(sorry Marta but) The object of her envy is her big sister. Being a demi god with a fate of doom is what defines Iliana and seeing her sister being the favoured one with the big destiny and the gift and just being so good and lovely is a lot for her.
14 - Does your character care about how they’re perceived by others? How do they change themselves to fit in with other people?
Iliana pretends to not care about how she is perceived as she is always perceived badly, so why not earn that instead of having it just happen to you. She refuses to change to fit in but does want to be useful in a group instead of their potential demise
15 -Â What colours are associated with your character?
Blues and light greens are the colours she usually wills her magic into being so I would say that :)
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New morning, new questions: 4, 5 and 13 for my favourite doomed demigod please!
Already answered 4 so will random number generator for another one at the end
5 - What is the meanest thing they’ve ever done?
Iliana is not mean but she has absolutely done some things she sees as justified but are not nice. Things like cutting stirrups, leaving things out to trip people but this has all been for people looking at her wrong, particularly those with the gift of prophecy who do not keep their mouths shut
13 -Â What would your character say their best trait would be?
If you asked her face on she would not be able to give you an answer - but if pushed would say her usefulness. She can do a lot of things with magic and is willing to go out of her way with no concern for her own wellbeing
25 -Â Can your character play an instrument and do they like doing it?
Iliana is proficient with the drums but she is more enthusiastic than talented, she picked it up out in the fields with Phryne to be able to join in
Iliana doesn’t really do enemies as she has more of a deep loathing for concepts rather than people. To her life and death is fluid and what is the point having enemies when people can change and there is so much better about living. But if anyone hurts her sister ... she will change her mind on that
11 - What animal best represents your character?
Immidate image was a very small dog. One who is all bark and absolutely no bite.
19 - Favourite Childhood Game
In absence of a sheep dog what else is there to do but set your weird adopted children upon chasing the sheep. Issue was the sheep didn’t often care which just lead to the two young girls just chasing each other and annoying the livestock (Iliana was often on the wrong end of a kick)
I would she wants to get to know Kallis at the moment as she really wants to know what is going on in that brain behind the stony faced leader.
In terms of friends I believe Iliana and Azelma are two forces of chaos and Iliana would want to befriend but the world would suffer
4 -Â Does your character have any heroes or inspirational figures?
Not particularly, she is very much a lone wolf with her issues with connecting on a personal level. Her sister is of course the person who inspires her every day
6 -Â Does your character have any significant personal items?
Iliana’s most treasured item is her staff which was her shepherds crook but is now her spellcasting focus. She knew she needed to tie her spellcasting abilities to something and couldn’t bare it to be something she did not care about
The Queen once more holding the Titan’s Bane blade
With sweet songs and welcome we were paid
With such happiness, who could be afraid?
After a rest, with the Medusa securely in the cell, they go down to the forge. There’s half-finished bronze parts of birds, humans and in the corner there are dragon wings.
There’s a twelve foot tall cyclops with 10 fingers on every hand, chained to the floor. They announce themselves as friends. The chain might be locked, only the Queen or Princess have the key. It looks like adamantium. Azelma picks the lock.  His name is Brunt? And he’s too large to fit through the door. He came here about two months ago, blindfolded.
Fire Island is now ruled by King Jancar, he has the Storm God’s blessing. Queen Vica still rules her village, but not the Island, she is not the strongest now. He does still want to go back to fire island that is where he belongs. Iliana asks if he has hydra-bashing weapons, he says slashing and bashing is all the same, unless they use fire. He completed 4 working people robots. He made some swords, a lot of stimfays. They promise to send his friends down and ask him to wait a day. Mania gives him some of her old writing to read. The lizardfolk don’t want to fight a hydra.
The amazon mentioned an underwater entrance. The hydra can’t leave that way, there’s a gate you have to unlock.
Yesterday, the princess’ crown suddenly crumbled and she changed forms. She was able to escape. They go to the campaign and there’s a lot of explaining going around. Daran gives a halting speech and does a mini version of the ceremony in the temple. It impresses the Amazons. Daran says they’ve got the situation under control, they could leave. Leia the Amazon might have fled the island. The Amazons don’t like bending the knee to anyone outside, if she holds Titan’s Bane and controls the Queen she might. They ask if she will ally with the mainland when the Oath of Peace is over. She would consider making a treaty if it was with us. If your homeland is attacked, I will help if you will do the same for mine.
