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With regards to Volrathâs Curse and other similar old cards, when exactly can I sacrifice a permanent to ignore the effect? Can this be used as just a free repeatable sacrifice engine?
Paying to ignore these effects is a type of special action. This means that you have to have priority to make the payment, but doing so doesn't use the stack.
Since these effects are ongoing, the ability to pay them doesn't go away and so you can use Volrath's Curse as a free sacrifice outlet if you really want to.
Why are you only allowed to Suspend a sorcery like Rift Bolt at sorcery speed? Is Suspend not an ability, or is it an ability subject to special rules?
Suspending a card is a special action. You can suspend a card at any time that you could begin to cast that card. Normally this is only any time you could cast a sorcery, as all cards with Suspend are creatures, artifacts, or sorceries. However, if youâre allowed to cast a card as though it had flash, then you can suspend that card any time you have priority.
If I cast a Bane of the Living face-down while my opponent controls an Elesh Norn, will I be able to turn Bane of the Living face-up before it dies to state based effects? What does morph being a "special action" really mean?
No, you wonât be able to turn it face up in time.
Turning a creature face up for its morph cost is a special action, which just means itâs not an activated ability and it doesnât use the stack. You still have to have priority to perform a special action, though, and players donât receive priority until after state-based actions have been checked.
When Bane of the Living enters the battlefield face down, state-based actions will be checked, see that it has 0 toughness and then send it to the graveyard before anyone gets priority.
I came across a really great article over on reddit by Kenny Dolson, a Level 1 Magic Judge from Halifax, N.S. Itâs reposted here with his permission.
Hey everyone, L1 judge here ranting about my personal pet peeve that I find myself constantly hearing at my LGS: the abuse of the phrase "in response". I hope my ravings can be helpful to some of you - and if this just comes off as complaining about something insignificant but it could be helpful to you if changed in some way, please let me know and I'll do what I can to fix it.
A: âIâll play my Urzaâs Tower.â
N: âIn response, Iâll Ghost Quarter your Urzaâs Mine.â
N: âYou canât do that, Iâm Ghost Quartering the Mine in response to you playing the Tower.â
A: âJUDGE!â
The phrase âin responseâ seems to be one which is at the core of tournament Magic. Even walking into a small FNM, youâd be hard-pressed to go for thirty seconds without hearing it. But over time, these two words become overused and misused, and the clarity and flow of the game often suffers as a result. Today I would like to talk about what âin responseâ actually means, when it is appropriate to use it, and more importantly, when it is not appropriate to use it.
When can I use it?
Section 116.7 of the Comprehensive Rules reads as follows: âIf a player with priority casts a spell or activates an activated ability while another spell or ability is on the stack, the new spell or ability has been cast or activated âin response toâ the earlier spell or ability. The new spell or ability will resolve first.â Thatâs it. Itâs that simple. Each time a player casts a spell or activates an activated ability, that player receives priority. That player then chooses to either cast another spell, activate another activated ability, or pass priority to the next player in turn order (so in regular tournament Magic, the opponent). In short, if the stack is not empty and you cast a spell or activate an ability, you are doing it âin responseâ to whatever is below it on the stack. The only things that will ever be on the stack are spells, activated abilities (indicated by their âcost: effectâ formatting), and triggered abilities (indicated by the word âwhenâ, âwheneverâ, or âatâ at the beginning of the ability). Nothing else will ever use the stack â it will just happen immediately.
When canât I use it?
Plenty of common things that happen many times over the course of an average game of Magic donât use the stack. You cannot respond to these things. When their time comes, they just happen without using the stack. Because they never go onto the stack while you have priority, you never have a chance to do anything âin responseâ to them. But what are these things exactly? Once we understand what they are, how they work, and why the phrase âin responseâ creates confusion around them, we can better understand how to properly communicate with our opponents. Clear player communication is key because it ensures both players are on the same page with respect to the step or phase the game is in, which actions have been taken, and which shortcuts have been cut short. Imagine this: Ajani turns his creatures, including a Geist of Saint Traft, sideways and says âAttack with the team!â Nissa says âIn response to attackers, Iâll cast Kozilekâs Return.â Ajaniâs Geist dies, and then he puts a 4/4 Angel onto the battlefield tapped and attacking. Did Nissaâs communication make it clear when she was acting, and whether Ajani should be getting a 4/4 Angel from Geist of Saint Traftâs ability?
