Aonuma on his favorite music and town, 2017.
Source: Nintendo.com
https://www.hyruleinterviews.com/30441fe961fd8075a637e2b3c48f3f97
seen from Malaysia
seen from Egypt
seen from Bulgaria

seen from United States
seen from China
seen from Uzbekistan

seen from Peru
seen from Sweden
seen from China
seen from United Kingdom
seen from China
seen from United States

seen from Singapore
seen from China

seen from Malaysia

seen from United States
seen from China

seen from Morocco

seen from Netherlands
seen from China
Aonuma on his favorite music and town, 2017.
Source: Nintendo.com
https://www.hyruleinterviews.com/30441fe961fd8075a637e2b3c48f3f97

Anya is live and ready to show you everything. Watch her strip, dance, and perform exclusive shows just for you. Interact in real-time and make your fantasies come true.
Free to watch • No registration required • HD streaming
Takizawa on seeing Toon Link for the first time, 2017.
Source: Arts & Artifacts
https://www.hyruleinterviews.com/06aaee32280f4729b4fc936ee28c16c0
Aonuma on the fate of the unfinished Wind Waker dungeons, 2013.
Source: Keza MacDonald, IGN
https://www.hyruleinterviews.com/30241fe961fd80488ed4c4cdb459cc72
Aonuma on the biggest change they ever made as a result of fan feedback, 2013.
Source: Zelda Universe
https://www.notion.so/690c8afba27340ab9551aabdcd124f5e
Aonuma on what they originally wanted instead of the Baton of Winds, 2003.
Source: Nintendo Prime
https://www.notion.so/12641fe961fd80399d97c766ad5d6528
PEOPLE:
Eiji Aonuma, age 40. Director of The Wind Waker.
QUOTE: "Aonuma: At first [The Wind Waker’s Baton of Wind] wasn’t a baton. Do you know what a theremin is? The musical instrument that’s played like this [pantomimes]. It wasn’t a theremin, but we wanted to have something like it.
Based on that, we transformed it until it became a baton. After looking everywhere for a new element to input the musical notes, we came up with the idea of the theremin. [laughs] But people would’ve become confused if we used a theremin, so we had to modify it somehow. "

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Aonuma on why Zelda games have stealth sections, 2005.
Source: Electronic Gaming Monthly (EGM)
https://www.notion.so/19841fe961fd80a5b9c6f877329478ba
Aonuma on asking to be reassigned, 2005.
Source: Electronic Gaming Monthly (EGM)
https://www.notion.so/19841fe961fd80a5b9c6f877329478ba