Mania asks for a favour. Any Amazon who calls Themis home should be allowed to come home, even if they aren’t known to them. As long as they are loyal to the Crown and Throne, they should be allowed to come home. Daran asks who she has in mind, but then retracts her question.  She says she would welcome her sisters home.
They get out the casks of wine and word is sent to the other amazon enclaves around the island. Mania finds a lot of cute amazons who fawn over her hydra and medusa fighting skills and who teach her drinking songs in a language she doesn’t know yet. It’s the best day she’s had since they met the oracle.
Astarte says the false queen made a raid on fire island, the Jancan is a master smith who was going to make them weapons.
Thalestris is going to Daran and hand her a piece of wood she has carved some druidic symbols in. She told her she can ask her sister what this means. There’s a couple of drunk girls who are trying to get cleophe to flex so they can hang off her arms. Another group are making wide eyes at Azelma, wanting to see them do magic. She minor illusions a flying stimfay into the air to great aclaim.
  And that’s the end of this session of the Thylead…
@aporeticelenchus  @leomundstinyblog @m-siecle @pioup-pioup @somuchbetterthanthat @abubblingcandle
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The portcullis slam shut, the hydra starts to stir from the noise. Azelma, cloaked in darkness and leading the way, manages to find the correct key and open the door. She finds a second door she can open as well. In front of her she sees a room with a couple of beds and two amazons who immediately jump up. They run into the room, Mania Commands one of them to Relax and tells them they’re not here to hurt them, they’re here to save the Princess. They don’t quite believe her.
Thalestris says that Astarte and Zosima sent them. They seem willing to listen to her. They ask why she brought outsiders. Thalestris says it’s a long story, that they come from Mytros and that things are not as they seem with the Queen and her closest people and that the whole island may be in danger.
They ask if the Queen is in danger. The Queen is downstairs. They ask why they didn’t give her the password to pass the Hydra.
Only people with official business should be here. Azelma tries to convince them but they don’t think she’s very honourable. They say they can speak to Thalestris, but the outsiders should be tied up and put in the cells.
Thalestris, finally embodying her own power and position, calmly tells them she trained under the former High-Priestess and her abilities
She asks to speak to the Queen, to the Princess or even Makaila. The amazons raise the portcullis. She says she think it’d be best if Thalestris’ friends wait outside. The queen sees very few people these days, she keeps to her vigils. Thalestris says it’d be dishonourable to let her escort be killed by statues. She asks to look at the cells first, because Azelma might escape otherwise. There’s two lizardfolk in the cells. One has blocked off window, for the Silent Prisoner. Mania says she can’t be locked up in a room with light, since she’s a star. The Amazon glares at her. Thalestris waves them all in the cell corridor. Mania slips through, giving Thalestris Enhanced Ability to lie and charm.
Thalestris says Makaila was concerned she was seeing the effects of oathbreaking on the Queen. She says she has abilities to help and heal. The Amazons seem very concerned and Thalestris seems very sincere and trustworthy.
In front of the cells, Azelma finds keys that match all the cells except for the center one. Iliana sees there’s a modified Darkness and Silence around that door. Azelma picks the lock anyway without a problem. Azelma says “Hi, are you the Lost Princess?” and her words are magically dampened. There’s a woman with a big scar over her face. She gives a tentative bow. Iliana presses a finger to her lips and casts Dispell Magic. Azelma gives her some water to drink.
She asks who they are. Mania explains Makaila, the real Makaila sent her.
Princess Daran 3rd of her name of Themis, she doesn’t quite know what’s going on on the Island and only had her stimfay as company. The Hydra is new, Lutheria sent it when the guards defected from Daran’s mother. She heard them training it, the codeword might be something like “by the Grace of Lutheria”. Cleophe gives Daran the sword from the Amazon, Daran looks at her a bit wide-eyed but takes it.
The lizardfolk are here because they were taken in a raid, but the Amazons wanted their smith.
Their queen would give great rewards for the return of the smith. They ask if they will return for them and the smith, the Jancan. The smith is deeper in the temple.
Jancan, neigbhourspecies of cyclops with 10 fingers on each hand, wellsuited to craft and making magical items. They agree to give them a key if they wait a bit and not betray them to the guard.
Cleophe asks their names. Hesk, Saraza, they serve Queen Vica, long may she reign. The lotus witch lives on cursed scorpion island with the centaurs.
