue? And everyone seems to like Shay (though I have yet to understand the appeal the dude just looks like a giant traitor from where I’m currently sitting but then again I thought I wouldn’t like Elise either so shrug I guess) so maybe I’ll see how much that is and give it a go.
Idk, I was talking to a non-AC friend the other day about how AC has kind of felt like my vacation fandom lately - I’ve had some heavy family stuff going on, and my other big fandom (which rhymes with Shmar Wars cough cough) just kind of burnt me out with mass negativity, so I find myself coming back to this blog a lot lately. There’s always something to do here (games, comics, etc.), and so far all the corners I’ve poked around in seem pretty chill (or at least I’ve magically avoided the parts that aren’t?), so it’s nice to have something that I can quietly enjoy for a while when I need a break from real life. Y’all are fun, even if I don’t talk to a lot of people yet.
Anyway, that took a small detour, so I’m just going to go back to my wallowing and looking at pretty .gifs from time to time this afternoon.
Cheers to the next adventure! <3