P5X Cattle Gameplay Details
Please note that not all information is available and translations are done entirely by machine, so some information may not be completely accurate, or misinterpreted.
Persona Trait (Awareness Level 0):
Using healing skills grants the target ally [Star Fire]. Each companion can only have at most 1 Star Fire-related effect.
[Star Fire] increases attack power by (15% of Cattle's Attack Power) for one round. At the end of the round, [Star Fire] becomes [Star Fire II], which increases an ally's attack power by (25% of Cattle's Attack Power) for 1 round.
When an ally with [Star Fire] is inflicting an enemy with an elemental status effect ([Shock], [Burn], [Freeze], etc), increase their effect hit rate by 33%.
Skill Levels of "Jumping Fire Owl" and "Hope Beam" are increased by 2 Levels.
[Star Fire II] increases healing by 20%.
Skill Levels of "Angels Mercy" and "Combat Skills" are increased by 2 Levels.
After using HIGHLIGHT, Fire damage of all allies is increased by 32%.
At the end of the round, [Star Fire II] becomes [Star Fire III]. Which increases an ally's attack power by (25% of Cattle's Attack Power), Fire damage by 20%, and healing received by 20%.
Jumping Fire Owl(Level 1): Deals (74.2% Attack Power) Fire damage to one foe, with a 75% chance of inflicting [Burn] on the enemy for 2 rounds. [22 SP]
Hope Beam(Level 1): Heals (76.8% Attack Power + 144) HP to one ally. If the target ally's HP is less than 50%, healing is increased by 12%. [26 SP]
Angel's Mercy(Level 1): Helas (40.6% Attack Power + 76) HP to all allies. Increases the healing received by the main target ally by 16%. [26 SP]
HIGHLIGHT(Level 1): Heals (66% Attack Power + 206) HP to all allies, and increases the attack power of all allies by 40% for 1 round.
Bright(Level 1): After using an attack skill against an enemy, grant 1 random ally [Star Fire].
Hope(Level 1): Increases healing based on Max Health, max of 3000 Health will increase healing by 14%.
Healing increased by 22%. [Star Fire] increases healing by 4.5% and attack power by a further (5.2% of Cattle's Attack Power).
Cattle seem to be a great healer, with a focus on buffing allies' attacks to pile on damage, especially Fire damage. Unlike other Phantom Idols like Kii, whose support only works with other Fire users, Cattle can serve as a general attack buffer that can slot well into any team.
While his attack buffing power is not as great as Leo, and his healing isn't as proficient as Morgana's, being able to do both at the same time is what allows him to serve as a good medium that can still remain relevant whether you are winning the battle and need to pile on damage, or are low on health.
Potential Teams he would have good synergy with would be:
Cattle - Ann - Kii: Provides major Fire damage with Kii's [Sacrifice] stacks and Cattle's [Star Fire] + Fire Damage boosts from Awareness and his HIGHLIGHT, will allow Ann to reach insane amounts of damage, while still allowing for some safety with a healer. All of the characters benefit from enemies being burned (Cattle for providing [Star Fire] to allies, Kii for setting him up for DOT damage, and Ann for more damage in general), making this team very efficient as long as the enemies don't resist Fire.
Cattle - Leo - Ann: Same benefits from above, but even more damage thanks to Leo's insane attack buffs, at the cost of fewer chances to get Burn off on enemies, as well as less damage overall from the much weaker Leo. Leo's shields provide a useful layer of defense for Ann and Cattle, allowing them to survive longer. However, with this team, the goal is to finish the battle as soon as possible, as without the comparatively tankier Kii, all of these characters are not suited to take any big hits.
Due to Cattle's versatility, he can slot well into any team, but these seemed to be the most standout in teams of team synergy and utilizing Cattle's supportive strengths.