Turn-based actions
Turn-based actions happen automatically when steps or phases begin or end. They donât use the stack and canât be responded to. There are fifteen turn-based actions, which are:
⢠Phasing permanents in or out in the untap step
⢠Untapping permanents in the untap step
⢠Drawing a card at the beginning of the draw step
⢠Setting a scheme in motion at the beginning of the precombat main phase (in Archenemy)
⢠Choosing an opponent who becomes the defending player (unless youâre playing a multiplayer variant which has all opponents automatically become the defending player)
⢠Declaring attackers at the beginning of the declare attackers step
⢠Declaring blockers at the beginning of the declare blockers step
⢠Active player announcing damage assignment order after blockers have been declared
⢠Non-active player announcing damage assignment order after active player has announced damage assignment order
⢠Assigning combat damage at the beginning of the combat damage step
⢠Dealing combat damage after combat damage has been assigned
⢠Discarding cards to reduce the active playerâs hand size to his or her maximum hand size at the beginning of the cleanup step
⢠Removing damage from all permanents and ending âuntil end of turnâ and âthis turnâ effects after the active player has discarded in the cleanup step
⢠Emptying unused mana from the mana pool at the end of each step or phase
Iâll save you the tedium of me going through and breaking down the above list in excruciating point-by-point detail, but suffice it to say that you canât do anything âin responseâ to anything on the above list. For example, âin response to you blocking with Wall of Frostâ does not make sense from a rules standpoint because blocking does not use the stack, so there is nothing to respond to. You can take actions before moving to the declare blockers step, or you can take actions after blockers have been declared, but you cannot do something âin responseâ to a turn-based action such as declaring blockers.
Special actions
According to the comprehensive rules, there are seven special actions which can be taken in a game of Magic. There is another created by Circling Vultures which allows you to discard it any time you could cast an instant (thank you to several Reddit users for pointing that out). The most common one is playing a land, but the others can be relevant as well. The seven special actions listed in the CR are:
⢠Playing a land
⢠Turning a face-down creature face-up
⢠Taking an action to stop a continuous effect or to stop a delayed triggered ability from triggering
⢠Taking an action to ignore an effect
⢠Exiling a card with suspend from your hand
⢠Rolling the planar die in a game of Planechase
⢠Turning a face-down conspiracy card face-up in a Conspiracy Draft game
Like casting a spell, you must have priority before performing a special action, but unlike casting a spell, performing a special action does not use the stack. A few of these can look fairly daunting, so letâs try to break them down:
Playing a land
A (usually) essential component of playing Magic: the Gathering, playing a land is a special action which does not use the stack. This is fairly simple: it means that the instant you have announced âI am playing this landâ, the land is on the battlefield and you have priority again to do as you wish. Nobody can do anything before that land enters the battlefield. Playing a land is one of two special actions, alongside rolling the planar die, which must be performed during either main phase while the stack is empty (i.e. any time you could usually cast a sorcery).
Turning a face-down creature face-up
MORPHS! Although it is possible to have a face-down creature that wasnât put there via morph or manifest (thank you, Ixidron), casting a creature with morph is the most common way of putting a face-down creature onto the battlefield. Because turning a face-down creature face-up is a special action, you donât have the opportunity to blindly cast Shock targeting your opponentâs face-down creature before it possibly becomes Akroma, Angel of Fury. However, if the creature has a triggered ability which triggers when itâs turned face-up, that ability will go onto the stack as normal. You will receive priority and have a chance to respond. Just keep in mind that you are responding to the trigger and not the action of turning the card face-up itself.
Stopping a continuous effect or delayed trigger
A lot of words are used here to describe a fairly simple concept. Basically, this means that if an effect says you can stop it by paying a cost, nobody can respond to you paying that cost â it just gets paid. An example of this is Dominating Licid, which has an ability which reads â1UU, T: Dominating Licid loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay U to end this effect. You control enchanted creature.â If I pay U to turn my Dominating Licid back into a creature, you canât respond by targeting it with Naturalize because the effect has already been ended and my creature has stopped being an enchantment.
Ignoring an effect
This is very similar to the aforementioned stopping of an effect â if you have priority and an effect states that you may pay a cost to ignore it, nobody can respond to you paying that cost. It is paid and you can ignore the effect regardless of whatever is put onto the stack after you do that. A good example of this is Leonin Arbiter, which reads âPlayers canât search libraries. Any player may pay {2} for that player to ignore this effect until end of turn.â If I pay {2} with the intent of activating my Wooded Foothills, you canât respond to the paying of that cost by casting Path to Exile on one of my creatures â you will absolutely have priority to do that if you want it, but because paying that cost doesnât use the stack, the {2} has already been paid and I will have the chance to search my library for a basic land.
