Our entry for Ludum Dare 59: SIGNAL
FINAL CAW
Ludum Dare 59: SIGNAL
Had to wrap it up several hours before the jam ended because I realised that I didn't have the necessary SDK to package the damn project from UE5, so we had to hastily upload the one build our programmer could make... but everything we planned is successfully implemented!
I had fun drawing a bunch of images and writing some creepy events to go with them! I managed to get them to work too, which has definitely improved my blueprinting and UI creation confidence!
This was the first time I downloaded UE5 on my own machine, and it's been a while since I've done scripting in Unreal 4, so I was pleased with how easy it was to dust off that knowledge and transfer it to 5. I feel like the UI designer is much more friendly than Unity's...
CAW!




