No one goes down to see the Queen unless they’re called. The Amazons (Andromeda and Pallas) stay to guard. Thalestris thanks them, she has spent a long time on the mainland and it’s really nice to be back. They nod.
Iliana turns the princess invisible, her sparrow stimfay hiding under her cloak. Mania flirts with the Amazons so they don’t pay attention to the others.
The amazons call out “By the Lady Lutheria’s Grace” and the hydra quiets down. They go down to the third level. Basil scouts ahead and only spots doors. A room full of commerative medals from games and battles and a banner with the creed; “A sisterhood of equals, our strength forged in battle, death before dishonour”
Thalestris hears breathing from her door. They decide the temple is probably not behind a bedroom and go the other way. The next room they find has two goatmen in it who immediately start insulting them. One of them turns into a giant spider. Thalestris closes the door on it and locks it. Azelma firebolts the one who got out anyway. Mania tells it it’s the ugliest thing she’s ever seen and it keels over. They decide to let the spider be and look elsewhere. Thalestris listens to another door, which sounds quiet. Thalestris solemnly apologises for doubting Basil’s earlier check. It seems to be another bedroom, a single petrified statue in the corner. It’s male and looks terrified. Thalestris tries to pass it alone. This room also seems to lead to the other room. They decide to flank the room with the breathing. There is another door round the corner. Now she’s closer, she can hear two people chanting or singing. Thalestris asks Daran if she wants to come in or wait. They explain there’s imposters here.
They decide to let Thalestris go alone and speak to them and if she says Pythor they have to come help her. Thalestris goes through the statueroom and sees two Maenads chanting and dancing. They look at her with aggressive extasy and attack. One of them dances at Thalestris and she begins to dance frantically as well. She breaks free and yells for the others to come help her. Phyrne gives Iliana resistance and calls her spiritual weapon.
The other Maenaed begins to sing to all of them, Iliana begins to sway. Mania starts dancing and singing against them, pulling her friends free form the Maenead’s charm. Azelma firebolts both of them. The Maenaed runs to slash at Azelma. Cleophe kills one. The door to the south opens, some more warrior women rushing out. They look like Lutheria worshipping assassins. They are told to protect the Queen. The maenaed slashes out at Azelma again.
Thalestris calls out they’re here to help. The assassin is completely uninterested. Cleophe intercepts her blows to Thalestris. Another assassin runs in. In the doorway they see Makaila. It looks pretty much like her.
The maenaed goes straight to Iliana and plunges a dagger into her chest. Iliana casts a wave of fire around Thalestris. Thalestris casts Erupting Earth, hitting three assassins but also herself. Two of them burnt.
The Queen, in a beautiful silver helmet, steps out behind from Makaila. She takes off her helmet and turns into a Medusa. Thalestris makes one of the assassins burst into flames, giving her friends Heroism.
Fake Makhaila runs past the spirit guardians and attacks Thalestris but misses. The spirit guardians mess her up, but she doesn’t look as hurt as she should be. Azelma finally kills the Maenaed by cutting her in half with the Shadow Blade.
Iliana, in the gaze of the false Queen, starts to turn to stone. Thalestris on her turn starts to petrify as well.
And that’s the end of this session of the Thylead…
@aporeticelenchus  @leomundstinyblog @m-siecle @pioup-pioup @somuchbetterthanthat @guineamaina
Bullbug tells them the Island is spotted on the southern horizon. They decide to wait till night-time for sneaking purposes. While they wait, Mania approaches Thalestris to ask for some moral guidance. Mania has realised she’s not reacting right to the whole Amazon situation and wants Thalestris to tell her what the right things to feel and do are. Thalestris asks for any context at all and Mania explains badly that she has trouble reconciling her past feelings towards Amazons (either the best person ever or mean to her) with the current situation. Thalestris tries to explain nuance in emotion by comparing Mania to the things people say about nymphs, which doesn’t really clarify anything for Mania. She just wants Thalestris to tell her what to do. Thalestris says she can’t tell her how to feel, which Mania doesn’t understand. Mania tries to explain some more of her feelings. She wants Thalestris to be able to go back to her island because she sympathises with people not being able to go back to where they came from. She explains she can never go back to the stars until she dies, Thalestris shouldn’t have to die to go back home. Thalestris starts out with people attacking our friends are probably bad, not every amazon is automatically bad. Mania happily agrees that she could just kill anyone trying to hurt her favourites. But since this also doesn’t seem like the good solution, Thalestris is an Amazon and noble and moral so she should be able to tell Mania what the noble and moral thing to do is. Thalestris starts stammering a bit, unsure of how to answer. Mania doesn’t mind, since in her mind the question of what she should do is resolved. Thalestris wants to help her people and Mania wants to help her help her people. Thalestris is pretty sure she did not actually answer the question. Mania is content now moral issues will be handled by someone else again and tells Thalestris she’s very happy she’s here, it will be a much more balanced story this way. Thalestris isn’t sure she needs to be in a story, which Mania thinks is nonsense. "You can't be on the big boat with the chosen ones and not be in the story!" Mania starts improvising poetic epithets for Thalestris.
