How one player found her way towards the art and code of knittingāand her nanaāthrough crafty games.
Threadsteading is a competitive, territory-control game built on a quilting machine. The game is played on a hexagonal grid printed on cloth, using the limitations of the quilting machine to define gameplay. Two players act as the leader of a team of scouts, exploring towns marked on the cloth map, and they take turns choosing directions. Each player must pick up where the last player beganāa restriction tied to the nature of the quilting machineāand travel until their crew gets tired, when a tile is awarded to the leader. The more tiles a person controls, the more likely they are to win.
Both games use craft in its literal senseāthe act of making somethingāas well as as a storytelling theme, in a more abstract way. They bridge the perceived gap between technology and craft, a perception that Shoop discusses, too: "I loved the fact that there is a perceptionāusually wrongāthat there's a world of computer (soulless, technical, 'geeky') and a completely different domain such as knitting (traditional, 'female', craft)āyet there is a clear overlap."
On knitting games.












