Because SEGA visits Tumblr all the time, I’ve decided to pitch my idea for a game starring Blaze
Now, I think a big reason why SEGA doesn’t normally do main characters that aren’t Sonic (other than him being the literal star of the show) is that they know gamers aren’t going to play a game where they can’t go fast. But here’s the thing: even if Blaze can’t canonically go as fast as Sonic, her gameplay can go as fast as his does
Now, don’t let that statement be misleading. I think Blaze should play more like Shadow: speed, yes, but also combat. She has fire powers, and everyone has a tiny arsonist in their heart. She’ll have her own moves that are different from Shadow’s doom powers or chaos control in SxS Generations, but it’ll still be that combination of speed and power
What will the stages be? They should be places in the Sol Dimension. And I’m talking everywhere in the Sol Dimension
Why would it be that? Well, to get this out of the way, I think the plot should be like Unleashed. Something happened to the Sol Emeralds, and Blaze has to travel her dimension to restore them for the sake of her dimension (because the emeralds have usually been tied to the vitality of her dimension) and because there’s some villain to face
With this, we can see more of her dimension and learn more about the Sol Emeralds (“what similarities and differences do they have with the Chaos Emeralds” is my big question)
Who should the villain be? Well, if SEGA was really willing to listen to me, I’d tell them to make a new character. Maybe her very own “Shadow” (as in an equal rival). Or heck, do the GOATED thing, and give us “Metal Blaze” (or whatever robotic word we’re slapping onto her name). I’ve got TONS of ideas, SEGA, especially if you’ll let me build out some lore for the Sol Empire
But we all know they aren’t going to do that, Captain Whiskers and Johnny are literally robots; they can be rebuilt for this game. You can bring Eggman NEGA, too (tho, I think there’s some controversy with him so they might not do that? But don’t let me talk about things I don’t know about)
And for bosses—now, I, personally, believe the Sol Emeralds correspond with elements, so maybe each boss fight is an elemental one of the emeralds constructed to test Blaze. Maybe the whole plot is Blaze proving her worthiness to the Sol Emeralds, and if we really are going all over the empire, maybe proving herself as princess to her citizens, too
And I know SEGA definitely ain’t going to do this next part, but if they went with the proving herself route, this could be how she becomes queen
Also, I think they should add bonus levels for Marine. Instead of speed, I think Marine’s gameplay would either be about boat racing/navigating the sea, or maybe even platforming using her water power like a water-propelled jet pack. These could be “easy” levels or just ones to do for fun, so if you hate the playstyle, skip it and move on
If you have any questions about this concept, feel free to let me know. In the meantime, tell me what kind of Blaze-centered game would you make—plot and/or gameplay? What kind of antagonist should Blaze face, or what kind would you like her to face? Do you think Marine (and Gardon? A new Sol Dim. exclusive character?) should get their own bonus/extra levels?








