I love ur work so much omg
I just came across ur stuff on my dash
How do you practice pixel art? I have tried makin fur on my mc skin but it never works well
oh hi!!!
first of all, a lot of my work is through just... doin it a lot. i've been doing modeling n texturing for a lil over a year now so i have a lot of practice with it. but i can give you a few lil tips!
there's basically 2 mistakes i see a lot of beginners make, and that's using noise and not hue-shifting their palettes.
noise is a way to add randomness to textures by randomly makin pixels darker and lighter. uhh... do not do this. noise tends to look messy and disorganized, i'd *highly* recommend you do your coloring by hand/paw (whichever you have!) with your own color palette. below is two versions of a basic skin, just the front of a torso with grey fur and a white chest. the left version is done with noise, the second is done manually.
doin things manually adds SO much detail to your texturing. it helps things feel more cohesive by giving it order. there are a lot of lil things i've picked up with how i texture that are just things i've learned through practice. try this out! try different patterns and see if you like how they look. if you look closely at my texturing you can see a *lot* of little repeats with how things are textured.
hue-shifting is basically addin some color - or 'hue' - to your palettes! this is another thing noise does poorly- noise tools usually just make things straight up darker or lighter which looks really boring! here's an example with the palettes i just used. my palettes use 5 colors, but you can use as many as you like. on the left are the ones the skin already used, they just get directly darker or lighter. the ones on the right add some hue in there! the creamy tones for the chest use start dark with an orange hue but shift towards yellow as they get brighter, and the darker fur goes from almost purple light blue. hue shifting adds a LOT of flavor to texturing, add a lil more than you think you need- you can always tone it down later.
and here's how those colors work on that example from earlier!
mwah! this isn't perfect, it's just a quick example i threw together for a test, but it's a big improvement!
as one last lil tip specifically for mc skins- USE DETAIL LAYERS!!! those are the layers that hover just above the skin. they can add a wonderful amount of depth to your texture work. avoid using them in little random dots because it can make the texture look messy- try grouping them together in patches to make things feel more connected.
as for other stuff- follow tutorials! this is a very brief lil explanation of some of the biggest mistakes i see, but there's so much more material online! one of my fav texture artists Jingles makes really wonderful vanilla skin stuff, and teaches a lot of similar stuff to this! the biggest thing you can do to improve your art, no matter the medium, is to practice!!! do it a lot!!! i have a lot of experience with this because i do it a lot, and i've picked up a lot of lil things with time.
awawa apologies for this being sorta scattered n all over the place! in the future i ought to make some proper tutorials to direct people too, but i hope this helps for now! i wish you a lot of luck on your modeling journey!!! awooo!!!