Sometimes if I'm stuck on a phonecall for too long I'll start making GW2 characters for fun. A distant relative had an annoying day at work today so my new favorite character, Kind Friendguy, exists now
He will obviously be a healing focused elementalist
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Hey so the 2027 Fiat Topolino is coming to the U.S, and it looks like this:
2.41m (7.91ft) long, 1.39m (4.56ft) wide, 1.52m (4.99ft) tall - 45kmh (28mph) top speed - 74km (46 mile) range - maybe 475kg (1047lbs) - Classified as a Light Quadricycle in the UK.
(numbers may vary on the US model)
I fear for its life when it comes here and starts driving alongside 2m tall pickup trucks in the snow.
With all the vloxxposting I see on this website I'm surprised I haven't seen anybody post this one Dragon Bash reveler's dialogue:
These dialogues aren't in any certain order, and there might be some I haven't seen yet. I also don't have VoE so my knowledge base of Vloxx's mannerisms comes exclusively from what the Bsky people get up to.
I needed a warmup for Blender again, so I modeled a bootleg version of those Vloxx plushies that have been going around and put it in a bootleg horror game's item inspection menu
They just let people make anything they want to in art software these days
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After I made this post I wanted to make a character based off Ploint lore. I also just wanted to see how lore accurate and believable I could make an Asura character, while using the Charr character creator.
There are 4 paragraphs just to explain how these two screencaps are of the same character below, with spoilers for random events and npcs in the early game areas (level 1-15 zones).
The trail starts with Ploint, the Sebb for us who haven't bought VoE yet. Ploint is doing some weirdo science out in the swamp, with the goal to "revolutionize home security" by infusing raptor eggs with powerful magic with matrix shards. Before the magic-infused raptor is hatched, Ploint also adds some "norn growth hormone" to the mix ensuring that it's huge. Presumably this experiment is a failure, since it instantly tries to kill him.
The trail then goes to the Snow Leopard Lounge in Hoelbrak, the location of Keil Hallinger's Zoo. Keil Hallinger bought a raptor which turned out to be unexpectedly large from an unnamed Asura who passes through Hoelbrak sometimes. Much like the norn-infused magic-infused raptor from Ploint, this raptor quickly ate its neighbors in the zoo.
Lastly, the trail ends in Biocauldron Alchemics, an Inquest base just northwest of where we started. Here there are three data consoles:
(there is also the rest of the stuff at Biocauldron Alchemics that you can explore)
So we have the foundation laid out for an Asura experimenting with Norn growth hormones. Of course a mad scientist wouldn't be the first guinea pig though, which finally brings us to the part where I get to make stuff up.
My character is an intern, named Toiq. The first batch was stolen from Ploint and improperly distilled down to the Norn growth hormones, still including the magic-infused raptor as well. When Toiq was infused with what was thought to be distilled Norn growth hormones, the lingering magic-infused raptor sank its claws in first. The result was E.N.I.M.I.R.I.A. (Experimental Norn-Infused-Magic-Infused-Raptor-Infused Asura)
Long story short: The female Charr's fluffier tail kinda reminded me of those renders of raptors with feathered tails, and both the Charr and Asura can have stripes, so I did all this to make a weird Frankenstein raptor-asura thing.
Hey, this is a cool game and all. One question though why does this happen:
This person has had a grand total of 2 background appearances and starts calling the player character pet. Between this and what half the city npcs say about Logan Thackeray it feels like being down bad is part of GW2 human culture.