I may take a break from Blender now - and focus on another 2D You Tube thing. This tested my limits more than anything else, being the 3rd of three projects created in an effort to learn 3D animation. See the assumption was - no characters makes more easy.
The above Blender video was done on a gaming laptop using a track pad - the track pad may have been compromised after I made 3 of these, but it is an older computer, might want to spring for a mouse.
The flashes in the water were achieved by carefully positioning about 50 pin lights, other wise it looked like tar. Texture is modified from a node tree I copied from a tutorial - it looks different from the original but was built on top of it. My computer seemed to struggle more with this as well, but it may have been due to my inexperience managing the data load. All assets other than the texture I modified are entirely original, save for some customized geometry trees on the plants.
If you have no idea what any of this means and want to know, ask me in the comments. Difficulty of 3D art seems comparable to 2D and it might be considered more digital resource intensive, though blender itself is free. Hard to learn though - NOT intuitive! ð Though it might be if you used these programs before.
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