Exiling a card with suspend from your hand
By this point weâre probably starting to get a little repetitive: suspending a card does not use the stack. You pay the cost and exile it from your hand, just like you turn a morph or manifest face-up by paying the cost and turning it face-up, without waiting for approval from your opponent in between those two things. Although it looks like an activated ability to some players, note how it doesnât use the âcost: effectâ format which indicates an activated ability. You can suspend a card anytime you could normally begin to cast it as a spell.
Rolling the planar die
Rolling the planar die doesnât use the stack, but its effects do: this doesnât cause as much confusion to players because rolling either the chaos symbol or the planeswalk symbol will cause the corresponding triggered ability to be put onto the stack (in the case of the planeswalk symbol, it is simply âWhen you roll {PW}, planeswalk.â). Players will then have the chance to respond as normal. Just remember that nobody can respond to you saying âI am about to roll the planar dieâ because you just do it as a special action. It is one of two special actions which must be done at âsorcery speedâ, the other being playing a land.
Turning a face-down conspiracy face-up
The philosophy of the morphed creatures section from earlier also applies here. Players donât have the chance to respond to you turning the conspiracy face-up, it just happens. Do note that you can only do this when you have priority â it canât be turned face-up in the middle of resolving a spell.
Circling Vultures
You can discard Circling Vultures any time you could cast an instant. This is another action which can't be responded to, just like the rest of these special actions. The Vultures was in a player's hand, then it's in that player's graveyard and that player has priority again, although if something triggers from a creature card entering the graveyard (such as Sidisi, Brood Tyrant), you won't have to wait to put that trigger onto the stack. It triggers immediately.
Mana abilities
Mana abilities donât use the stack. This is a fairly simple concept and doesnât need much elaboration, but let us recap what constitutes a mana ability while weâre on the topic. An activated ability is a mana ability if it doesnât have a target, isnât a loyalty ability, and could add mana to your mana pool when it resolves. Some examples of things which arenât mana abilities:
⢠Deathrite Shamanâs first activated ability (âT: Exile target land card from a graveyard. Add one mana of any color to your mana pool.â) is not a mana ability because it has a target ⢠Sarkhan Unbrokenâs first activated ability (â+1: Draw a card, then add one mana of any color to your mana pool.â) is not a mana ability because it is a loyalty ability.
A triggered ability is a mana ability only if it is triggered by resolving an activated mana ability, it does not target, and it could add mana to your mana pool when it resolves. Although mana abilities do not use the stack and you cannot do anything âin responseâ to a mana ability, you CAN respond to abilities like the first activated ability of either Deathrite Shaman or Sarkhan Unbroken before they resolve, because those abilities are not mana abilities and therefore use the stack.
Replacement effects
Another thing some players try to respond to is a replacement effect for a card entering the battlefield. Replacement effects are effects which replace how something happens. An example: âAs Phyrexian Revoker enters the battlefield, name a nonland card. Activated abilities of sources with the chosen name canât be activated.â Phyrexian Revoker has a replacement effect, because instead of simply having it enter the battlefield, you choose a name as it enters the battlefield. The word âasâ at the beginning of the ability is the key here which indicates that this is not a triggered ability. Because it is not a triggered ability, and we know that itâs not an activated ability or a spell either, the ability does not use the stack â that is, if I resolve a Phyrexian Revoker, there is no point in time at which you can ârespondâ to the ability while the Revoker is on the battlefield before a card has been named.
Moving through steps/phases
The final thing I would like to touch on with regards to things that canât be responded to is moving through steps or phases. Donât worry: your opponent still needs your permission to move through those steps or phases, as (with the exception of the untap step and the final cleanup step of the turn) youâll both pass priority on an empty stack before moving to the next step or phase in the turn. What Iâm talking about is phrases like âIn response to you going to combatâ, which are unclear and very ambiguous. These phrases do not indicate when you intend to act, because âin responseâ has absolutely no meaning with respect to the passing of steps or phases in a turn â do you have an action in my precombat main phase, or do you want to act in my beginning of combat step? Instead, explicitly indicate when you wish to act. Not only is it technically correct, it also helps avoid potentially messy judge calls about the exact timing of a situation and who said what when.
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Can training grounds reduce the cost to morph a creature face-up?
No.
Morph isnât an activated ability. Turning a creature face up for its morph cost is a special action. This means that Training Groundsâs effect doesnât apply to morph costs.
Morph canât be an activated ability because if it were, then you would never be able to activate it since the creature doesnât have the ability when itâs face down.
I'm interested in how split second works with abilities like morph, could you help explain this to me? Thanks for all your help in all of our questions! You are amazing!!
Turning a face down creature face up for its morph cost (or its mana cost if manifested) is a special action. Special actions donât use the stack and theyâre not spells or abilities and so split second canât stop them from happening.