Cleophe makes another healthpotion, Phryne gives Iliana some tea and biscuits, Iliana Detects some Sharks.
Cleophe hits it with a strong blow of her makaila, but it glances off until she smites it. Iliana Shatters two statues, chipping them. (Cleophe Nat 20 on a magical javelin attack on the statue). Mania shows the statues how it’s done by grasphing them in a great stone hand. Cleophe keeps intercepting blows (Iliana Grasping Hands it’s arm off with a Crit). Azelma acid splashes the one in Mania’s stone grasp to death, melting it’s head.
Azelma goes invisible and tries to crawl/sneak past them. The Crowned Amazon attacks Astarte and Thalestris ostentatiously cures herself and wildshapes into a panther. Iliana goes to sit down in the corner and sends Basil flying past to shocking grasp Astarte. The confused Amazon runs through the door and nearly trips over Azelma. She runs into the other room and starts opening cages to release Basilisks.
In the morning, there’s an opening in the cavern, letting through sunshine. Kallis yells at Estor to come sail the boat and suddenly she goes rigid and starts walking towards the stern and navigates their way to the opening expertly. Cleophē calls up a gust of wind to get them moving. Then Cleophē Levitates the sail to lighten the ship so they can go a little faster. They go towards Mytros, they don’t see any storms on the horizon. People cluster around the harbour, a massive silver dragon swoops through the sky and King Acastus swoops through the sky, magical harp in hand. Everyone follows him. One person is left behind, waving excitedly at them. Mid-twenties, looks like she spent every single second out in the sun, golden brown hair, golden brown skin, wearing trousers, amazon-like haircut. She’s a druid and she has a letter for Kallistrate.
They dock the boat and Kallis gets a moment of control back. She confers with the druid Thalestris for a moment, accepts the letter and tells the others she needs to see Moxena and leave for a while. She made some promises she has to keep. She leaves.
They agree to go see Vallus and Kyrah and the king. Iliana notices Thalestris tagging along and remarks on the high numbers of Amazons around here. Thalestris has been in the Old Woods for 13 years, after the rebellion. Makaila sent her to come back to the docks.
Azelma asks her if she was part of the rebellion. The rebellion was the reason she´s been in the Old Woods for 13 years. She tags along to the palace, Iliana warns her they´re gonna argue with the King. Acastus dragon seems to be adult dragon size, they take about a century to mature. It doesn’t show up on Divine Senses, so probably not undead. Cleophē hasn’t seen this dragon before, it’s definitely not a baby but it moves a bit childish, could be a teen. Mania doesn’t see something instantly magical, but takes private notes to consider it later. Vallus is not on the dragon like Acastus is while speaking to the crowd. He hails them as friends, harp in hand. Mania mentions her harp and the sacrifice of her hair to the crowd and he says he used it only to not prolong his city’s suffering. Mania praises his and Vallus’ leadership and asks her harp back. The moment she gets it,l it glows with her, Iliana providing dramatic wind effects. Acastus invites them to be his personal guests at the Great Games, the trials of which will be starting today now the storms have stopped.
They lag behind the crowd to speak to Vallus privately. She apologises that General Kallistrate’s skills are urgently needed elsewhere and asks them to allow Thelastris to join them. If she’s any trouble they are to let Makaila know. Thelastris is an apprentice of the old druidic tradition of Themis, it is important not to lose them. They agree to try and not let her die. Vallus knew Thelastris’ mentor and vouches for her at least, she was a woman of great wisdom.
Vallus gives Iliana an amulet inherently attuned to her (Const+2 and crit hits while unconscious only count as 1 fail) Volkan sent it with the hope that it will keep Iliana from dying. Phrynè asks Vallus about Azelma’s rapid aging. Vallus sees it’s not good magic and being hit with a similar curse might make the effects worse. Vallus can fix it, so Azelma let’s her because it will make her friends worry less. Azelma starts glowing and shrinks a few cm again.
Mania tries to convince Vallus to ditch her husband, she deserves better than how people treat her. Vallus says she “has goals and is pursuing them”. Thelastris finds it all very awkward, Azelma assures her it’s fine and just Mania’s normal flirting. Vallus tells her Mania doesn’t have to worry about being liked, that she’s heard new songs and more positive rumours being spread in the city. It helps to have friends in the Bard College.
The Great Games are comprised of 6 events and a relay race. First place in the events gets 1000gp, 2nd place 500, 3rd 250gp, the relay race gets 6 times that. The games allow for one partner to cast helpful magic on the participant, but not on the other competitors. They decide to try and win the relay race, but they need at least one person to place in the events, preferably more.  They divide the events along their strengths: Discus (Thalestris), Long Jump (Cleophē with Mania's help with the jump spell), Distance Run (Azelma with Illiana's haste), Boxing (Mania with Kentimane’s hands subject to approval), Wrestling (Cleophē), Javelin (Cleophē). Phrynè will magically aid them.
They go to register themselves and their magical weapons. Iliana recognises the arbiter, a Divination Wizard with magic sensing spectacles. They’re asked for a name for their team and when no one pipes up with an answer, Cleophē asks Mania for a name. She names them Thylea’s Beloveds (Or perhaps Thylea’s Beloved’s) which they can choose to change later. Mania registers her staff. The wizard is surprised by it, it’s clouded from his sight. She explains what it does and it is accepted. He speaks of an Aresian fellow who needs to be taught a lesson in the boxing ring, Mania mostly cares if he’s handsome.
King Acastus jovially says there’s no need for them to prove themselves in the first trials so they have some free time. They decide to go to the Satyr’s Tail Tavern where they find a request to slay some chimera’s and manticores. Thelastris finds the first tracks and immediately heads off, leaving the rest scrambling to follow. She tracks a trail of destruction down to a cave. They have time to lay a trap, so Thelastris casts Spike Growth on the cave mouth. Manticores are monstrosity with wings, spikey tails and human faces. Iliana makes a noise ring out to draw them out and manticores fly out, the first two getting caught in the spikes. The other 3 take to the air and fling spikes into Cleophē and Mania’s chest. Phrynè takes out her crossbow and shoots one straight into the face. Thelastris gets whailed on. Iliana burns one manticore to a crisp with a beautiful chromatic orb. Thelastris wildshapes into a black bear and rakes a manticore in the face. It hits her back until she’s human again. To make up for it she calls down a Moonbeam while Cleophē kills another manticore. Thelastris gets another one with shillelagh and as it dies it burst into flames, Blessing all her companions as she sacrifices it to the Old Gods. Cleophē kills the last manticore in a single blow and the fight is over.
While they’re still blessed they decide to stay and see if the fight alerted the chimeras they’re looking for. Mania remembers Kallis talking about how she’d kill chimeras, so she can give them the basics of three-headed fire-breathing lion-goat-dragon killing. Not long after, 2 figures appear in the air. Cleophē gets hit with bad enough to knock her unconscious, especially with her trying to block Phrynè from the worst of it too. Her relentless endurance is the only thing keeping her standing.
Thelastris conjures 4 black bears to distract the chimeras, Azelma gets one with an excellent ray of sickness. Cleophē gets them with the lightning javelin with Mania’s bardic help, Iliana’s chromatic orb kills it as it swoops down on Iliana. The last chimera takes out two bears, Mania runs up and kills it with the staff.
Mania and Iliana work together to get trophy’s and the best potion ingredients from the slain beasts. Chimera loot: horns and hooves from goat, claws from lion, mostly intact voice box of dragon from first, for the second chimera: horn, hooves from goat, lion claws. From the manticores they get 2 small pouches of teeth, one tail with spike attached that could make a whip, one damaged tail and one cut of the wings that could make a very cool cloak.
And that’s all for this session of the Thylead!
 @aporeticelenchus @leomundstinyblog @m-siecle @pioup-pioup @guineamaina @somuchbetterthanthat